A remake of the original Why Am I Dead?, Why Am I Dead: Rebirth by Peltast Games keeps the atmosphere and memorable characters while adding lots of new content. Possessing people and finding your murderer has never been easier, though, of course, those who don't already know whodunnit will probably enjoy it a lot more.
A remade version of the classic Sierra adventure game, Leisure Suit Larry: Reloaded has Replay Games teaming up with original creator Al Lowe to bring Larry Laffer swinging into the 21st century. A bit dated (though that's kind of the point), but a hilariously immature experience.
Originally released in 1983 by Tim and Chris Stamper's Ultimate Play The Game, Atic Atac was one of the most heralded games for the ZX Spectrum. A top-down action-adventure game, it was the deceptively simple looking tale of an adventurer trapped in a haunted house, who must battle his way from basement to "atic" to find the keys that would let him escape. Now remade by Retrospec, it is now available to frustrate and addict a whole new generation of gamers.
If something considered "retro" gets remade, is it still considered retro? Such is the question to ponder while playing Arcadia Remix, the juiced-up retro remake of Gamelab's multitasking classic, Arcadia. This newer version adds to the retro insanity with more mini-games and gameplay features to make your head explode in a neon rainbow.
You all are in for a treat. King's Quest III is a classic from the early age of graphic adventure games. Originally designed by Roberta Williams and publisher under Sierra Online, the game has been completely re-made by Infamous Adventures in the Adventure Game Studio engine and released as a free download. They even have a voice-pack! Somebody canonize these people as saints.
Chris Benjaminsen of Cosgames has come up with a simple and yet intensely effective multiplayer version of the classic arcade game, Asteroids, playable in any browser with the Flash plug-in. Each player (up to 16 in a room) pilots a ship in an all-out deathmatch, melee style, with the objective being to rack up more kills than deaths. Mad multiplayer mayhem, classic arcade style.
Breakit 2 is a brand new game from Terry Paton in which he takes classic casual gameplay elements from Breakout and Arkanoid, and energizes them with stunning Flash graphics and a high-tech soundtrack. The result is a gorgeous game that is a lot of fun to play.
Zork is a text adventure, which is a form of interactive fiction, like a cross between a novel and an RPG with some escape-the-room type puzzles thrown in. Originally conceived in the late 1970's by a research group of MIT, the first game of the Zork series has been ported to PHP for your gaming pleasure.
With apologies to those on Macs and non-PC computers, I simply had to follow-up the jaw-dropping visuals of Triglav with another creation by the same team. In fact, it was this captivating clone of classic Breakout gameplay that led me to the SmokymonkeyS site to begin with.
Penance is an escape-the-room type point-and-click adventure set in a purgatorial train station. The object of the game is to figure out why you are there and how to leave. It is a critical thinking person's game about suffering and atonement, and one in which your answers will ultimately affect the outcome.
Mateusz Skutnik has created an extended version of his recent point-and-click game, Submachine. Boasting twice as many rooms, a new puzzle and an alternate ending, the new version is something of a remix to tide you over until he creates a sequel, which he promises is on the way.
Thanks go out to Nick Kouvaris for sending word about his latest puzzle game over at Lightforce Games, an excellent source for many wonderful and mind-bending puzzle games. CyberBox is a complete Flash remake of a DOS puzzle game of the same name created by Doug Beeferman in 1991.
Although I prefer to offer a wide array of games and genres over featuring games that are similar to those already reviewed, once in a while I come across a clone that offers something different in terms of gameplay that I feel is worth mentioning. Powerballs is a clone of Lines, as was the recently reviewed Bloomin' Gardens.
An action puzzle Flash game played by using only knight moves from the game of Chess, Troyis is a simple yet challenging casual Web game for people of all ages. The objective is simple: fill all of the white squares of each level by landing on them with the knight.
Warehouse is an online remake of an offline remake of an online game, the original of which was called the Kung Fu Packing Crate Maze and was a computer generated game by the Atlanta-area eccentric, James W. Stephens.
Since Jay and I have been so hopelessly busy playing Cry Wolf, I offered last night to write a review for a game that was mentioned in passing in a previous post, Sea3d, also known as Settlers of Catan.
Settlers is a board game that's been around for a number of...
Another one for the classic games section, I made a reference to this game when reviewing Swarm due to the way the enemies swarmed onto the play field.
Galaca is a Java applet 'clone' of the classic action arcade game Galaga. Originally created by Namco and released as a coin-op amusement...
