An adventure of epic proportions. Perfect for young readers.

Ruins of Pantheon


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Ruins of Pantheon

JessOh, happy day! Ruins of Pantheon, the fifth and latest chapter of the Jinja Series, Aztec's ongoing, epic point-and-click saga, has just been released. Hmm....how to describe. Take one part Indiana Jones, mixing in a few heaping spoonfuls of mysterious alien technology. Add a nice dash of interstellar warfare, a sprinkling of impending doom, and plunk it all down into a tranquil, traditionally Japanese setting. Voila!

Ruins of PantheonRuins of Pantheon finds the nameless protagonist once more defending the Earth against the Octlien, a race of vaguely lizard-like aliens that seem to have it out for our home planet. After having their plans foiled in the previous games, the aliens have marshaled their forces and are on their way to attack; only you have the knowledge and resources to stop them. This may sound more like the premise for a first-person shooter, but fear not, point-and-click fans; the key stopping the Octlien lies in exploring and gradually unraveling the mysteries of ancient ruins, ultimately unlocking a super-weapon that just may be enough to stop those pesky invaders.

I highly suggest that those new to the Jinja Series first play the previous four chapters, so as to get the full narrative experience; like in other well-made game series, a good bit of the fun (to me) is the story. Even if you insist, however, on jumping right into Ruins of Pantheon, a very enjoyable game awaits. The graphics, while nice enough, aren't anything spectacular; the only soundtrack are the occasional noises that accompany in-game events. What really makes the game fun is the satisfying logic of how the puzzles are solved; the difficulty is high enough to take some thought, but moderate enough to allow relatively rapid progress. The game involves a lot of running around, gathering a clue from room A to solve a puzzle in room B, and the item then collected in B naturally makes you think of an item in room C, and so on. I enjoy this sort of gameplay, and Ruins of Pantheon makes it very rewarding.

All in all, Ruins of Pantheon is simply a lot of fun. Despite the storyline, not much makes sense (who set this elaborate puzzle system up?), and some of the puzzles require more persistence than ingenuity on the players' end, but who cares? You get to wander around mysterious underground caverns, deciphering ancient stone tablets and waking up long-dormant alien technology. The game is blissfully free of pixel-hunting, and despite the "impending doom" scenario feels surprisingly relaxed. It's well-made and very entertaining, and I for one can't wait for the next chapter.

If you'd like to play the games in order, you can find the previous chapters here:

  1. The Shrine
  2. Escape from Island
  3. Escape from Octlien
  4. Dr. Dokkoy

Time to once more save the world:

Play Ruins of Pantheon

Cheers to Renegade and Juv3nal for sending this one in! =)

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Walkthrough

Walk forward twice. Enter the house. Click on the big stone twice. Then once again to enter the underground area.

On the screen with the ladder you can move all the items, and reveal two items that you may need.

Brush and rope.

Go left. Click on the brown stone, and whipe it clean with the brush. The stone is mostly symmetric, except for a code for later. Note it down.

Click down, then zoom in on the lantarn-opening. Pick up the stone.

Go back, then go right twice. Click on the vase on the lowerright corner. Pick up the key.

Zoom out, go right, and up the ladder. Click down once, so you're looking at the door of the house. On the top of the screen are some icicles, click them to look on the roof. Drag your stone to the button-like thing on the front of the house. The oars will move, and they drop a lever.

Click back three times, then right once. Use the rope on the tree, then get down by clicking on the tree. (For extra fun, try hitting the bunny with a stone..)

On this screen, notice a light-grey spot on the stones. Click it to zoom on, then use the brush on it to see what it is. Note this combination down, you need it later for the puzzle with three sticks. Also, click to the right of the screen to find a crowbar hidden behind a stone.

Click left. Click on the rectangle in the lava-machine to the left. Open it, then insert the lever.

Zoom out, click right again. Pick up the candle. Use your key on the stone with a keyhole.

Go forward. Click all the stones so they move away, and go forward again. In this puzzle, click the sticks as the combination told you earlier.
Really want to know?

First the right one, then the middle, and then the left one.

A hole magically appears in the ground. Zoom in, click on the chest, then take the item.

Zoom out, click back twice, then click right. Use the candle on the lava.

Click left, then forward, then left again and then back. Use your key on the stones all the way to the right, and all the way left.

