**11/13/2014: New version, NO ADS** Catch, breed and sell diverse species of fish and make your tourist attraction all it can be in this cheerful tycoon-upgrade-avoidance-minigame extravaganza!
Well, Mission-Control Guy. You've screwed up a mission before. But now, with an asteroid headed towards Earth, NASA has decided to give you A Second Chance, in a space simulation by Major Bueno. While the "press the buttons in the right order" gameplay probably couldn't be sustained in a longer work, the high amount of easter egg clickables and subtle jokes makes A Second Chance a hilarious minigame.
The ability to make theme and mood fit together into an elegant, peaceful escape-the-room game is perfectly illustrated by TomaTea here. Follow the glowing cursor to find clues and puzzle tiles and chess pieces. Then, use logical deductions and mathematical calculations to complete numerous doors and drawers until you find the exit key.
A nice piece of interactive art, The Little Girl Nobody Liked is a picture-perfect picture book minigame by Deirdra Kiai. Even with all its multiple endings, it only clocks in at a couple minutes in length. Still, it's soothing, adorable, and subversive, and is just the thing to check out before an afternoon nap.
Gaz Thomas adds a new spin to the phrase "slice and dice" in this sequel to a favorite physic puzzle game. 3 Slices 2 brings you back into the hacking fun of cutting blocks apart in three swings to meet the goal of each level. A new colored block with opposite physics, the good old gold target challenges, and precise planning makes the game quick yet demanding enough to sink your teeth into. Can you prove that you are a cut above the rest of the puzzle gaming crowd?
Daymare Invaders, an arcade shooter, isn't a particularly complicated game. Essentially, it's Space Invaders with a Daymare skin. But you know what? The hand-drawn art of the Daymare world is as hauntingly beautiful as it was when we first saw it. If you go in expecting anything more than a clone, you'll be disappointed. If, however, you approach it knowing what it is (a classic minigame and a tantalizing preview of installments to come), you'll find a very tasty piece of eye candy.
What time is it? Tasty Planet: Dinotime! Mathematical! The popular action series from Dingo Games is back, and this time things have gotten prehistoric. Like always, gameplay is one part Fishy and two parts Katamari as the ancient world faces the cutest darn grey goo scenario you ever did see, and you have the starring role as the goo! It's eat or be eaten as you grow from pebble-size to apatosaurus-size... and maybe just manage to do something about that huge asteroid in the sky.
A priest, a rabbi, and I forget who else all walk into a bar and order a pizza. Long story short, they eat three slices. And three slices is all you get in Gaz Thomas's newest physics puzzler, 3 Slices! You've got to rid the screen of as much of the red material as you can using three swipes of your mouse, so cut to the chase and see if you can tackle this elimination challenge.
Straight from the ghastly hallows of Nitrome comes the hobbling horror of a humdinger, Stumped! As a hopping foot that can only make right turns, can you bounce your way to the exit while dodging piercing spikes, frightening firepits, and eerie eyeballs?
Described by the developer as a "five-minutes room escape game," Pearl Room Escape is not short on pleasing visuals, intuitively logical puzzles or enjoyment. While not all players will make their way out within the abbreviated time frame as advertised, the game is leisurely enough for anyone to dive into, providing a vacation from the ordinary milieu. Pearl Room Escape may seem too short or lacking in features to garner much attention, yet this mini-escape is a true pearl of delight.
When a vampire shows up unannounced at a wedding, it's big news. Not the fact that he's a vampire; everyone already knows about them. But it's the fact that he's out in broad daylight that's causing a stir. Under orders for her master, Dahlia travels to New Orleans to see if the rumours about a potion able to let vampires walk in sunlight are true... but she isn't the only one who will do anything to get her hands on it. A cheeky, quirky vampiric hidden-object adventure from author Charlaine Harris.
How often do you find yourself playing a game and cackling: "Fools! You've only made me stronger now!"? Not often enough I'd say, but developer Dingo Games has set out to rectify this problem with its game, Tasty Planet. In this preview version of Tasty Planet you take control of a microscopic ball of grey goo. Designed by scientists to clean toilets, it soon becomes apparent that this goo can absorb anything and grow without stop.
Flabby Physics, by Every Day the Same Dream creator Paolo Percini, is a short and simple one button physics puzzle game. The goal is pretty obvious: move the ball to the star. The method for doing this is generally pretty obvious, too: use the [spacebar] to switch positions of the various on-screen blobs. Making the magic happen, though, will take some practice.
There's a boulder in your way, but the strange orb in the jaws of the nearby statue may hold the key. But why are you there to begin with? What happened to you? Or... what did you do? Find out in this extremely short but intriguing little point-and-click tale from Rosiana D and her group of talented creators.
Behold, Adverputt! It's a mouse-controlled mini-golf game that embraces commercial solicitation as an aesthetic. Players take aim on a huge, single-screen course, festooned with colorful advertisements awarded to the highest bidders. Hover the cursor over the ball, then move the cursor to aim and determine the power of your swing. Aim carefully, avoid traps and obstacles, and go for the lowest score.
Featuring realtime light and shadow, Shadow Game is an impressive demonstration of how far Flash games have come within the last ten years. Your mission: collect stars in levels strewn with light sources. Your opposition: automatic weaponry that fires on anything it can see, as well as an arsenal of laser beams which can destroy you instantly. Don't let them see you, stay in the shadows, and avoid the beams.
Think you've got what it takes to be a traditional RPG hero? In this series of minigame-like puzzles aping the genre, it's your knowledge of typical RPG stereotypes, not your sword skill, that will see you through to victory. It's a bite-sized bit of retro charm to fit into your day that requires thinking outside the box.
On of Eyezmaze just released a mini-game 'hidden' within his Hatch Today series of illustrations. Purouty is the 28th illustration to appear in Hatch Today, and included with it is a mysterious "More" button. When clicked, you're treated to a unique puzzle game to solve in On's distinct and charming, delightful style.
We added a new mini-game to the sidebar over the weekend. This one is named just "Tiny Game" and it was created exclusively for JIG by the Flash and casual game wizard, Tonypa. There are a number of features that make this little gem exceptional, besides the little gems that you must collect.
Neutral Halloween mini-game is what I'm calling this cute and easy escape game with a Halloween theme (well, it used to have a Halloween theme. The pumpkin has been replaced with a piggy bank now.) It features the same excellent implementation features of all the other Neutral games, along with simple yet appealing and effective graphics. I'm sure you will find this one worthwhile of your time!
This next game is one of a few quick posts that deserve your attention, if but for a few moments of your time.
UFO Panic is another GlobZ mini-game that is simple to play and uses only a single button to play. And while there isn't much depth to the one-level gameplay, there is just the right number of power-ups and UFOs thrown in to keep the play...
Rodeo is a Flash game that is clever in its simplicity of style and remarkably fun in execution. Created by Mark Vertegaal of Coldtomatoes in the Netherlands, the object of the game is to ride the bull for as long as you can.
Click the rider's hat to begin, and then...