Games Featured:
- • Ib
- • Hydorah
- • Botanicula
The following is a selection of favorite games compiled and reviewed by JIG community member, Wally. It is also one of the winning entries from our previous call for submissions for community favorites, for which Wally will receive some gifts from us of his choosing. Thanks to everyone who shared their favorites with us! Look for more community favorites in the coming weeks.
Games Featured:
- • Z-Type
- • Fantastic Contraption
- • Treasure Adventure Game
- • Hapland
The following is a selection of favorite games compiled and reviewed by JIG community member, Cornelius. It is also one of the winning entries from our previous call for submissions for community favorites, for which Cornelius will receive some fabulous prizes. Thanks to everyone who shared their favorites with us! Look for more community favorites in the coming weeks.
Games Featured:
- • Loved
- • Sword and Sworcery
- • Endeavor
- • Dead Like Ants
The following is a selection of favorite games compiled and reviewed by JIG community member, Vern. It is also one of the winning entries from our previous call for submissions for community favorites, for which Vern will be showered with fireworks in honor of the US holiday this week (and some free games, too!). Thanks to everyone who shared their favorites with us! Look for more community favorites in the coming weeks.
Games Featured:
- • Treasure Adventure Game
- • Escape from the Lodge
- • Bloom Defender
- • The Book of Living Magic
The following is a selection of favorite games compiled and reviewed by JIG community member, Luthy. It is also one of the winning entries from our previous call for submissions for community favorites, for which Luthy will be showered with gifts and prizes, perhaps even some confetti and streamers, too. Thanks to everyone who shared their favorites with us! Look for more community favorites in the coming weeks.
We have created this special page for community members to swap and trade aircraft parts and Game Center friend codes. Feel free to post requests for parts and replies to existing comments for trading here.
Games Featured:
- • A Grain of Truth
- • Submachine 7
- • The Dream Machine
- • Gateway 2
This week we feature a selection of favorite games from JIG community member, AlternativeDave. His is one of the winning entries from our previous call for submissions for community favorites, for which AlternativeDave will be showered with gifts and prizes. Thank you to everyone who participated and for sharing your favorites with us! Look for more community favorites in the coming weeks.
It's time for a new You Are Games challenge, don't you think? We have lots of free games and prizes to give away, but we need you to jump through hoops before we'll part with them. So here's what we'd like you to do...
Usually, you'd be greeted to each Letters in Boxes challenge with a warm smile and an equally warm chocolate chip cookie. This week, however, we're telling you to get lost! We've got another batch of homegrown puzzles for you to tackle, all themed around mazes. In each grid, you'll find a way in and a way out, but how to get from one to the other is left for you to figure out.
In this edition of Letters In Boxes, Steve realizes how big of a nerd he is after basing an entire set of puzzles around a numerical pattern, while slipping in a reference to a British game show in the same paragraph. But you don't have to be a nerd to play our game, you've just got to dive into these cube-based puzzles and find the hidden words to win!
Last week we wanted you to share your gaming memories of 2011. This week, we want you to spin around with those snazzy time binoculars and give us what you think 2012 will bring for the world of gaming. Is it a long-awaited game? A new way to play it? Or perhaps something else entirely? Jump into the discussion and share your thoughts!
You've probably seen our staff highlighting some of our favorite games of the year in our Link Dump Fridays, and we'll be opening the voting for our Best of 2011 within a few weeks, but until then, we want to turn the microphone over to you! We want to know your favorite gaming moments of 2011. Drop us a line and share your highlights with us!
Accidents happen, right? This week, we were going to feature another fantastic set of Letters In Boxes puzzles, hot off the presses and ready for solving. But then, as Murphy's Law would dictate, just before our publication deadline, the puzzles got warmed up by something other than hot ink: Coffee.
Grab your party hat and a plate of hors d'oeuvres, it's time for a double milestone! Not only is this the 25th Letters In Boxes challenge, but it also contains our 100th puzzle! In this extra-tricky bunch, you'll have to put all your word-sleuthing skills to the test, so try not to get too dizzy playing Pin the Tail on the Pinata.