Use your candle on the right-most mound on the ground to light it, then pick up a new key.

Go left. Pick up the shovel. Click on the big stone. Then throw your stone at the button on the big stone. (For some fun you can drag your candle over the gas-pocket. This does nothing useful though..)

Click right, then forward, then left. Use your crowbar on the locked box to the right. Inside the box you'll find a 'Carnelian'.

Zoom out, go right and then back. There's a hole in the wall to the right, use your carnelian here.

Move one screen forwards, then right. On the top-left of this screen you can click to reveal a painting on the wall. Light the fire with your candle. Slowly a hidden drawing will appear over the fire. Remind what is drawn here!

Zoom out, go left and up the ladder. Use your crowbar on the wall above the stone. It reveals a puzzle, and a seemingly wooden piece. Pick it up. You can solve the puzzle, the hint for it is the painting in this room. Note the colours and dimensions.
Really want to know?

Top left is (1,1), next to that is (2,1)
(1,1): grey (white+black)
(2,2): grey (white+black)
(3,4): white
(4,3): black

Water will start flowing to the lava-machine.

Go down the ladder and click back. Use your wooden piece on the hole in the wall to the left. This reveals yet another hole. Zoom in, then use your stone on it twice. Zoom out, then click on the mound to the left, grab the chest.

Use the blue key on the chest to open it. You'll get a mysterious new item.

Click right. Click on the stone with a button. Rotate the pieces so that the figure you saw on the mural painting is on the top.
Really want to know?

Rotate the outer piece twice.
Rotate the middle piece three times.
Rotate the inner piece once.

The stone will move to reveal a statue.

Click right twice. Use your shovel on the pile of leaves. Grab the carrot.

Move outside, and give the rabbit the carrot.

Move back down, click left three times. The rabbit is digging. When it moves away, use your shovel where it was digging.

Click the hole, use your crowbar on it. Grab the cog here and move one screen forward. Use the mysterious item to fix the left pipe, then enter the sequence you saw earlier on the levers.
Really want to know?

From left to right:
Down, up, up. Down, down, up.

The big door will open. Look inside the thing to the left to find the mirror, look in the one on the right to find a stone bowl.

Now move back, click the hole in the ceiling to go up. Click right, then forward twice. Fill the bowl with water.

Move back twice, click on the statue and give it the bowl with water.

Click left twice, use the mirror on the sand where the moonlight hits it.

Go right, then forward twice. Use the chip-like part in the chip, and the cilinder on the pedestal (sp?). Click the white angelic circle to start cutscene. (Which takes a while...)

Once back in the ship, click the round object to fire! (Cutscene..)

Once you can click again, click the spark, and electrify yourself. Do it three times, then the cat sacrifices himself.

Click the circle on the screen again. You win.

After the congratulations screen, and the cutscene after it, pick up the cat.

Click back twice, then click on the hole in the roof.

Then click on the door of the house, and put your cat on the electric wire to fix him.

You win for real this time!

HINT-THROUGH
(with explanation of most of the symbols)

A ship speeds towards planet Earth! Doesn't look friendly... quick, to the shrine! They say even its ruins will protect us...

The Shrine on the Hill

1. Hello there little kitty! I think your name is Joyce. Mew to you too! Stay warm in this snow. Oh hang on, I've heard of you before - no worries, then. I hope you're more helpful this time around. Maybe later.


2. Up the hill I go to the shrine. I hope the gods help me... maybe if I examine the prayer slips. There's some on this tree, some on that rope, and some around this rock.

Okay, I know these stories. The moon from the right eye. The incarnation of fire causing death.

With these clues we can "move mountains", I hope.


3. This shack is falling apart. But I'm not strong enough to start smashing up these boards. Maybe later. This scroll is also interesting. Also something for later.


First Chambers

4. There's a lot of clutter DOWN here! Let's clear some out.

5. Two items. I feel like an archaeologist! Unfortunately I don't have as much time as an archaeologist, unless my name is Indiana (TM).


6. First to the LEFT. Let's clean off this slab. Good thing I tidied up earlier. Then - what's this? Anything found in a lantern has to be illuminating, right? And lastly, a slab I can't open yet. Or is it a crypt?


7. Now all the way to the RIGHT. Pots are important in archaeology. They're used for all sorts of storage. Oh hey, a fourth item! Very promising.

