John Cooney throws his hat into the Cookie Clicker-esque "idle game" genre with a quirky collection of unlockable minigames and piles of upgrades. Buy game after game you can play yourself (or let them play on their own!) and earn piles of cash to build the biggest "mosaic" of games in the world... with goats. And poop.
Give Up is a high-difficulty action-platformer by jmtb02 and Tasselfoot, that, little by little, will try to drive you to surrender, though a quite entertaining one. Give Up should appeal most to that strain of gamer who loves the thrill of balancing hundreds of failures against the thrill of a sudden success, but its humor should make everyone want to give it a try.
The jetpack-wearing weapon-wielding dinosaur star of jmtb02 and Jimp's new jump and run and gun action platformer knows that when an apocalypse happens in the world of casual gaming, it's usually a good idea to Run Right. Frenetic fun with a lot of puny humans to squish, Run Right is a charmingly unique spin on the Canabalt-styled concept.
John Cooney and Jimp are here to give you all the puzzle platforming you love, all the surprises you'd never expect, and 400 achievements to earn in Achievement Unlocked 3. Exponentially vaster in scope than its predecessors, Achievement Unlocked 3 is a game that's packed, even crowded, with content. Its busyness may be unexpected compared to previous entries in the series, but it's still a heck of a lot of fun.
The bouncy blue elephant is back for another installment in the wildly popular puzzle platform series! There's just one level in this whole game... but once you get to the end have you really beaten it? Packed with riddles, pastries, challenges, and even a little bullet action, it's the perfect way to spend your free time.
Chuck's a sheep, but unlike the rest, he doesn't want to wait around for the farmer to shear him bald. He's hatched a daring escape plan, and it's up to you to help him soar to freedom in this adorable new launch game from jmtb02 and JIMP that features a unique upgrade system, tons of achievements, objectives, and more.
Look at that coinbox. All smug. Smiling. Withholding its shiny goodness. Teach it a lesson why don't you, in jmtb02's latest absurd arcade game chock-full of upgrades, coins, heavy weaponry, and polka music. Though fairly repetitive and slow to start, it's a silly, frantic game with a surprise ending that might just catch you off guard.
If you've ever wanted to reenact a summer blockbuster sequel in the comfort of your own Flash game screen, Exit Path 2 by jmtb02 will have you running and jumping and dodging lasers like your very own action hero. This time... it's personal. Uniplayer and multiplayer fast-paced jump-and-run action return with a vengeance in an addictive, flashy experience.
Those gosh-darn Giraffe-neck-extending Russkies are at it again! No longer content to simply stretch their ungulates up through the stratosphere, now it seems that they won't be satisfied until they've gone across the horizontal horizon as well. Yes, it's Soviet Rocket Giraffe, an amusing new launch/platformer hybrid from Jmtb02, a guy who knows a little something about launching animals into space. And while some of the elements are more than a little familiar, there's no finer forgotten chapter of the space race than this, comrade.
Wooly the Mammoth has stolen your hat, and in order to get it back, you're going to need to get some epic questing going on, exploring a huge, non-linear environment, completing side-quests, collecting keys, and shooting cute but evil monsters in the face with your laser. Whimsical and with wide-appeal, this is certain to be another major hit from jmtb02!
Reign over your force! Push for more profit! Build your ivory tower! Buy a pot plant! From hiring people to building the office space - this is your chance to build a corporate behemoth in this new sim resource management game from Armor Games and jmtb02 where the goal is to make money, build higher... and push buttons. Lots of buttons.
Flock Together is the latest game from John Cooney. It tells the story of a little girl whose pet sheep, somehow, gets tied to a balloon and floats toward the sky. Your job is to follow after it by tethering yourself to different birds. You start off with only three ropes tied to one weak dove, but it won't be long until you'll be soaring.
Do you have enough achievements? TRICK QUESTION! As we all know, there is no such though as "enough" achievements! So strap on your pachyderm pants one more time in this follow up to 2008's hit platform/puzzle/whatisthisIdon'teven achievement-fest from John Cooney. And then when you're done, try it with friends in the co-op mode.
In Timemu, you control Timemu, an emu with control of time. Timemu (or "Tim" for short) is just trying to find a home, but must use his powers of temporal self-duplication and navigate several platforming levels to do so.