This week's Letters In Boxes challenge is like a crowded elevator. It doesn't matter if it's already over capacity, what would it hurt to squeeze one more person in there? Here, the boxes can be filled with clusters of one, two, or three letters, so breathe in and see if you can squeeze your way to victory!
Those pilgrims had it easy. They never had to deal with endless weeks of leftover turkey and mashed potatoes. For this week's Letters In Boxes, we bring you nothing but leftovers, with a series of puzzles written weeks ago, but left on the cutting room floor. It's more fun than you can shake a can of cranberry sauce at! (Though cranberry sauce is fun to shake.)
Four more puzzles to solve, four more answers to find, four more warm bagels served with strawberry cream cheese. Come on, you know you want it now. It's time once again for Letters In Boxes, a puzzle mini-series that could net you a handsome prize. (It's not a bagel with cream cheese.)
In this Letters In Boxes challenge, you might find things a bit easier if you keep a pair of scissors on standby. Don't worry, there's no crazy three-dimensional folding this time around. Just a lot of overlapping. See how well you stack up with this week's puzzles!
Double, double toil and trouble, Letters In Boxes makes your brain bubble! Can you weave your way through these wicked words to escape the haunted house filled with maulings of classic literature?
Think fast! How quickly can you say the alphabet... backwards? It's harder than you might think! That sort of backwards intuition is what will help you succeed in this week's Letters In Boxes challenge. You've got to throw your brain in reverse to walk away from this puzzle series a winner.
Each week we feature a series of puzzles called Letters In Boxes, but sometimes the letters in the boxes get a bit too much attention. Every once in a while, it's nice to think outside the box, get a bit of fresh air, and find a new perspective on the problems you're facing. This week, we celebrate the box-troverts with a challenge where everything you need to know to solve each puzzle is out of the grid.
Letters In Boxes, Letters In Boxes! Time to get your Letters In Boxes! Time to get your crayons and your pencils! Or your printer and your markers. Or open up your preferred image editing software, if you prefer. However you go about doing it, this week's Letters In Boxes challenge is waiting to be solved.
No one ever said school would be easy. Running from one end of the building to another for your next class, stopping to grab a book along the way, dodging the bullies in the hallway... Oh, and the classes are pretty hard too! Math, science, geography, language... And the older you get, the more they frown on you using fingerpaints in art class! School ain't no cakewalk. For this Letters In Boxes challenge, you've got to go back to school, do a bit of research, and fix one student's silly slip-ups.
Next week is the Autumnal equinox. It's one of two days out of the year where the sun is directly above the equator, and (in theory, but not exactly) gives an equal amount of daylight and darkness. In this week's Letters In Boxes challenge, we take that half-and-half attitude to heart. In all of this week's puzzles, you've got to make look at both sides of the picture to find the winning answers.
Keeping with our fall curriculum of Learning Through Educational Puzzles, we continue our previous lesson on base mathematics with a practical application of what you've learned in the context of paramathematical temporal delineations. Can you overcome the metaphysical obstacles and unnecessary pseudoscience gibberish to solve this week's puzzles?
If you've been playing with us and our Letters in Boxes puzzle series from our puzzle master, Steve Lewis, then you may know that we've been giving out entries to the winners each week into a grand prize drawing for a free game console of your choice ($300 value). The deadline for the drawing was August 31st, and I'm happy to report that the drawing was held this week and the grand prize winner is...
This week's Letters In Boxes challenge was going to be themed around origami. And it was really cool too, because the last puzzle involved making a crane. Unfortunately, things didn't entirely work out, and that idea had to be scrapped. But there are still plenty of puzzles to solve in this week's edition!
In this week's Letters In Boxes challenge, your goal is to get to the base of the problem, and solve problems involving mathematical bases. Each cryptic answer leads to another cryptic puzzle, but can you ride the (sine) wave long enough to win a prize? Grab your calculator and join in!
Do the cards hold a prize in your future? You've got to play this week's Letters In Boxes challenge to find out! Shuffle your way through four plastic-coated puzzles, and you might be a winner in the eleventh edition of our wordy contest. Sound like a deal? Good. Uno! Sorry. (I'm out.)