8. Rock and roll! Another chamber.


9. Okay, I can't slack. What is that on the left? Am I reading writing on the wall? That doesn't look good. Maybe later.


10. WATER CHAMBER. Water is associated with the moon. Here's some wood to push. But in what order? The wood upstairs was leaning from right to left; and there's all that about the right eye. How about a long-shot -

starting from the water outward.


11. Ow! Good thing I ducked. Now this item is weird. All the markings are white. More moon symbolism? Maybe later.


12. MOON AND FIRE CHAMBER. The clues are starting to make sense. This room, on the other hand... The moon rock on one side, the fire on the other side. Then small sculptures in front of them: a lakebed? a volcano? The fire side has an extra alcove. Hey, what's this on the rocks...

13. There are tiny holes on the rocks. Are these... keyholes?


Unlocked Chambers

14. LEFT / MOON-SIDE. Or... the STEAM CHAMBER. This tool will help dig up more clues! Check out this prominent rock.

15. I can't reach it! If only I had something to throw...


16. Whoa!! Was that a glowing symbol? Like an eye...

Okay, that new formation looks like a face. Where have I heard about that before... Maybe later. (Somewhere, a capsule is opened.) (Also, *don't* come back here and wave around an open flame. Not without protection, anyway.)


17. And a beam of light. Like a moonbeam. Maybe later.


18. RIGHT / FIRE-SIDE. Or... the LAVA CHAMBER. Here's an apropos item. I should use it soon, it could last a while. Now to explore...

19. I'm shaky on my kanji. One last rock to unlock. Now some gears... too heavy! I can't get at this item. Maybe later. A bowl that goes nowhere, though it looks like a water lotus. And finally, something to turn on this big rock.


20. Now turning to the RIGHT. Of course I didn't ignore the MASSIVE LAVA FIELD. Let's imitate the painting and go over there... ow, ow, hot, hot hot. Looks like a bowl. With two square compartments on either side. With all this lava,

I can't forget to light the latest item.


21. GRASSY CHAMBER. Or... the trickiest chamber ever.

22. That tiny smudge on the rock in front of me ought to be cleaned off. A visual clue! Writing it down.


23. I learned my lesson. CHECK ALL THE ROCKS. ... Good thing I looked back there;

this tool may help open more tight spots.


24. Speaking of tools, let's dig through this grass. Yummy. This (9th) item might not last too long.


Break Open the Keys
25.

A1. Heading back. In the FIRST LEFT CHAMBER, I've got a tool now to break open this crypt.

Good thing I checked those rocks in the Grassy Chamber.

Eeek. And wow.

This gem represents fire. Where have I heard that before?


B1, C1. UP to the SHRINE. What else can I do with this tool?

Oh yes, the loose board. A puzzle. And a specifically shaped item. I'll hang on to that.

I hope the gods are okay with this. I mean, it is a *ruin*.


D1. I've still got a few more tools. Let's go OUTSIDE. I hope I'm in time... looking up at the moonlit sky...

hey, that looks like a button! I have something that I can toss. Ahh something slid down the roof! Just barely in reach.


E1. Now down the hill, past the kitty, and turn right to the woodland creature...

that might eat my edible item. Lucky I found it in the grassy chamber. Catch, little guy!


F. It hopped away. DOWN. How to follow it down without breaking any bones?

There's this sturdy tree. Maybe I can practice some scouting skills with an item I have. Maybe something I found in the clutter down there?


E2, G1. I'm back here at the GRASSY CHAMBER. I'll keep turning LEFT till I come upon the cute creature. It's digging in the MOON AND FIRE CHAMBER. Maybe I should dig where it's digging.


Using the Keys

26. Here in the MOON AND FIRE CHAMBER, I think I'll use some fire-themed items. How about the mini-volcano? It's kind of dark in there.

What do I have that can shed some light on the situation...? Hey, I found another useful item. Maybe I can use it later. What else can I do here...?


A2. The alcove is on the fire side, and it seems like I can set something in it,

so I'll try the other fire-themed item. I'll put it right here in the center.

Ack! Ducking again!


C2. Hey, it's a depression carved into the rock! Didn't I find an item that looks like this shape?

Was it up in the shrine? Let's match the piece to the shape.

...argh, I need a hard hat for this!


