Welcome to a room washed with sunlight and decorated with that symbol most associated with it, the sunflower. Whatever the time of year, or time of day, check out Sunflow and bask in the glow of a room escape done right, the Tomatea way.
In this humble escape-the-room game by minimalist mastermind Hottategoya, it's up to you to find three medals and use them to open that stubborn, locked door. Whether it's arrows or fragmented shapes you need to examine, Escape from the Room with Three Medals is a joy to encounter. It's hard to want to escape when being stuck in the room is so fun.
Robamimi once again infuses magical allure into a very affable escape-the-room game. You're locked inside a serene and slightly surreal little courtyard garden; surrounded by such pretty peacefulness, who would want to leave? Anyone who likes solving puzzles, that's who. Just point and click your way around, find clues, open doors and, eventually, get the key which leads to the world beyond in this user-friendly escaper's paradise.
Delight in the artistry of 58Works latest room escape adventure in an abandoned art gallery, a place of mystery, wonder, and fantastic puzzles! Available in your browser or free for your iOS, Garou is a distracting and challenging escape and yet another hit by the designers.
They say curiosity killed the cat, though in this case it's more "curiosity got the cats trapped in a cave filled with treasure and puzzles". Choko-Chai serves up another silly and crafty little escape game that will brighten your day despite a few bugs kicking around. If you haven't seen a cat perform a flying kick, you don't know what you're missing.
Selfdefiant presents a short and sweet room escape featuring cute critters and simple, direct logic. Use the various clues, inventory items, and your smarts to solve the puzzles sprinkled around each room. The ease and simplicity of the gameplay as well as the cartoony graphics makes Must Escape the Pet Shop fun and accessible for escapers of all ages.
Enter the eerie world of a playground at night and try to escape before becoming totally creeped out in this fun new escape from Dassyutu. The puzzles are a fun mix, mostly use of found objects and observational skills involving colors and shapes. There is almost no dialogue, but what's there is in English.
Hottategoya has got-ya once again in this short, simple, but oh-so-elegantly clever little escape gem. There are no items to pick up apart from the three keys you'll need to find your way out, but there are clues just hanging around waiting for you to find them if you can put two and two together. Hardcore escapists will find this one a snap, but treat it like a warmup for your brain and you'll have a great bite-sized bit of puzzling for your day.
This wonderfully weird escape-the-room game has all the characteristic surrealism you expect from Detarou. The puzzles are quite thinky but never unfairly difficult. That doesn't mean Detarou won't try to trick you so keep your eyes open, and do your best to avoid, the "bad" end. Collect all ten Saito figures and find the red stamp if you want the very best ending. You might have to jiggle a pudgy belly to get there, but the fun you have along the way makes it worth it.
There's a beautiful clear sky and a perfect blue ocean just waiting for you to get your lounge on... but first you'll have to find your way out! TomaTea serves up a lovely, mellow little mental exercise in this tropical escape that has plenty of puzzles with a few ingenious clues for you to take a seaside getaway in.
You want to be a Ninja? Okay. But first you must pass the ninja training examination: find the ten escape men who are hidden in and about the ninja house. To do so, you must employ acute puzzle-solving and observational skills with little to aid you besides your own wits. But if it is enlightened humor and heightened amusement that you seek, here is a secret ninja school opportunity made available just for you.
Little Red Riding Hood has brought wine and cake to her ailing grandmother. But then Grandma went outside, locking the door behind her, and hasn't returned. In this mobile escape-the-room adventure game from IDAC, explore the seemingly serene environment searching for clues and solving puzzles to find the best of the two ways out: one brings Little Red to safety, one brings a tasty dinner to Mr. wolf. Well, so much for an innocent outing to Grandma's house in the woods.
The Reisen series catalogues the tale of a small red-headed girl named Jitter, who recently lost her parents to the war (World War II, I think) and wants to go see her grandmother. This is easier said than done, as she is confined to a bunker far away from where her grandma lives. If she wants to make the journey, she'll have to be cunning and resourceful, doing everything from trekking through dark forests to pole-vaulting over deep water to getting guards drunk. This is a series with good points and bad points, like many others. The visuals are relatively unimpressive, the puzzles are okay in the logic department, and pixel-hunting can get annoying, although it gets much more tolerable later in the series. What really makes it worth playing, though, is the story.