Happy birthday to us! Well, sort of. Today we release the tenth installment of our Letters In Boxes series! And for the tenth time, here's how Letters In Boxes works: Below we've got a puzzle to start you off. Click on it to open it in a new window and commence the puzzle solving. When you've worked out a solution, just change the filename in your browser's address bar to the solution word. It's as easy as that. And if correct, you're one step closer to a fabulous prize.
So would you like to win one of these snazzy Humble Indie Bundles? Here's your chance to get your hands on a copy, and all it takes is a little wordplay wizardry. We've got a special five-part Letters In Boxes challenge for you, with a theme that should become clear rather quickly. Solve all five puzzles, and you could win yourself five great games!
We'll cut to the chase on this one: This Letters In Boxes challenge is a bit more hands-on than normal. Please note that this week, you may need access to a printer, some scissors and maybe some tape to solve some puzzles (it's possible to solve them without these things, but it will likely be much harder). We're always trying new things to keep the puzzling experience fresh.
It's no secret that really unique challenges tempt. That's why for this week's Letters In Boxes puzzle, we're trying something different. This batch of puzzles contains four puzzles to solve. On the fourth puzzle, you'll find the email address for sending your final answer. We'll hand out a prize to the first correct entry we receive, plus ten additional randomly-selected correct entries.
This week, we're proud to bring you a challenge like you've never seen before. Which isn't saying much, because we try to come up with new puzzles every week. But we think we've hit the jackpot this week. We've come up with a twist SO INCREDIBLE it will virtually BLOW YOUR MIND in a stream of RATHER UNNECESSARY CAPITAL LETTERS.
This week, we're dedicating our Letters In Boxes challenge to an event that occurred on July 4th, this week's contest deadline. Many Americans mark this historical date by remembering spacious skies, amber waves of grain, and purple mountain majesties above fruited plains. Of course, we all know July 4th as the day we mourn the passing of Bob Ross, who taught us all how to paint beautiful landscapes in the comfort of our own homes.
Take me out to the You Are Games! Take me out to the crowd! Bring me some captions and quirky punchlines, your quip could be featured in an upcoming comic! For it's loot, loot loot you could win if your caption tickles our funny bone, so it's one, two, three strikes you're out, 'cause that frooooooog's oooooooon fiiiiiiiiiire!
In this week's Letters In Boxes challenge, your task is to tackle those puzzles from the outside in. Each puzzle is a "common" logic puzzle, although not necessarily one you might have seen before. Your first goal is to determine what type of puzzle you're facing, then solve it. Even then, you still have to sort out where to get the letters for your next clue. It's a logic/word puzzle sandwich! Which are exactly like motorcycle/hot dog sandwiches.
It's time once again for Letters In Boxes, the word puzzle game where Letters appear in Boxes. Crazy, ain' it? We've featured two puzzle challenges so far, featuring all sorts of literary twists and turns, and those 26 characters we all hold so dearly. It's nice to know that there's nothing that can ever disrupt their lexiconical harmony... OR IS THERE?
Just when you thought it was safe to go back to regular ol' crossword puzzles, a wild Letters In Boxes appears! We had received such a warm response to last week's puzzle that we thought we'd follow up with another set of puzzles for your solving pleasure. This week, we've got a bit of a sideways challenge for you, with puzzles to play on a slight tilt. Can you keep your thinking straight as you solve this set of stumpers?
Need a little puzzle diversion? Hop in line and get ready to strain your brain! Welcome to Letters In Boxes, a new puzzle series from us here at JIG. If you can work your way through the wordy woes, you could win a wonderful prize!
The Sieger Level Pack is an extension of the popular projectile physics castle destruction game, Sieger. It features 40 new levels with extra building material types and deadly projectiles. Levels now include slippery ice blocks, rolling boulders, and explosive boxes and barrels for maximum chain reaction devastation, as well as connecting blocks and moving contraptions. There's also an enhanced level editor to make and share your castles with the Sieger community.
It's your job to come up with an egg-laden pun in this week's You Are Games challenge. That's right, the yolk's on you! Take a look at this unfinished Babylon Sticks comic drafted by resident comicster James Francis. It could use another dipping in the dye batches so it gets some color. But most importantly, it needs a punchline! What humorous quip can you imagine to finish this comic?
Write a HaikCow for your chance to win a free copy of Cow Trouble for iPhone!