27. Uh-oh. My prying tool won't work. I can't reach this locked item. And it's kind of high up. Don't I have something to toss up there? Better put my shoulder into it. Almost there... one more try... there!

28. Where did it go? Let's check the mini-lakebed. This is on the moon-side of the room, after all. Now that I have it...

let's open it. What would fit that lock? (No need to check, just DRAG AND DROP.)

I now have a mysterious disk-like item.


G2. One last thing. I dug a hole in the middle of the room. So why won't this stay open? Do I have anything to keep it open?

Maybe I should prise the hatch with a tool.


29. FORWARD to the FIRST CHAMBER on the RIGHT. Remember that painting? Using fire to fight the big bad pink monster. Octopus? Octilien? Hmmm! The ancients knew what they were doing.

I have one more fire-themed item that still works. It may burn out soon. Let me hold it up to the cave painting. Nothing's happening, at first... Oh! Some symbols are revealed! Is that the "incarnation of fire"? Makes sense that it looks like a man. There's another symbol in the second hut, too. Maybe this will be useful later. Or very shortly.


30. BACK to the LAVA CHAMBER. I remember seeing the cave-painting symbols somewhere...

Ah-a! I'll turn the dial on this rock. That way it's right-side up.
(Somewhere, a capsule is opened.) (The 2nd one, like in the painting, to be precise.)

Wow... look at that. Her outstretched hands almost look like something should be there.


31. If I check the symbols on the GRASSY CHAMBER,

there's one there with a hollow circle. Then solid gray ... like a rock? And to the left bottom there's bright white. Like the moon? Does this stand for something? Or maybe it's a map. If I were looking overhead, what round things would I see?

Oh. Let me turn around (LEFT) to the LAVA CHAMBER side again. There's the hollow circle. Then the lotus-shaped bowl. There's something missing, though...


Exploring the Cabin

G3. Let's return to the MOON AND FIRE CHAMBER and go DOWN the HATCH. If I remembered to pry it open, that is.


32. REAR CABIN. I found a mechanical item on the left. Looks like this room needs moon and fire objects as well. Of course it won't be an easy task to get them...


33. FORWARD to MIDSECTION. Aha. Capsules!

(If the STEAM and LAVA CHAMBERS have been unlocked, then these capsules should be open.)

There's also a piece missing on the moon-side. Do I have something like that?

Oh yes, I had a missing part from the WATER CHAMBER.

There's also a door that looks awfully familiar. Where have I seen it before?

I leave here with two round items.


Power Activations

34. BACK and UP I go to the MOON AND FIRE CHAMBER. Okay, I should stick to the moon and fire themes. STEAM CHAMBER:

Going to the LEFT. The eye should be activated somehow. That's what the shrine clue indicated. I have some strange parts and the round items. This is a room associated with the moon, so... moon item.

How about that moonbeam?

Should it focus on the eye? I have an item that might reflect light...

(With some focusing skills, one power source activated.)

LAVA CHAMBER:

Going to the RIGHT. Now here's a problem. I know which item to use.

It's the one from the MIDSECTION capsule. Because of the diagram in the GRASSY CHAMBER, it should fit in here. But what's wrong?

Wait a minute. One of the passages that I unlocked first had a river-like symbol on it. The passage that goes FORWARD. And I'll keep going forward...

to the WATER CHAMBER. I can fill this with water!

Back two chambers again. Great! Now where should I put this? Well, maybe the mechanism is the same as in the Steam Room. So that leaves...

the outstretched hands. I'll place this object where it's most needed. After all, what else could the gods use to quench fire?


35. That leaves the big machine in the MASSIVE LAVA FIELD. Hang on... where have I seen a lava field?

It's in the picture upstairs in the SHRINE! Quick, back UP, however it's quickest!


B2. Here in the SHRINE. I examine a few things: the painting with the warrior, his sword outstretched to the heavens. He's standing on a lava field. Okay, that seems to be what I need: a way to activate the weapon.

What interesting rock formations around him.

The other object is of course the puzzle in the back of the room, which I pried open earlier.

I don't have much time to play around with it... the black and the white squares seem to combine to form gray. So I have four possible squares and three possible colors. Where have I seen anything resembling those colors?

Oh. Could it be? It's like the map down in the grassy chamber. It's an aerial view. I'll CHECK THE PAINTING again....