Sometimes Sunny Block appears at first glance to be (and actually is) a basic one-room escape that's not terribly difficult, but the charm of finding new and interesting ways to solve the puzzles within the strange room create an atmosphere that can definitely compete with the well-established designers of the field. Haretoki packs the room with some delightfully entertaining and original puzzles which we've come to expect.
If you haven't yet discovered the charm and effusive personalities of Cogito Ergo Sum's Wan and Nyan, here's a great way to introduce yourself to the fun. This escape game is full of affable and engaging puzzles, a clean design, user friendly features, and two endings. Wrap it all up in the escapades of the genre's most entertaining mascots and you're sure to finish with a smile on your face.
When one wakes up in a featureless white room, apparently at the whims of a malevolent steam-punk computer, the first instinct is to escape. But... why? What's your argument? Can you justify your actions? Such is the question posed by ir/rational Redux, a puzzle adventure game by Tom Jubert, of Penumbra story-telling fame. Propositional logic has never felt so intense!
Bianco-Bianco is back with a simple, two-end scenario room escape that plays on the love of freedom and the open road with some pretty sweet custom bikes and a throbbing soundtrack that makes you want to fly down a deserted highway with the wind in your hair.
Need a new merit badge to add to your collection? An alien has crash landed at Camp Pine, where your scout troop is on camp. Help the alien repair his ship and get home in this cute point-and-click adventure from Selfdefiant. It's a fun, coffee break sized distraction without the frustrations of illogical puzzles or hard to find items
When it comes to providing creative puzzles, pleasing design and a relaxing respite any time you need a little pick-me-up, Robamimi can always be counted on to prove that one scene is all it takes. Just as in the first three installments of the series, this escape-the-room game will have you exploring many angles and views along a single wall for clues and codes to break until you discover the exit. Short, affable and undeniably fun!
Completely refurbished and revised, this redux of the first installment of William Buchanan's two-volume adventure game series is meant to supersede the original. You wake up alone...where? Someplace unearthly. Ominously void of life. Imbued with insinuations of wrong doings. Point-and-click to explore your surroundings, gather tools and solve contextual puzzles. As you read the narratives found within each room, not only will you find clues to help you successfully "escape," you'll collect pieces to a story that leaves you with as many questions as answers. There's two possible endings, also. Recommended: play the "Director's Intent" mode in a dark room with the volume up for the maximized experience.
You're a typical nerd. And yet you have somehow managed to avoid getting shoved into a locker... until now. Stepping in to defend a new student from a bully, you quickly find yourself trapped. Can you escape? Locker Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
An escape the room game where you're not the only person who wants to escape. Interlock is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Use your Mouse to point & click on the rooms. Find objects and use them to help you escape this scary subway! Risk Subway Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Follow an ancient myth inside this pyramid, solve the puzzles and get free of this sand tomb!. Euridissey is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
The CGDC turns 10 this year with this competition and we are very excited that this promises to be one of our most unique and exciting competitions ever! We are pleased to announce the next theme is: ESCAPE, and you may use any browser-based technology platform you are comfortable with (Flash, Unity, Javascript/HTML5, etc.). Please read the official competition announcement for all the rules and details.
The core concept of 100 Floors is simple. On each floor you're presented with a single screen containing an elevator door that you've got to figure out how to open. Tap, swipe, pinch, and do other things that your mobile device is capable of doing until finally the level is clear. "Wait a minute," I hear you exclaim. "Isn't this just DOOORS with an elevator and a bunch of new levels?" To which I reply, "Yes. Why, is there something wrong with that?!"
Mr. Y is back with more room escaping goodness in Tesshi-e's 75th escaping effort, Escape from Mr. Y's Room 3. It features all that is good about Tesshi-e room escape design from the beautiful backgrounds to the easy-to-handle inventory. Welcome to Tesshi-e's world where random friends and strangers spend days creating puzzle-filled rooms for you to solve your way out of.
Fresh out of their game-making oven, Detarou brings you another surreal escape game in Zakari. Slathered with code-deciphering puzzles and heavily sprinkled with bizarre characters, it's everything that makes their games so yummy. Give it a taste to discover the three endings hiding within. Panda will thank you.