For a while now, we've been doing these Babylon Sticks Caption Contests as some of our You Are Games escapades. We've done seven of these contests so far, and we've had seven winners, out of over seven hundred comments. With the proper focus and concentration on the goal, the winning caption may very well come to you.
This week on our semi-irregular You Are Games feature, we ask you to think back to an era centuries ago. It was a time when castles were all the rage and checkerboard designs started popping up on every tapestry and tabletop. If you've got a quirky quip that works well with the Babylon Sticks comic below, post it as a comment. We'll select one as the caption for next week's feature, and we'll award a nice prize along with it.
Take a look at the cartoon to the right. Do any funny quips or bits of dialogue spring to mind as you view this unfinished comic? We want you to send them to us! Post your caption ideas as a comment, and yours could get picked to be the caption in the final version of the comic! Prizes and glory will soon follow.
Now, feast your eyes on the giant comic for you to caption. (Giant. Geddit?) What's the funniest punchline you can come up with to go along with the picture? Let us know! Post your caption ideas in the comments box below, it just could be featured in next week's Babylon Sticks, and you'll receive a nice prize for your troubles!
Contest time! Nifflas' new game, NightSky, is out, and we're celebrating by giving away ten bundles of the game + soundtrack! NightSky combines a bit of puzzle solving, a bit of platforming, and a lot of physics. You control an orb that has a few special powers that helps it traverse the dark yet beautiful landscape. Enter to win a free copy!
The standard edition of Mystery Case Files: 13th Skull is out, so to celebrate, we're giving away copies of the game all weekend long! All you have to do is solve our little hidden object puzzle. Think you can manage it?
We've finally made it to the final day of the Humble Indie Scramble! Over the past week we've given away several Humble Indie Bundles to competitors who have the wits to unscramble a medley of anagrammed game titles and the good fortune to win a random drawing.We've promised some tricky twists for the big finale, and today, we're ready to deliver.
After nearly a week of giving away Humble Indie Bundles, we're finally starting to wind down the contest. We'll post the grand finale puzzle tomorrow, and we promise it will be significantly bigger than anything else significantly smaller than it. In the meantime, we've got another puzzle for you today.
Isle of Tune is a fairly simple webtoy, with a mere six elements that you can control to create a variety of sounds. There's just enough tools available to let you create some rather intricate loops. The pre-made loops are a great way to get an island started, and the simple sharing system is good for spreading your island creations with everyone.
If you've been playing along with the Humble Indie Scramble so far this week, you're probably familiar with the drill by now. Split one anagram with three game titles, enter for a shot at a Humble Indie Bundle, which are no longer available so your best chance at getting one is with us. But from here on in, expect some twists.
The second installment of the Humble Indie Bundle might not be available on the Internet's store shelves anymore, but we're still looking to give away a few more copies! If you want a shot at a shiny new Bundle, all you have to do is split the muddled-up anagram into three titles of games we've featured in the past and send in your response. We've had three winners so far this week, and you could be the next!
Want to win a Humble Indie Bundle on our tab? While the bundles are no longer available, we managed to scarf up a few before the deadline and now giving you the opportunity to win one. And we've got a puzzle with your name on it. That is, of course, if your name happens to be Scramble.
Day two of our mixed up Humble Indie Bundle giveaway has arrived. We've got a new puzzle for you to tackle today. Remember, your goal is to find the three game titles muddled up in the anagram that correspond to the clues. Think you know the answer? Send the three game titles to us and you could win a santa's pack chock full of great games.
How would you like a chance to get your hands on the Humble Indie Bundle for free? As luck would have it, we've got a few copies we'd like to give away. As misfortune would have it, there's a wicked little puzzle standing in the way. (Don't worry, it's a fun one though.)
Bubble Tanks 3 takes the series to new heights by combining the best of the Bubble Tanks core gameplay with the customizing features from Bubble Tanks Arenas. The result is a solid sequel to a very popular Flash game series that's a lot of fun to play. The campaign is solid, the user-created tanks keep things fresh and the enemy editor is a ton of fun and will keep this version of the game living for a long time to come.