There's two gray boulders in the back, the white robed figure in front, and then the black boulder just behind him and to the side. Okay! Back to the PUZZLE!

So I'll try 1 over + 1 down for the first gray. 2 over and 2 down for the second gray. The bottom white 3 clicks over for the white warrior. Then the last black 3 clicks down for the black rock.

Wow. WOW!


36. I should have 3 items left. I go DOWN to the MASSIVE LAVA FIELD. It's not doing anything. But then I remember...

there were two square compartments on either side of the giant machine's water intake. One seems to have an empty spoke... I'll install the missing item there, from the very lowest area. And the other seems to have a slot. I'll jam in the other missing item from the very highest area. Hmmm...

I should pull this down to activate it, right?


37. LEFT to the LAVA CHAMBER. Plenty of moving parts! Maybe this will all get off the ground. Oh, look...

the gears are turning, and they've thrown off the stuck object! I'll grab this battery-looking part.


38. LEFT to the MOON AND FIRE CHAMBER. DOWN the hatch, where the power sources are ready. But I go FORWARD to the MIDSECTION, and I can't open the door! Hang on... I saw this door before... where....?

Back UP and FORWARD and to the RIGHT CHAMBER. It looks just like the door. ...no, wait. It doesn't. What's different about it?

I must remember the aerial view. Those symbols to the side that are missing must be what I'm supposed to pull down in the MIDSECTION. So if I'm entering from this end, then look down on it from above... one on this side, and two on the other side. Wooo-hoo! I got the door open!


Defender of Earth

39. FORWARD to the AFT CONTROL ROOM. Oh look, the cat is waiting for me. Not making itself useful, of course.

I have two parts left. I'll try the center console, which has a battery-looking channel and above that, a slot for a disk of some sort. This ought to be self-explanatory.

Then... I'll press this halo?

Whoa!! Lift-off!
And I guess this in the center is the firing button. Here goes...

Oh my gosh, I thought this would finish them with one shot! We're doomed! Checking BACK, everything is shorting out! I have to fix this short circuit here in the CONTROL ROOM. Okay, trying again. Ow! I'm inconveniently human. Let me try one more time before searching for a manual...


40. The cat... I can't believe it. Well, it... *her* sacrifice shall not be in vain. One more round!




We saved Earth. But at what cost? Maybe there's something I can do. We seem to be landing... UP we go. hey, I know this place! Brrr, it's cold. FORWARD!

I seem to remember a laboratory, and a workbench with an automatic tool. Thank goodness it's still here and still working! And thank you, little friend. You must be good luck. After all, they say your kind look after old shrines, right?

169 Comments

confusing.. for me at least.. because i usually feel the need to use walkthroughs..

but i;ve picked up a lot of pieces around so far, used the rope and used the brush a time or two, and the key quite a bit. Hurray for master keys! But haven;t gotten much else accomplished at the time of this post..

Reply

I'll try to do this one without a walkthrough aswell. Didn't succeed any of Aztec's games without one so far, but I'll try.

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Anonymous July 1, 2008 12:35 PM

Huh.. I've been trying for the past week to get into this game. It appears to load, I click the start button, and the playing area goes green (I can see the empty inventory and the "check" button). I've tried this on four different computers now, with various browsers. So I really, really don't understand why it seems to work for other people :( The other 4 games work just fine.

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Anonymous July 1, 2008 12:38 PM

i used the

candle

on the

lava

then on mound to the right of the room with the stones with symbols on them.

Reply

I'm stuck now :(
Got:

Small stone, ancient key, Part 1, lit candle

Used:

rope, brush

What do I do? What did I miss? Can't do anything..

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Update:

Found the lever, by hitting the top of the house with a stone, then inserted lever in the machine near the lava. Still stuck.

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Awesome game!
I finished it (sorry, I'm not in the mood for writing a walktrough since it the game is to big) and it got some fine game play, lovely cutscenes and
a

painful ending for the cat :(

so grab a tissue box for the ending people, at least you -and the cat- will save the world!

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heres what i got so far the brush, stone, ooparts1, bronze key, lever, I used

the rope on the tree,key to open all the rock holes, fed rabbit carrot.