Here's a fun, quick escape-the-room game with all the classic characteristics we've come to expect from TomaTea—enjoyable puzzles, a beautiful design, user-friendly features, and a creative theme. Gameplay is the right balance of relaxation and mental stimulation. Just point-and-click your way around, finding clues and puzzling together the codes needed to find your way out.
It's not clear how the scenario of Magic Island Escape 3, an atmospheric escape by Kamikaze Worm, came to be. Whatever the case, you're here now and you need to escape, and to do so you need to activate the magical portal arch by finding and using four colored keys. Got fifteen minutes to kill? Put them to use escaping an island, by all means.
In this escape-the-room game by Fuwayura, help the little girl find her raincoat and boots so she can go outside and play. With its simple pastel design, affable puzzles, cheerful music and an overall motif of cuteness, Raincoat Escape provides a perfect intermission whenever you need on a bright ray of happiness to shine on your day.
Blue Sunset is a 5 minute escape from TomaTea, this one featuring a variety of tricky puzzles wrapped up in the usual gorgeous TomaTea scenery. With a nicely balanced mix of logic problems, use of found objects, and at least one color-based puzzle, Blue Sunset is a perfectly delectable mini-escape treat. It's a perfect challenge for a break from work, school, or just life in general.
This unassuming escape-the-room game by Kiteretsu might have a scary sounding name, but there is nothing horrific about the puzzles you'll find inside this ordinary four-walled apartment. As per the requisites for this genre, you are trapped inside a room, no notes or friendly invitations brought you here. You are only here. Now you must piece together the clues to break the codes and find your way to freedom.
No one likes being stuck inside city walls when all they want is the sweet freedom of open land. Problem is, getting out is quite tricky when there's a war raging outside the city walls and the guards are under strict order to not let anyone in or out. In Shifter, you have a trick or two up your sleeves, but in order to make use of that trick you need to get to know people. In this point and click escape adventure use your charm to help shift into a new point of view, literally.
Nyan and Wan have been named "Most Valuable Escapers" and you get to join them in the first course of an escape game tournament. Mission cards will provide hints and provide the premise for this delightful installment in the continuing escapades of the charismatic pair. While purposefully on the easy side, It Happens Escape Game: Beginner Course has a clever presentation and enough heart-warming charm to have you smiling all through the week.
Find yourself trapped inside these ancient limestone walls with only your wits, a few clues and a patent love of solving puzzles as your means to freedom in this escape-the-pyramid game from TomaTea. While not markedly long or arduous, Long Time Ago has a number of enigmatic moments with just a few textual indicators and a glowing cursor to nudge you in the right direction. The clues are occasionally inconspicuous, but they're all there for those who seek them out—so, experiment a bit, put on your Indiana Jones hat, and tell that sphinx to "Bring it!" .
This gorgeous scene from Robamimi is filled with charisma as well as fun puzzles. Just like One Scene and One Scene 2, all the gameplay takes place along one wall. Point and click your way through every picturesque detail, finding the clues needed to "escape" the scene. The quality of design and the affable features make this a relaxing and beguiling experience. When something is this good, it's always a happy occasion to find more!
Detarou returns with yet another whimsically unusual escape-the-room game to give you a few healthy doses of confusion, chuckles, and challenge. Point and click your way around the bizarre characters and devious puzzles to unlock the final door that leads to freedom. Compared to the previous two titles, Pattsun March ups the ante in difficulty, making it all the more rewarding to tackle and discover all three of the possible endings.
When you woke up this morning, what was your biggest problem? Bedhead? That homework you forgot to do? Or what about that bomb someone surgically implanted in your chest after kidnapping you while you slept to force you to play "a game" with them? Gameday Inc delivers a flawed but incredibly slick little Android title that mixes fantastically cheesy thriller storytelling with some solid puzzles to make a memorable free escape title well worth checking out.
Clueless provides an easygoing escape challenge that is sure to appeal to anyone who loves the genre. Logical, pretty, and challenging, here's a bonus escape for those who love solving their way out of locked rooms.
Tesshi-e gives us a sequel to The Happy Escape with Happy Escape 2, yet another challenge to find as many happy coins (and, thus, happiness) within a classic locked room escape. There is only one escape scenario in this little charmer that features the standard gorgeous Tesshi-e visuals and a jazzy little tune to help pass the time while solving a nice selection of logical puzzles.