Take a gander at the festive Babylon Sticks comic created by our resident toonmeister, James Francis. Can you come up with a party-worthy punchline to fit the scene? If you think you've got one, post a comment below and you could win an Humble Indie Bundle!
We've teamed up with Berzerk Studios to offer you a chance to be a part of Berzerk Ball, the follow-up to the Homerun in Berzerk Land! Not only that, you can win one of four iTunes Gift Cards, each worth $25! Continue reading for more details...
Another installment of You Are Games, another installment of the Babylon Sticks Caption Contest. We're asking you to supply a punchline for another Babylon Sticks comic. It's humorous on its own, but it needs a caption to really drive the hilarity home. Submit your ideas as comments, as many ideas as you'd like, but remember to keep them game-related! All entries are due by Monday, December 13th at 11:59 PM (GMT-5:00).
In this installment of You Are Games, we're calling upon you, our loyal readers, to scratch your funny bone where it itches and create the caption for another Babylon Sticks comic created by James Francis. Submit your ideas as comments, as many ideas as you'd like, but remember to keep them game-related! All entries are due by Monday, November 29th at 11:59 PM (GMT-5:00).
We're offering up a caption contest in which you get to fill in the caption for one James Francis' Babylon Sticks comics, made especially for us here at JIG. So roll up your sleeves, put your funny tinfoil thinking caps on and jump start the braincells. It's caption contest time!
Not satisfied with the kingdom he conquered in the previous game, at this point the king has become a smash-aholic, invading another kingdom just because he's heard they've got great castles, and recruiting the best castle smashing talent that the stolen riches of his people can provide. A situation that can only end when one man stands up for the downtrodden, for the weak, for the defenseless... for FREEDOM.
The culmination of weeks of grueling riddle work from some of the brightest of the community, the JIG Community Riddle is finally here! A flash game made up of devious visual riddles designed by our players waiting, taunting your brain to crack them open.
For this week's You Are Games, we want you to put on your level design tin foil hats and dial them to "R-I-D-D-L-E". We are looking for submissions of one-panel riddle puzzles to create one big honking JIG community riddle puzzle game that we will share with everyone once it's finished. Prizes will be awarded, and anyone who gets their idea(s) into the game will have a place among the credits inside the game.
This week's You Are Games challenge leverages the awesome and unique opportunity being offered by Inexile Entertainment with its new Prius-branded version of a fan favorite here at JIG! Fans of physics puzzles and fuel efficiency, your time has come at last! Fantastic Contraption is back with a new look, new levels, and a chance to win $1,000!
Indulge your inner siege engine in Crush the Castle: Players Pack, a sequel comprised of devious maps made by fans to test your destructive physics skills and push your ability to smoosh tiny kings to its limit. While it doesn't bring much else new to the table, the Players Pack is a great showcase of some genuinely clever community talent from people just like you. Although we're sure you have much better hair.
This platform puzzle game from Edmund McMillen brings to the platformer table multi-dimensional planes. Press the [A] key to switch planes and alter what is visible on the screen. Sometimes you can see the other planes while you are occupying the current one, but you can't see what overlaps between planes. This creates an interesting dynamic that involves a lot of guessing with your jumps, especially when movable blocks make their appearance.
Protonaut is best described as a platform physics puzzler: a platformer covered in a velvety layer of physics, served with a generous dosage of puzzler. The premise of the game is fairly simple: you are a small character (presumably the Protonaut), tasked with collecting all of the gaseous elements in each level. Run, jump, and shoot projectiles to solve each level's puzzle.
This week on You Are Games, you get to review the games. Send us a review of one of the following games: Upgrade Complete, Minecraft, or Lights. We'll choose our three favorites and feature them on the site! Check out the rules and guidelines in the full article, and remember to have fun. Reviewers, Assemble!
In our inaugural entry for a brand new feature, You Are Games, we are highlighting the latest from Grubby Games: Incredibots 2! Now in open beta, we are leveraging the community and level sharing aspect of the game with a mini-competition instead of a review. Announcing the Jay is Games Incredibots 2 Mini-Brawl!
Free Realms is one of the most-accessible MMOs ever made, targeted at everyone from young children to adults. It's free to play and features a unique mini-game progression system, aimed at tearing down the usual tediousness of modern MMOs.