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I got the

crow bar behind the rock right after you come down the tree

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I used the

crowbar in the hole on the ground where the rabbit used to be

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something is wrong with the comment box you have to refresh the page to comment again or else it gives you some sort of error

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LeeshaJoy July 1, 2008 1:19 PM

In one of the underground rooms there is a set of gears that seem to be jammed by a small object. How do I unjam them?

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where do you get the carrot?
so far i've used

brush rope and lever

and i have

stone, oo parts1, ancient key,lit candle, crowbar, carnelian and pentagonal slab

does any one know how to solve the puzzle

behind the wall board?

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cool - thanks for the bug report, i'll check into it

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oh, it's our duplicate comment prevention. You have to wait a minute before posting again. Sorry, but otherwise we get too many duplicates from people who think their comment wasn't submitted, so they post it again just to be sure.

(btw- I posted this without having to reload the page.)

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I'm wondering:

I got all but two items. I got 2 active items, lit candle and OOParts 3. This makes me think I still need OOParts 2, but you never know with point-n-clicks.. Also, I can make the gas-pocket explode, but nothing seems to happen? And there seems to be something stuck in the cogs, like LeeshaJoy said.

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andy, where did you find the

hexagonal slab?

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Ok, I am missing 2 items, used all the rest.

I'm wondering:

Where is the clue to solve the puzzle behind the wallboard? Also, I don't seem to be able to move the lever in the lava room.

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Mel,

To find the hexagonal slab you need to use the crowbar on a wooden board in the little shrine.

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LeeshaJoy July 1, 2008 1:33 PM

Maqrkk, what do you mean by

hitting the top of the house with a stone? I've tried this multiple times and nothing happens.

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Maqrkk,

To "use up" the candle, you can shed additional light on the wall art in the room "north" of the gear room, (or room to the "east" of the ladder, same thing.) The wall art is in the upper left hand corner of the room.

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LeeshaJoy.

If you look at the top of the house you'll see two crossed "oars". Under the oars are two "buttons". Hit the lower one.

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riuzaki July 1, 2008 1:41 PM

i like this game so far, but i am stuck, i have

thrown the rock on the switch of the big rock to the left of the mound that the candle was used on. the rock moves up and shows a face with another circle on it, but what does it do? and if you use the candle on the steem comeing from the ground, it explodes

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you can put the gear on the machine above the lava

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LeeshaJoy,

When you're looking at the front door of the house, click on the icicles to see the roof.

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LeeshaJoy July 1, 2008 1:45 PM

riuzaki:

Do you have a mirror in your inventory? Try using it on that beam of light to the right of the face.

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Any help on the puzzle box behind the wood or how to unclog the cogs!?

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Leesha Joy

This worked for me: to use the stone on the roof of the house, go all the way to the door with out going inside, then click on the top of the screen or where you see the white (snow?) hanging down, then you will see the roof. Aim the stone at the small button or circle in the center. You will see some movement and a "thing" will drop down. That is the lever. Click on it and it goes into your inventory.

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Leesha Joy

Mirror???

Oops! I have to go. 10 kids coming for today's summer reading program hour! Room not ready! Yikes!

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When I:

put the gear in the lava-machine

I couldn't pull the lever anymore?

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LeeshaJoy July 1, 2008 2:01 PM

I think I'm nearing the end...

I've used all my inventory items except OOParts3, but I'm missing the other two OOParts, I have no idea how to do the wall puzzle, and I still can't unjam those damn gears! Little help?

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And I seem to be stuck at:

the puzzle in the house, behind the wood which I removed

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I filled bowl with water

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Already did that. Already used it too.

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smjjames July 1, 2008 2:08 PM

I'm also stuck at that puzzle behind the wood plank that I removed, and the clogged gears.

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Leesha,

For the OOParts 1 (or 2, can't remember):

Go inside the house. Down the ladder. Turn right. Then at the bottom-right corner there are 2 vases. Inside one of them is it.

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whear did u get the bowl?

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LeeshaJoy July 1, 2008 2:11 PM

Maqrkk, that's not a clickable item for me. *confused*

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Can anyone explain where to use

the lit candle?

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Then you probably already had it?

It was a stick, which is used to:

fix the pipe in the basement

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OOParts1 is beyond the vase room. It's in the room with the dripping water. Press all the logs in the counterclockwise order starting on the right.