We thought we had seen the last of Being One. The nigh-indestructable creature had escaped from the humans who imprisoned him and experimented upon them in their orbital lab, and returned to his people. Now he's back, though, and he's looking for vengeance. But nothing is as it seems in Being One: Episode 5 - Infection, the newest in Psionic's series of horror adventure games. Awesome atmosphere and twisty plotting is hampered by a lack of documentation and an abrupt ending, but all fans of sci-fi horror should love it.
It's time to raise a toast in celebration of Tesshi-e's 73rd astonishing room escape effort and once again enjoy its tricky, twisty, mistily nostalgic personality. There's really nothing to complain about in Mild Escape 5. The puzzles are tricky and satisfying with some neat solutions, the construction is at a minimum, the English translations are terrific, the controls are top notch, and the color puzzles come with text making them solvable even for the colorblind.
A bite-sized escape puzzler from Dghgbakufu that drops you in the middle of a cross-shaped five-room dungeon and dares you to solve its puzzles and escape to the surface. Bakufu shies away from the complicated clichés like using screwdrivers to pry open panels and finding power cords to plug in computers. All the keys and doors are symbol-coded, and there's no pixel-hunting, either; what little challenge this developer's games contain lies in deciphering the simple yet clever little clues to open the safes, which is fine for someone wanting a quick and easy escape but not so much for a challenge-seeker.
In the mood for cracking some codes and breaking open a few boxes but short on time? This escape-the-room game from Tateita is just the right size for a quick fix. A sparse, five-walled room and several locks are all that stand between you and the open door. While its brevity might disappoint, Box 19's puzzles are sure to please.
A four-walled room escape game with simple, gradiented graphics and plenty of puzzles, most of which center around a particular theme. In this case, the theme is the blue enigma machine over on the cabinet there and the circular tumblers that it uses. Solve puzzles all around the room, get everything figured out, and eventually get that door open. The puzzles show a bit more variation than Otousan's games typically do, and the game as a whole is a bit longer and more substantial (it must be, there's a save feature this time!), which is good for those of you who found the developer's past games too easy.
Who else but Detarou could make a dancing man in a tree costume, an unquestionably evil panda, and curious uses for a pickle seem somehow normal? The king of kooky does not disappoint in this installment of bizarre puzzles and twisted logic with just the right amount of challenge all crammed into a neat escape game package. Now that you know what you're in for, think you can find a way out?
Predicament by Orangepascal is a back to basics escape-the-room game with lovely pixelart and features a story with an unexpected ending. You are a lone survivor who has fallen into a cave and must find their way out if they want to live. But, why are there objects already in this cave? For anyone with a need for a quick escape-the-room fix and a love for stories with ambiguous endings, there is no predicament... just play and enjoy.
Tesshi-e introduces us to yet another person who likes to lock their friends into a room and leave them to solve their way out, although with the lush surroundings in this bar you might want to kick back on the comfy furniture and try a cocktail or two before attempting escape.
Once again Robamimi brings us a classic four-wall one-room escape that is more than it seems. Explore the sparse area and use the day/night differences to solve your way out of this amusing puzzler. What this charming room lacks in theme or decor it more than makes up for with engaging and amusing challenges, a perfect mid-week break.
Did you think you had truly escaped The Dark Room? HA! Commandingly Deep-Voiced Australian John Robertson is back to taunt you a second time, as you try to escape The Dark Room: Round 2, a continuation of his darkly-comedic YouTube puzzle adventure. Things are a little darker and a little angrier this time around, but the concept remains as hilarious as ever.
Have you ever wanted to wake up mysteriously in some odd cabin in the woods as your next vacation? Of course not! That is just plain freaky and Shawn Tanner continues his escape series by testing your wits to escape this god forsaken lake-side cabin. Scrounge together whatever you can find to solve puzzles so you won't have to spend another second in this shady shack.
Over the years, Cogito Ergo Sum's Wan and Nyan have charmed their way into our hearts. So here's an escape-the-room game from an earlier time in the Wan and Nyan chronicles, where we can see Nyan was even then getting herself locked out and Wan to scurrying about the house, solving codes and learning special abilities. It's short but there's a plethora of puzzles to tickle your brain without frustrating you. The two endings and endless good humor will leaving you feeling warm and cheerful all over.
