What Makes You Tick: A Stitch in Time is a handsome, evocative adventure game from Lassie Games. It features an excellent presentation, puzzles that are solid and never illogical, and a rich storyline. I continue to be entranced by the world of Ravenhallow and vicinity. One novel feature of A Stitch in Time is the ability to play every scene in both day and night. The differences between Ravenhallow in the day and nighttime are not only crucial to solving certain puzzles, but give you nearly twice as much game to explore. Ravenhallow becomes an entirely different world at night.
A Stitch in Time is not a traditional sequel, for it doesn't exactly pick up where the original left off. Instead, it starts a new story with a new protagonist that overlaps with the continuation of the previous story. You play Nigel Trelawney, just arrived at the town of Ravenhallow to settle his late, estranged father's estate. You quickly discover that this is no simple matter, as Ravenhallow has been overtaken by a sort of parochial Fascisti that, among other injustices, is making it really bothersome to move freely about town. The demo covers the introduction and first act of the full game, which is quite a bit of adventure game to sample.
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