A nice 3D version of the classic Windows 'tool', Bombsweeper 3D features a variety of polygons with an increasing number of sides to test your puzzle solving and deduction skills. Although much of the game's text is in Japanese, anyone even remotely familiar with Minesweeper will be able to pick...
Raiden X is an excellent Flash shooter game that is a lot of fun to play, though it was a bit easy for me to complete on Normal difficulty. The trick is in the power-ups, which are many. Tons of enemies and larger boss-types in this game. Excellent Flash work by a talented, young (age 13!) game developer.
This action arcade Shockwave game is a cross between Breakout and Space Invaders: Throw a bouncing ball around and knock the space invaders from the sky before they advance. Another uniquely enjoyable arcade game from Yoshio Ishii.
3D-SF Cave is a fun little Java applet game that can be played quickly and easily in any Java-enabled browser. Although there is not much to the gameplay, the game's no-frills presentation cuts right to the chase.
The game is played from a first-person perspective, flying through a cave. Walls of...
As a tribute to the classic Atari Centipede arcade game from 1980, Emil Korngold has attempted to recreate the game in Flash. The game is still in beta form, and yet his attempt seems to capture much of the action and addictive gameplay of the original.
Other than using the mouse...
There's a lot to love about LightForce Games in Athens, Greece. Nick Kouvaris, and his wife Helen, develop Flash games as a hobby and make them available to play on their LightForce Games website. Most of the games are clones of classic puzzle games, and yet all of them are presented with a simple and consistent style.
There's a lot to love about LightForce Games in Athens, Greece. Nick Kouvaris, and his wife Helen, develop Flash games as a hobby and make them available to play on their LightForce Games website. Most of the games are clones of classic puzzle games, and yet all of them are presented with a simple and consistent style.
There's a lot to love about LightForce Games in Athens, Greece. Nick Kouvaris, and his wife Helen, develop Flash games as a hobby and make them available to play on their LightForce Games website. Most of the games are clones of classic puzzle games, and yet all of them are presented with a simple and consistent style.
This Flash remake of Taito Corp.'s now classic Puzzle Bobble (called Bust-a-Move in the US) looks and plays just like the original. Use the arrow keys to aim, and press the space bar to shoot. It's just that simple to play. The music is a bit repetitive, but otherwise the game plays great.
This pretty Flash puzzle game is oddly titled Bear & Cat, and yet it is really just a clone of PopCap Games' popular game of Zuma from a couple of years ago—which itself was a clone of Mitchell's Puzz Loop game from 1998.
The player shoots colored balls onto the play...
Arguably one of the greatest video games of all time, and certainly one of the classics, Asteroids was released to the arcades by Atari in 1979. Twenty-five years later the game is still captivating gamers with its gameplay and its physics.
But Belter is better.
From creator Russ Duckworth's Truantduck Games comes...
Tanks features classic projectile gameplay in a Flash game package that ups the ante with tank, ammo and weapon upgrades, and even multiplayer action to boot.
This version of the classic game of Snake is remarkable in that it comes with source code and a complete tutorial explaining the code by its author, Strille of Sweden. Available on his website, the tutorial is a great way for anyone to get started programming games in Flash. The...
I have been mesmerized lately by the cuteness of this little Flash platformer, and for good reason. First off, it's got the cute thing going for it, and that always works for me. The way Snowy the little bear just prances in place while waiting for you to move him around is cuteness beyond words. Second, the game is a lot of fun to play for gamers of all ages.
It shouldn't be surprising that from the world's smallest website comes the world's smallest games. From British game and Web designer Alan Outten comes this very tiny website, only 18 pixels wide by 18 pixels high, yet it is packed full with games such as Pong, Pacman, Footy, Space Invaders, Asteroids, Pinball, and others. Everything old is new again.
The 1982 classic arcade game of Q*bert, re-created in Shockwave for online play over the Web. The object of the game is to move your Q*bert around the play field, hopping onto each square to turn it to the target color shown. While the default keys to use for movement are U, K, H, and M, the game does allow you to change them to suit your preferenc...
The classic game of Qix, released by Taito in the arcades back in 1981, and brilliantly reproduced in Flash by Drunk Men Work Here. The objective is to claim portions of the play field by drawing Stix, or block areas, with the cursor marker. This Flash version of the classic game is very close to the original design and captures the essence of the game well.