Mateusz Skutnik's picturesque point-and-click escape is much like 10 Gnomes infused with vivid spring colors and sounds then crossed with an escape game. Use your mouse to scan for interactive areas, look for clues and intriguingly useful items. Solve the mystery of the garden door.
When you're in the cold limbo between winter and spring, there's nothing better than an escape game to cheer you up. Thank goodness TomaTea's here to save the day with their title, Waiting for the Sun. A shorter experience with simple and logical puzzles, it's here to keep you happy until you can enjoy the sun for real... assuming there aren't new escape games to keep you glued to your computer.
The intro of Golem, an atmospheric little escape by OK Interactive, gives you the details straight: you're locked in a museum in Prague, and if you want out you'll have to bring to life the remains of the famous Golem of Prague that's on display somewhere within. To do so you'll have to solve some puzzles throughout the museum, gather some clues about the magic of kabbalah, and put everything together.
A wonderful room escape game with puzzles and solutions that are quiet, elegant, and echo the theme, thus creating a massively entertaining experience that is so much more than "throw a bunch of random puzzles into a four-wall room" that permeates so much room escape design. The delicate balance of theme, puzzle, solution, and space gives Kotorinosu games a unique feel that makes them so popular and so fun to play.
Cogito Ergo Sum's hapless dog and cat, Wan and Nyan, are back with another escape adventure, perhaps the easiest yet most charming of all. Poor Nyan is locked out on the balcony and needs to be rescued, and there's more than one way to do it meaning multiple endings: easy, normal and happy. Here is a feel good game, like a daily affirmation on life—the simplest things can bring the most joy!
Open the door and get to the next room; repeat as necessary. That's the goal of DOOORS, a cute little room escape puzzler from our old friends at 58 Works, the team behind games like On-Sen, Kalaquli, and Evolution. Not only is it a great game in its own right, it manages to showcase the versatility of the iOS platform at the same time!
The long-nosed thief gets out of high-flying situation and falls, rather glides, into the fifth and final installment of the Sneak Thief series. The man's adventures got him stuck inside a mechanical fish, packed in a horde of his clones, and dodging robot laser attacks on a hot air balloon! As the persistent pilferer finally arrives at Prof. Belamy's doorstep via his handy-dandy glider, he is probably looking forward to getting this job over with. With the final invention waiting inside the compound, you know Pastel Game's cunning and comically ingenious criminal will stop at nothing to finish the figh... I mean job.
From the bizarre and intriguing world of Detarou, this escape-the-room game manages to balance between offensively outlandish and laugh-out-loud wacky. Easier than most of Detarou's offerings, Gatiko's puzzles offer the perfect level of challenge. There's multiple endings, as well. If you have shied away from Detarou before, here's your chance to dip your toes into a cult favorite and find out what all the fuss is about.
With it's lush backgrounds, complex puzzles, and amusing fake-out ending Fake proves to be one of Robamimi's better room escape efforts. Best of all is the ending, which is much funnier than expected and makes all of the effort worthwhile. For those who've had a tough week and even for those who haven't, here's a perfect way to celebrate the day, and what could be better than that?
A dear old friend, Mr. Y, has invited you to his newly remodeled study just to trap you inside. Now you must put together clues and figure out how to manipulate these wacky devices before you can sit down to lunch and do a bit of catching up. All the trademark qualities that make Tesshi-e escape-the-room games so enjoyable are here, there's nothing to displease but you will have to work hard for your final reward: a visit with Mr. Y. Aw yes, there's nothing like a chance to reconnect with old friends who know your love of puzzles.
This escape-the-room game from Robamimi takes place from a singular point of view: one wall that is filled with interesting fixtures to explore and manipulate simply by clicking about, following the changing cursor for useful objects, clues to deconstruct and codes to crack. There's a lot happening along in this one beautiful scene but your main objective is plain: get out. You'll find yourself out before you know it, probably sooner than you wish, but you'll have fun while it lasts.
For those who love GUMP's planetary room escape exploration, Jupiter is a welcome addition to the set, much more challenging than the ones that came before, and even more unsettling as the player is drawn even further into this odd, sterile, mechanical house.
It's so frustrating when you sit down to a board game and you realize that some pieces are missing. Even worse is when all the pieces are missing, and you're trapped inside a locked room. But if you love when that happens, then you must be an escape fan and Tomatea's new Ludo Room Escape is just what you need.