Shift 4 is now available to play and it brings with it a shiny new iPhone app of the original Shift experience to take with you on-the-go. If you're familiar with the Shift series so far, a lot of the elements in this game will seem very familiar. However, twists do come, as you will eventually find yourself having to control more than one silhouetted fellow. You've now got to use a team of folks to reach the exits and advance.
In Crush the Castle, you control a trebuchet and fling rocks at a castle. Get off a good shot, and you get to watch it fly gracefully towards the castle, smash into a wall, and cause untold destruction, killing all of the inhabitants and turning the entire thing into a massive pile of rubble! Mwa-ha-ha!
IncrediBots is a brand new physics-based webtoy from Grubby Games, creator of the Professor Fizzwizzle series. Much like Fantastic Contraption and Line Rider before it, IncrediBots gives you a handful of simple tools and sets you free to explore your creative impulses. Draw shapes, connect them with joints, and tweak their basic properties to create living, moving, and functioning 'bots that can perform any task. You can even make movies, complete with text, than can be shared with the IncrediBots community.
StarShine 2 is the sequel to last year's celestial puzzler, and is the latest in a line of jewel-like games from Hero Interactive. You control a shooting star, positioning it somewhere on the circumference of a circle surrounding the play field with the mouse. Your goal is to set-up a chain reaction that hits and lights up every star.
There's been an accident in the slime factory and now it's up to you to clean up the mess. In each level you must collect all of the puddles of goo and direct them down one of the available suction vents to make it all go away. To do so, you'll have to push boxes out of the way and mind the arrows which allow you to travel in one direction only.
This is Sand is a lovely little web toy, a nice, gentle way to ease your brain back to life after the weekend. It could hardly be simpler or more elegant: the program converts pixels into digital sand that falls, stacks and layers just like the real thing, providing an endless array of possible designs, landscapes and pictures.
Fantastic Contraption is a physics puzzle game in which the objective in each level is to move all red objects into a rectangular goal area. To do this, you are given a blue rectangular building area and a few different materials in which you can build your device. Standing in your way, however, are a variety of obstacles, ranging from gaping gaps to a sea of circles bent on destroying your red-object-mover-apparatus.
If you've played the original, or the even better update to that one, then you probably will be thrilled to know that Tony has just released a third game in this fantastic series that takes the concept of negative space and turns it upside-down. Shift 3 extends the familiar jump and run, puzzle-platformer formula by adding a few surprises.
PMOG aims to capture the social dynamic of an MMORPG while remaining accessible to your everyday Joe Gamer. However, it wouldn't be much fun if you could just up and create a top-level character – there has to be some sort of dirty work, some progression by which you earn your stripes. This is the part of the game that usually keeps MMORPGs from staying casual. PMOG solves this problem by tying the leveling process directly to your web surfing.
One of Spore's most touted and talked about features is how it leverages user-created content to populate the countless planets within the Spore universe. The Spore team accomplishes this by putting powerful and easy-to-use tools to create elements of the Spore universe in the hands of the masses. One of those tools is being released today, the Spore Creature Creator.
Music Bounce is a bit like Breakout, but with an unlikely musical twist. Each level presents you with a different layout of colored bricks. Your job is to wipe them all out by striking them with ammunition from an array of gates on the left side of the screen. And if everything is running properly, Music Bounce can be magical.
Scorching Earth is an intriguing turn-based puzzle game in which you control the actions of an inferno as it seeks to devastate 50 levels worth of landscape. The levels are composed of square tiles, filled with various types of terrain—grasslands, water, trees, and so forth. Your goal on each puzzle is to destroy the required number of tiles. It's a good, solid, innovative puzzle game, and it's fun.
Blockoban is the latest from JP, who has just launched a new website that features user-created content, called Bonus Level, along with fellow game designers, Wouter and Tonypa. With names like that attached you can expect high quality, and Blockoban delivers. It's a game where you slide blocks around and try to match their colors to specific spaces. That simple mechanic is fleshed out with challenging level designs and high quality production values, delivering an experience that will keep you hooked.
Netshift is the Web-based successor to Blackshift, an action puzzle game download from Rob Allen, the man who brought us the Hapland series and many other excellent titles. Netshift, currently in beta, makes the original game more accessible, and it even includes a level editor with which to create and share levels with the Netshift community.