The Sonic experience recreated in Flash by a fan who loves Sonic games. The game contains an extensive list of features including 4 playable characters: Sonic, Tails, Knuckles, and Cream, with 2 more to unlock. Everything about this game is polished, though the game window is quite small.
Welcome to the world of Flash motorcycle racing, courtesy of Ulrich Tausend and the NeoDelight crew. In Turbo Spirit, the object of the game is to race through 4 different tracks as fast as you can. Each track has 5 checkpoints that you need to reach within the time limit of 30 seconds per segment. Your score is calculated based on how fast you rea...
Mixing elements from platform, puzzle and space flight simulation games, Lunar Mouse House is more than just another Lunar Lander game. The Flash game puts you inside a galactic-sized piece of cheese with caverns running throughout. Your mission is to pilot the spacecraft to find the lunar mouse balls and carry each one via tractor beam to its resp...
I did a double-take when I first saw this on a French Flash games site. Fighters were the one genre that I had seen very little if anything done in Flash, yet now you can relive those arcade glory days by playing Street Fighter with your friends, on your computer.
Julien Philippe has created a version that allows you to play single player against ...
Tino Zijdel of The Netherlands, aka Crisp, has created a remake of the classic game of Lemmings, originally developed by DMA Design, and coded it using JavaScript and DHTML! The game is beautiful and works very nicely if you have a recent browser (Mozilla, Firefox or Opera) and a 500MHz+ CPU.
Scott Shiller is a Javascript and DHTML wizard and to prove it he has recreated the classic arcade hit Arcanoid with all original levels. There is also a level editor with which you can create your own levels and save them for others to play. The interface is slick and simple, and yet looks more like an application program running than code in a browser window. Amazing client-side programming.
A version of the original Prince of Persia game recreated in Flash. The original game, created by Jordan Mechner and released in 1989, used an animation technique called rotoscope to give the characters human-like qualities. It was also a lot of fun to play. This special Flash edition isn't quite the whole experience, but you should be able to at least get a taste of what the original was like.
Written in Flash by Johnny Slack, an interactive multimedia technology student at Purdue, this version of Duck Hunt uses the mouse for aiming and shooting. It looks, acts and sounds just like the original (though it offers only one mode of play).
Created by Klas Kroon of Sweden, this little game is one of the tiniest Flash games I've ever seen. The objective of Blockdude is to move the little dude to the exit door by picking up and moving blocks to solve each level. This game is actually a remake of an old TI-83 game originally written by Brandon Sterner.
While on the subject of Pacman, several months ago there was a posting on Slashdot games about a Japanese programmer who re-created Pacman entirely in an Excel spreadsheet. Upon reading the story I was both amazed and curious, so I downloaded the zip file from the site linked-to in the story. And it really was Pacman, right down to the cut scenes b...
Another classic game, and this one needs no introduction. Arguably the single game that injected the most excitement into arcade video games during their infancy. Original game: copyright Namco, 1980; this version hand-coded in Flash by Paul Neave.
A fantastic Asteroids recreation from Shawn at Hot Flash Games, and boy does it rock! Very authentic classic gameplay with a serious modern soundtrack that just... ROCKS! Shawn did an excellent job designing the sound for the game, as it contains a mix of classic Asteroids samples and some phat rocking beats.
Lately, I've been wanting to play a game, called Mastermind, that I used to play a lot when I was in high school, but couldn't find a decent version of it anywhere online. The versions I did find were either buggy or weren't much to look at. So I made a better one.
Back in the day, Space Invaders, by Japanese company Taito, was one of the coolest games to come along as it was one of the first (if not the first) electronic game ever to offer open-ended gameplay. What that means is that it's impossible to 'beat' the game, the aliens just keep coming at you relentlessly.
In one of the sections of Interactive Digital Media that I'm a TA for this quarter, one of the students wants to create a Simon game in Director. And while I think that a Simon-type game is entirely doable in Director, I also think that it wouldn't be much of a challenge. And that got me thinking about how much fun I used to have with S...
From the BBC show featuring the same Blobs comes this cute little Flash game that is actually a bit of a challenge. Similar to the classic Lunar Lander game, the objective of Blob Lander is to fly and land your spaceship gracefully.
Another favorite of mine is this game by Squid S O U P. Snake delivers classic-style gameplay in a 3D Shockwave implementation. Very nice indeed.
Bubbels is a strangely addictive Flash game, like Bust-a-Move, from the Netherlands. There are actually five (5) different versions to choose from.
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