Not terribly complex, but a fun five to ten minute room escape game with logical and surprisingly original puzzles. As the title implies, a perfect break in the clouds of humdrum and a few minutes in the sun, a perfect theme for our Weekday Escape!
TeraLumina, who already showered us in rubies, sapphires and diamonds, indulges us once more with its best, and most challenging, escape game to date. All four walls of this lavishly decorated room are filled with clues, useful objects and all kinds of goodies to explore and delight every escaper's whim. You'll be hard-pressed to keep track of heaps of clues for the multiple puzzles, a number of which take on mini-game proportions. With its gorgeous graphics, thinky puzzles and cohesive gameplay, it's safe to say Emerald Den Escape shines amongst the best in the genre.
Like others in the Robamimi "Who Am I?" escape-the-room game series, your successfully exiting depends on whether or not you can guess the mystery identity in five clues or less. That answer is your exit code yet you're still tasked with solving a few light puzzles and gathering the necessary parts to open the door. Perhaps the easiest "Who Am I" to date, a few lateral jumps in your critical thinking are just about all to hold you back. Everything you love about Robamimi is here, though. As it turns out, Robamimi loves you, too!
TeraLumina makes a reappearance in Weekday Escape with this gem-tastic selection. Once again you're locked inside an upscale, decorously furnished apartment. Besides searching for clues to exit, you'll also be on the lookout for eighteen sapphires furtively lurking in every nook and cranny. The changing cursor and well-organized inventory helps with that as you put your deductive reasoning skills to the test. While perhaps not enough to make us forget our favorite room escape designers, Sapphire Room Escape still manages to sparkle with escaping fun.
You can't look around. You can't check your inventory. You can try weeping, but expect Australian comedian John Robertson to taunt you if you do. ("Is there anything as sad as tears only you can feel but nobody can see?") If you're going to escape from this YouTube-based puzzler, you'll need to think outside the box. Actually, that won't help you either. You're not in a box. You're in the Dark Room.
Detarou delivers once again in this challenging yet surreal escape game that also holds a weird sort of logic if you know how to look at it. With five endings to uncover, a depressed man stuck in a wall, accusatory children, and an ineffective superhero, it's every bit as strange as you might expect, and a welcome bit of escaping for your brain.
Winterish room takes place in a large, comfortable room that echoes the season of the title. It's not an exceedingly long or difficult room escape, but there's enough puzzle solving involved to keep you busy for a few minutes at least, and the lovely backgrounds and entertaining puzzles are sure to be a hit with room escape fans.
Robamimi is back with this tasty little escaping treat, a small yet satisfying snack for the room escape afficionado. Feeling a bit peckish? Want to sate the late-night cravings? Hungry is definitely the way to satisfy your hunger for a fun, logical room escape. Just be warned, though, because while Hungry may conquer your escaping hunger, it may also cause a bad case of the munchies for something more substantial than instant cup-o-noodles. Time to take a bite!
Although many room escape aficionados prefer long, complicated escapes, sometimes there's enjoyment to be found in brevity, especially if it's done correctly. Chikarou 3 is a short yet memorable and logical little escape game, a perfect 5 minute and out exercise in escaping. Come enjoy Monte Cristoing your way out of this amusing little dungeon, hopefully with no need for a long, protracted plan of vengeance once you've made it.
The designers behind Tesshi-e go down memory lane with this fresh remake of their very first escape game and they drag us along for the ride. It's a wonderful, nostalgic look back that brings those old, simple designs into the stunning present. With its stunning graphics, involving puzzles, and two endings, Mild Escape 1 is a fantastic addition to the Tesshi-e escape catalogue.
At first, To Nothing sounds like a misnomer for SuzumeDr's newest escape game. You start out in a somewhat sparsely furnished room with nothing in your hands except a black-and-white sports bag. You dump out the bag's contents and instantly all the slots in your inventory are full. The catch? As you go around and solve puzzles, every object in the room and in your inventory will... disappear, one by one. It's hard to be original in a well-established genre like the room escape, but SuzumeDr is definitely good at his trade.