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LeeshaJoy July 1, 2008 2:15 PM

Ahh, gotcha. I did have that item, I just never bothered to find out its name. Regardless, I still have two inventory slots left and I'm stuck on those two puzzles...

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smjjames July 1, 2008 2:15 PM

Richard:
[spoiler]in one of the rooms there is a hole in which you can't see inside, use it on there. [/spoiler]

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Oh Leesha I was wrong earlier about that part. I gave directions for the

key

This are the good directions:

Inside the house, down the stairs. Turn right, move the stones away and click the top arrow to go forward.

Click the right stick first, then the middle, then the left

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smjjames July 1, 2008 2:16 PM

oops, messed up the tag, lol. sorry.

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Done!
But don't close the window when you see the congratulations-screen; there's some more to do..

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About the rock circles :

1 : use the candle on the fire in the wall painting in the basement
2 : You can see the drawing of a man
3 : use it on the rock rings (on the top of the circles)
4 : a statue appears.

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Gorty beat me to it. And I'm stuck in the same part as you then Leesha. This is what I am (probably) looking for:

  • Solution to puzzle in the wall inside the house

  • Fixing the gears on the ceiling in one of the tunnels

  • There is a clickable area above the stone in the room with 'grass', what's it for?

  • OOParts2?

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OK i cant figure out the puzzle in behind the board of the wall
can anyone help me

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janne, congrats, could you give me a hint on what to do next please? ;)

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smjjames July 1, 2008 2:22 PM

Janne, can you give any clues to the puzzle that was behind the wood plank?

I have no idea how to get that one.

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I beat it, but I had to look on another site to figure out the wall puzzle. Couldn't find a solution to it anywhere in the game!

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Use spoiler tags plz.

Just because you know there is something behind the wood panel it doesn't mean it's not a spoiler.

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LeeshaJoy July 1, 2008 2:24 PM

Well, I just figured out how to

open the double doors in the basement... the ruined door in the chamber to the left of the ladder has a clue.

Anybody know what to do once I'm in there?

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smjjames July 1, 2008 2:26 PM

heh, sorry :)

Anyways, any clues on that?

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LeeshaJoy

Use OOParts3 in the slot. That's all I can do. I can't go any further than that.

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I was already in there

I thought the drawing on the left might have something to do with the puzzle in the house but I don't know how..

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Yay! At the end you can

save the kitty

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smjjames July 1, 2008 2:29 PM

yea I saw that, looks more like a wierd diagram of a ship or something.

I'm looking around for clues on that puzzle behind the wall.

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where do you get ooparts3

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@Leesha
Quote:

the ruined door in the chamber to the left of the ladder has a clue.

I didn't know that, I got in by random guessing

@Gorty:

Thanks, didn't know where to use the OOParts3. But yeah I'm stuck aswell now..

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im reeeeeally stuck.. any chance of some help/walkthrough?

i have

key, stone, candlet (lit), crowbar, carnelian (red ball), hexagonal piece and OOPart 2..

and ive used

rope, brush and lever

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HELP!

i found 18of20 items and used them all. i'm stuck on the puzzle and can't find anything new

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smjjames July 1, 2008 2:34 PM

Gah, I accidentially clicked the ad on the side and have to start over >

At least it's pretty quick moving when you know the steps.

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i need help with the wall puzzle

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Patrick July 1, 2008 2:36 PM

I have all but 3 items. Only 2 items in inventory are still useable

oopart3 and the candle

Now Im stuck.....
Anyone find the answer to

the puzzle behind the board in the house and how to start the lava room machine once the lever is in place?

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okay the reason why lever wont work when you insert the gear is bescause

you gotta put the gear first

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I'm stuck =\

i got Candle and OOParts 3, i got 3 slots empty(in the inventory)

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Anyone noticed the 3 circles where the grass is next to the lava?

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smjjames July 1, 2008 2:45 PM

@ nmar

I just tried that and it really doesn't seem to matter whether you put the gear in first and then the lever.

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hint for the puzzle behind the wall panel: look at the picture on the left; notice colors (white, grey, black) and dimensions.

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nmar,

So if I put the lever in first (so have a stuck gear) does that mean I need to start over?

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anelson July 1, 2008 2:49 PM

What do you do with the

bronze key and the sone slab?

also with the gear:

I put the gear in first and I still can't pull the lever

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I got it :)
I'll start writing a walkthrough.