This update still utilizes the same slick interface and near-flawless gameplay mechanics as before to create a serious action-puzzle challenge. If you didn't play Contour when it was first released, there's never been a better time to give it a spin. Since then, the community embraced the editor and set to work creating new levels. In fact, so many new levels were created that Sean hand-picked some of the best and updated the game.
The original Shift was an interesting platform game that used negative space as an entertaining hook, but it came with a few problems that ultimately made it feel unfinished and experimental. Now, Tony of Armor Games has released Shift 2, which is basically the game the first one should have been. It's not enough of a leap forward to warrant the "2" in its name, really, but it refines and expands upon the original concepts to deliver a smoother, more drinkable dose of run/jump/puzzle distraction.
Every time we review a picross game, there always seems to be a hubbub about what site does it right. Either there's not enough puzzles to solve, not enough variety in the puzzles, it's all too easy or too hard, or the pictures look like someone sneezed on a piece of graph paper. (I'll admit to being among the gripers before.) And every time, there's at least one person who suggests Griddlers.
Remember Line Rider? That was a pretty sweet webtoy made by a guy from Slovenia. But did you ever get the feeling that Line Rider could have been so much more amazing if there was more of a game to it? Fresh off the CandyStand, we have Line Golfer. It's like Line Rider, but you can golf your way through the mouse-drawn levels instead of watch a character sled through them. Frankly, it's money.
In case you haven't been playing with us, your last chance to qualify for our championship tournament has passed. The following qualifiers will play a championship tournament next weekend for a chance to win an iPod Nano or a Nintendo DS!
Contour is a clever re-imagining of Marble Madness by Sean Hawkes, creator of several games entered into previous competitions such as Orbit and Clack. An isometric grid is placed over the playing field that holds a ball and a white exit square. Click on individual tiles to raise the ground from that point, causing the marble to roll downhill. The goal is to move the marble to the exit tile by raising and lowering the floor, a feat that requires both intelligent planning and fast clicking.
Seed is a soothing, botany-based webtoy diversion that lets you cross-breed several different kinds of flowers into pretty mutant hyper-flowers. Just click, drag and drop to crossbreed, or sit back and let evolution take over. You can even share your creations with others as you discover different varieties of remarkable looking flowers.
Blackflip is a remarkably well-produced puzzle game inspired by the game Polarium for the Nintendo DS. It's a very simple game to understand, and yet quite challenging to play. The best part about Blackflip is that all of the puzzles are created by other players, and you can even link to specific ones you create by using the tags provided.
The Calamity Game is a web toy that combines the complex, physics-based building of Armadillo Run with the free-form creativity of Line Rider. The app lets you craft solid structures, draw, use anchor points, add directed force and connect everything up with springs. Calamity is forming a community of users who are creating and sharing some enormously creative scenes.
Free Rider is a brand new take on the massively popular Line Rider, which you voted best web toy of 2006. Pete adds several interactive elements to the mix that actually serve to create an entirely different experience. It's more like Line Rider meets Teagames' BMX series, the result of which is a create-your-own-level style of game.
Block Quest, the sequel to Block Action, is a free online platformer game with hundreds of user-created levels to play. Run, climb and wall jump your way through the surprisingly deep variety of stages of varying difficulty and creativity. It's a very simple game idea that has turned to gold in the hands of its users.
Capsules is a simple game where you must maneuver an orange shape around red obstacles in order to reach blue spheres throughout the stage. The levels are remarkably unique and bend the formula in every possible way. You can even create your own levels with the included editor!
Verbotomy is an online word game where you create words out of a given definition. Each day you're presented with a definition and must come up with an original word to match. You can save your words and build up points towards each round of play. You can also vote on your favorite entries and subscribe to an RSS feed so you can know immediately when a new verboticism is ready and waiting.
Deadly Rooms of Death is a turn-based puzzle game; one turn being the amount of time it takes Beethro, the central character, to move one square or to swing his sword by 45 degrees. DROD is very much a puzzle game, but unlike any other you may have played before. It is actually the sequel to the critically acclaimed DROD: King Dugan's Dungeon, and both were created by Caravel Games.
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