Robamimi never fails to delight escape-the-room aficionados with beautiful yet minimalistic interior design, light puzzles that require thought without enervating the brain, and buoyant endings that leave us smiling in accomplishment. Move about the room following the arrow keys, clicking on anything that begs closer examination and keeping an eye out for clues, no matter how surreptitiously found, until you find your way out. With its seamless, intuitive quality to gameplay, a neatly organized inventory, and lack of misdirection, Sound Color R turns a graceful and serene diversion into a spark of vibrancy and music to light up your day.
Is it a lucid dream by someone highly feverish? Is it a new escape game from Detarou? Well, why the heck can't it be both? It's JanJan Escape, and, as is standard for the genre, there are puzzles to solve and a room you must get out of. Not standard for the genre, of course, is the bed full of spaghetti, the leering koala man, the salaryman-swatting plant creature, and the pot-headed duo in the wrestling onesies. Of course, they're pretty standard for Detarou, as all the hair-pulling but logical puzzles.
As the title suggests, the room you're to escape from is haunted, although it is haunted with a Japanese ghost, which means not jump scares, screams, and buckets of blood, but rather quiet glimpses as you explore each area of the tiny apartment searching for a way out. Escape from the Haunted Room is an atmospheric little escape game with amusing puzzles. It's not very long, but it contains enough chills to be worth the effort. Enjoy trying to escape the room with the good ending.
Imitation is the sincerest form of flattery and, in this spoof of one of the most popular escape-the-room designers to ever grace JIG's pages, No. 1 Game is very good at copying the trademark features that we love so much—photo-realistic graphics, fun-to-solve logical puzzles and even a happy coin ending! Of course, they throw in their own trademark: ten green escape men which you must find before exiting. It's not only a lot of fun to be part of the parody, you'll be left with an increased appreciation for the original's artistry and a temptation to replay the classics which inspired the clone.
Tomatea has outdone themselves with this amazing and delightful little gem, packed full of use of found objects, letter puzzles, number puzzles, and some other treats that we won't spoil. Just solve a ton of color puzzles and you too can enjoy the refreshing feeling of going out after the rain and enjoying the wonder of mother nature. It's time to dive into this amazing new room escape and taste the rainbow.
Help our spunky, white-smiled heroine repair her great great grandfather's time machine to escape the creepy alien beings that are pursuing her—and threatening our very existence! Full of corny plot devices and lots of cheese, this part point-and-click adventure, part escape-the-room game is best played with tongue-in-cheek and a tolerance for rather clunky inventory controls. That said, if you feel your inner Marty McFly/Nancy Drew/Fox Mulder clamoring to get out, Adventures of Veronica Wright: Escape from the Present is exactly the game to do it.
Tesshi-e's latest stars a protagonist taking a much-needed vacation to the titular open-air hot spring, only getting into it isn't so easy; a number of puzzles to solve and inventory items to pick up and use lie in wait before the customer can warm their body properly. This game doesn't break Tesshi-e's streak of good escape games; the puzzles are fairly logical and make sense without being too easy, the controls are just fine, pixel-hunting is nonexistent (as is a changing cursor, but who needs it?) and there's a save feature for when you want to take a break from your break.
An escape game that is heavy on story and light on escaping, since the goal is not to leave the room but to find a time capsule left by your now deceased wife to celebrate what would have been your 10th wedding anniversary. Even if you don't have a sentimental bone in your body The Time Capsule is still a lot of puzzle packed into a small space and definitely fun for any escape fanatic. Let the soothing music clip relax you as you solve puzzles that range from pretty simple to head-banging-hard and enjoy the mid-week escaping challenge.
Sometimes Cloudy Challenge, by Haretoki, is a fresh, fun, and fabulous Japanese escape game. The space is small and cramped, less a room and more of a large closet. Crammed within the confines are a plethora of strange and wonderful devices, each one more mysterious than the last. Take the plunge and enjoy a small yet meaty escape that is sure to tickle your logic circuits and prompt at least one "wow, cool!" moment before you're done.
Sometimes Cloudy Challenge, by Haretoki, is a fresh, fun, and fabulous Japanese escape game. The space is small and cramped, less a room and more of a large closet. Crammed within the confines are a plethora of strange and wonderful devices, each one more mysterious than the last. Take the plunge and enjoy a small yet meaty escape that is sure to tickle your logic circuits and prompt at least one "wow, cool!" moment before you're done.