Exit Path is a non-stop, single-and-multiplayer feast for the senses. You'll be running and jumping the field, trying to make your way through a number of screens, each with its own set of challenges, tempted with freedom in a dystopian future, and dodging vicious death machines at every turn. John Cooney has proven himself more than capable of making a wide variety of games, but some of his best work seems to lie in creating fast-paced, action-packed games, and he certainly hasn't missed the mark with this one.
This time we mean it. This is the Only Level Too! The sequel to jmtb02's original hit puzzle/platformer about a determined elephant stuck in an endless procession of seemingly identical levels is back. This time with more shenanigans and at least twice as much velociraptor!
You know the old saying about not getting between a boy and his balloon? Of course you don't, since we just made that up. But in this fast-paced action/shooter/defense hybrid, you'll need to learn the value of a hot air balloon if you want to escape this strange landscape. Repair it as quickly as you can to sail off to safety, but be careful. There's a welcoming party headed your way, and it isn't very welcoming.
What happens when jmtb02's Elephant series and his Four Second series love each other very, very much? Control your elephantine avatar through a number of quick mini-games in rapid-fire succession. Microgame collections like this one tend to encourage the player to mash buttons, any buttons, so Obey the Game really innovates in the way that it requires the player to take a moment and wait for further instructions.
Observe this failure of an elephant. It is tiny. It is blue. It has forgotten every level of this new platform game by jmtb02 but the first. An animal known for its memory can't remember anything about the game it's starring in but a single configuration of blocks and spikes. This is it. This is the only level. What a failure of an elephant.
Third floor; housewares, garden, home repair... CARNAGE. In this clever little tower defense game, hold out over multiple levels against incoming creeps as you strive to protect that symbol of mankind's courage, freedom, and ingenuity; the elevator shaft. Purchase new elevators (yay!), upgrade your weaponry (huzzah!), and repaint the corridor.
Warp Shot is what would happen if aliens from an advanced civilization came to Earth and decided golf wasn't awesome enough and needed more gravity wells, black holes, and rockin' guitar solos. From John Cooney and Armor Games comes a quirky little physics puzzle game where you sling a spot of light across a play field to reach the exit, collecting orbs and avoiding nuisances like gravitational pull along the way.
We interrupt your internet viewing to bring you this important news bulletin: Rabbit Wants Cake. That is to say, one little remote-controlled rabbit needs to avoid spikes and furry monsters on the way to get cake. Program the rabbit by recording and tweaking its movements, in this odd little platformer by John Cooney.
Continue the fine, respected tradition of launching small creatures heavenward in this spiney sequel to the original Hedgehog Launch. The addition of new items to get and a slight graphical improvement wind up making this one feel like the game the original should have been, rather than a new game. Is it fun? Oh yes!
Armor Games' John Cooney enters the bunker-warfare genre with Fox Fyre, a stylish strategy-shooter game with an old-school vibe, heralding back to classics like Scorched Earth and Death Tanks.
What you think is irrelevant, in this text-based adventure/interactive fiction by John Cooney. The man behind the mirrored glass tells you that you are a llama and if you know what is good for you, you will believe him. Following any and all instructions given to you is also not a bad idea if you enjoy things like breathing and not being dead.
Jmtb02 brings us a cheerfully nihilistic look at traffic, in the form of a fast-paced, fun little reflex-tester. Click on the stop-lights to turn them on or off, allowing cars, buses, and semi-trailers to pass through intersections safely. Can you beat all 20 levels, oh Invisible Sky-bound Weaver of the Woof and Warp of Interlocking Automobiles? Or will the jabbering banjo music drive you insane first?
John Cooney, author of TBA, TBA2, Grid16, and the Ball Revamped series, has unveiled his latest epic adventure. Along with timeless, classic platforming gameplay, Achievement Unlocked offers you the opportunity to earn no less than One. Hundred. Achievements. Holy bat farts on a bus.
Dark Cut 3 is the latest visceral surgery title in the Dark Cut series from Armor Games. This time we're treated to a sci-fi, time-traveling angle with the usual historical setting. The game brings you the same intense operations you've come to either love or cringe at. The production values and story are the best so far for the series and give context to gameplay that's been toned down to be less punishing.