Japanese, Dghgbakufu, is one designer who combines simple yet beautiful visuals with challenging puzzles. There's no narration, no story, no music. Just a room. With puzzles. Logical puzzles. And sometimes that's all we need out of a decent escape game.
Soothing is the best descriptor of a Tomatea game, and Snowflake Night fits right into that oeuvre with its serene backgrounds, lilting music, and gentle puzzles. Start up the game and let the overall experience wash away any mid-week frustrations as you navigate around the beautiful space and let the calming music flow as you skip lightly from one puzzle to the next. Had a rough week at work or school? Stressed out waiting for the weekend? Take a deep breath, let it out, and experience the joy of Snowflake Night, a calming experience no matter what the reason.
From Strawberry Café, here's a brisk escape-the-room game just for kicks! Bunny is chillin' with his shades on and there is some funky tropical Christmasy New Year's partyesque thing going on here. So hack into the computer, pick up some clues and solve the requisite puzzles so you can get out of this place.
Green spandex? Human beetles? Questionable silhouettes? It's gotta be a Detarou escape game. Mixing puzzles with strange environments and stranger characters, it has all the surreal oddities you've come to expect, plus three endings to discover.
If there's anything Christmas specials have told us, it's that the big man at the North Pole is notoriously bad at managing his assets. In Tesshi-e's holiday escape this year, Santa has lost ten of the Happy Coins he's supposed to give the children, and in The Happy Escape it's up to you to find them and save Christmas once again. Tesshi-e has come through with a spectacular escape this time, as per usual; the puzzles flow perfectly and logically, the sounds and graphics are charming, and although there's still no changing cursor, you never really have to do any pixel-hunting.
It's been a while since you've escaped the Playroom, and it seems the little girl who masterminded it has set up yet another difficult escape for you. In Playroom 2, the rather aptly named sequel by Kayzerfish, you've got a new room full of colorful toys and knickknacks to solve your way out of. At least this one has an open-air balcony and a nicer bed. If you're looking for a charming yet challenging escape that taxes your skills just enough to be entertaining, go play in Playroom 2.
Neutral's newest seasonal escape. What more needs to be said? This escape-the-room game, though miniaturized (that little banner at the top of Neutral's web page is the game—click it to begin), is full of the details and enjoyable, logical puzzles that you'd expect from the best escape game designer in the biz. Merry Christmas JIG readers!
Once again one of Tesshi-e's wacky friends has locked you into a room filled with strange devices. Escape from the Device-Filled Room has everything you expect from a top-notch design, easy controls, a save feature, decent English translation, and the obligatory happy coin alternate escape. Get ready to challenge yourself with another of Tesshi-e's freaky friends and their habit of locking you into a strange house!
Even if you don't speak Russian you are still probably familiar with matryoshkas, also known as nesting dolls. And just like the dolls this escape game unfolds in layers, each one revealing a lovely little surprise. Despite the fact that it is called a "mini-escape" Matryoshka contains all the bells and whistles expected in a well-designed escape game: easy inventory control, great puzzles, intuitive navigation, and even a save feature. Come and give Matryoshka a try and, even if you're a macho guy, discover the joy of playing with dolls (and escaping).
Don't you just hate when you're hungry for some lunch and when you sit down, ready to eat, you find that you used your puzzle lunch box? Or maybe you love it. Similar to the Dismantlement series, Chovy Works brings us Pot, a point-and-click puzzle game where the ultimate goal is a scrumptious noodle lunch. It's a cute and quirky distraction to try out during your much simpler lunch break.
3 Doors is a standard point-and-click escape game that involves a basic room with three mysterious doors and a lot of fun and tricky puzzles, mostly visual. You're faced with the usual dilemma, getting out of a locked room, and the standard "pick up everything that's not nailed down" in order to get out scenario. This is definitely an escape skewed towards those who take careful note of their surroundings and can spot the hidden patterns.
When it's time for a break there's nothing like a soothing room escape game to calm the overworked mind, and Tomatea has just the panacea in Figurines Room Escape 2, a perfect sequel to the original. You know the routine; locate objects and solve puzzles to find your way out of the room.
Aboard a suspicious hot air balloon, our titular thieving hero has no choice but to press onward and craft the most dubious robot you've ever seen in order to find his way out in the fourth installment of Pastel Games' popular point-and-click escape adventure series.
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