Hedgehog Launch puts you at the helm of a national space program with a singular goal: get off the planet! Unfortunately, you're expected to accomplish spaceflight with $50, a slingshot, and an infinite supply of hedgehogs. Luckily, Minovia Cay is the kind of place where money falls from the sky! Or at least hovers in the atmosphere just waiting for you to snatch it.
Fans might remember TBA as the ultra-fast-paced, eye-popping, ball-shooting game with an insane techno soundtrack, all of which blended together quite nicely to create a surprisingly simple and fun game. "TBA Two" grows from the same roots as its predecessor and surpasses it in many ways. If you're a fan of the original, it's a safe bet you're going to love this sequel. If you've never played the original, it's a game that's definitely worth checking out.
It's just not a proper week without a new jmtb02 game. But if you're expecting the usual jolt of hyperactive skull-smashery from John Cooney—like the previously reviewed TBA or Grid16—you'd better slow down, Miss Sally Brown. Compulse is John's attempt at a tightly packed zen experience, and it's 98% adrenaline-free, with extra soothing strategy flavor.
John Cooney (jmtb02) is back again. Less than a month after giving the world Grid 16, he brings us Elements, a high-tech cross between Breakout and his own Ball Revamped series. Control the game by rotating the level, and make your way to the "go down" brick on each of the game's 25 levels.
Ubiquitous developer jmtb02 has added another prize race horse to his growing stable of ultra-fast-paced minigame collections. While his Four Second series stuck pretty closely to the formula established by Nintendo's Wario Ware, this new game feels like its own entity, with a unified visual style and a strong sense of purpose. Grid16 is nothing less than an exploration of our primal gamer instincts, and although it isn't a complete triumph, it's a giant step in an intriguing direction.
At first glance, TBA appears to be of a game of extreme simplicity. As you blast through the first level of this arcade action game, doing nothing but striking the space bar until the ball flies into the goal, you may wonder "What's the point?" But don't let any first impression fool you. Once you get going, the game really shows it's true colors.
The Dark Cut series consists of two surgery games where you use the mouse to make incisions, stitch, scrub, saw, whatever is required to save the patient in each case scenario. These are not games for the faint of heart, both in terms of graphics and gameplay, and are therefore recommended for mature audiences only.
Ok, so there's this ball. And then there's this square. You gotta get the ball to the square. How complicated could it get? Plenty complicated, it turns out, in this absurdly fun and addictive physics-based game from John Cooney and his prolific jmtb02 studios.
Too often do we come across Flash games (especially shooters) that are either too brief or too repetitive. Luminara is a brilliant example of how to avoid those problems. It's simple enough: you are a dot and you fire bullets. And like any good game, the premise always stays exactly this simple. What gets more complex are the subsequent waves of enemies that come at you.
Four Second Firestorm is a collection of frantic micro-games hot on the on the heels of Four Second Fury and Four Second Frenzy. Using either the keyboard or mouse, you have just a few moments to play one of the over 175 mini-games thrown in your face. Follow the incredibly brief instructions and try to win each game. It's a fast-paced collection of micro-games suitable for anyone who wants to feel like they're on a caffeine buzz without all that coffee.
Four Second Fury has been around a few months, and now a sequel to that game has just been released, called Four Second Frenzy. While both games feature the same fast-paced action and gameplay, the sequel offers even more mini-games than the original (50 total).
Lacking any sort of plot, Four Second Fury launches the player into a series of 20 randomly selected, four-second mini-games ranging from simple dodging games to "Simon says" type games. It doesn't try to be anything more than that: just a simple, quick Flash game when you have a few minutes to kill. And don't expect it to last longer than that.
The latest and, in my opinion, greatest of the Ball Revamped series has been released. John has returned to the original stationary playing field from his previous scrolling version in both parts of III, and added plenty of new obstacles and power-ups in 100 new levels to keep you satisfied for a good half an hour or so.
Like Metaphysik to come before, this game is an action arcade game in which the player balances a ball while moving it through a maze of obstacles toward a goal. This time out, John implements levels larger than the game view window, which makes finding the goal an additional challenge.
Digital media artist and UC Davis student, John Cooney, has produced this highly addictive Flash action arcade game, and he has made it available for the world to play on his website, jmtb02.com.
Ball Revamped: Metaphysik is a game of dexterity and timing, requiring the player to guide a multi-colored ball...
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