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Where do you find the

crowbar and the gear?

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LeeshaJoy July 1, 2008 2:53 PM

The lever isn't going to work regardless because the gears in the next chamber over are jammed!

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For the

box behind the board, look at the painting of the samurai, note the colors, but imagine the scene from a bird's eye view.

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Jay, haven't you noticed that theres ads at the RIGHT side of the comments, blocking the portion it's next to?

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okay im near the end buuttttttt.... how to do the behind wall puzzle????? im lost with only a candle(lit) and OO part three for company...

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smjjames July 1, 2008 3:00 PM

hmm, what about those three dots on that rock where the grass is? or is that a red herring?

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what is the rocks' colors in the back of the paniting???? im frusttrated!!!!!!

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For the wall puzzle look at the painting for clues (as has already been mentioned). If you still can't figure it out it's


gooo

ogoo

ooob

oowo

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how do you get the stone slab

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ok vvvvvvvvvveeeeeeeeeeeerrrrrrrrrrryyyyyyyyyyyyy frustrating! is it white bbb
b white bb
bbb grey
bb black b
B=blank

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to pull the lever you got to solve the puzzle behind the wall in the room up above the ladder

heres the code

g n n n
n g n n
n n n b
n n w n

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ok cat what ur gonna do is get

powered up with orange elcetricicty and SAVE THE WORLD!!!!!!!!!

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Can you please use spoiler tags? Some of us don't want to know everything that's not relevant at the moment. Thanks

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smjjames July 1, 2008 3:17 PM

aww, poor Joyce the living electrical conduit cat!

Although she is a robot cat right? as we saw in Dr. Dokkoy?

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okay what do you do after the puzzle

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Where did you find the carrot for the rabbit ?

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Where is

OOParts3?

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Ok... Is this running rrreeeaaallllyyyy ssslllooowwwlllyyy for anyone else?

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Walkthrough

Walk forward twice. Enter the house. Click on the big stone twice. Then once again to enter the underground area.

On the screen with the ladder you can move all the items, and reveal two items that you may need.

Brush and rope.

Go left. Click on the brown stone, and whipe it clean with the brush. The stone is mostly symmetric, except for a code for later. Note it down.

Click down, then zoom in on the lantarn-opening. Pick up the stone.

Go back, then go right twice. Click on the vase on the lowerright corner. Pick up the key.

Zoom out, go right, and up the ladder. Click down once, so you're looking at the door of the house. On the top of the screen are some icicles, click them to look on the roof. Drag your stone to the button-like thing on the front of the house. The oars will move, and they drop a lever.

Click back three times, then right once. Use the rope on the tree, then get down by clicking on the tree. (For extra fun, try hitting the bunny with a stone..)

On this screen, notice a light-grey spot on the stones. Click it to zoom on, then use the brush on it to see what it is. Note this combination down, you need it later for the puzzle with three sticks. Also, click to the right of the screen to find a crowbar hidden behind a stone.

Click left. Click on the rectangle in the lava-machine to the left. Open it, then insert the lever.

Zoom out, click right again. Pick up the candle. Use your key on the stone with a keyhole.

Go forward. Click all the stones so they move away, and go forward again. In this puzzle, click the sticks as the combination told you earlier.
Really want to know?

First the right one, then the middle, and then the left one.

A hole magically appears in the ground. Zoom in, click on the chest, then take the item.

Zoom out, click back twice, then click right. Use the candle on the lava.

Click left, then forward, then left again and then back. Use your key on the stones all the way to the right, and all the way left.

Use your candle on the right-most mound on the ground to light it, then pick up a new key.

Go left. Pick up the shovel. Click on the big stone. Then throw your stone at the button on the big stone. (For some fun you can drag your candle over the gas-pocket. This does nothing useful though..)

Click right, then forward, then left. Use your crowbar on the locked box to the right. Inside the box you'll find a 'Carnelian'.

Zoom out, go right and then back. There's a hole in the wall to the right, use your carnelian here.

Move one screen forwards, then right. On the top-left of this screen you can click to reveal a painting on the wall. Light the fire with your candle. Slowly a hidden drawing will appear over the fire. Remind what is drawn here!

Zoom out, go left and up the ladder. Use your crowbar on the wall above the stone. It reveals a puzzle, and a seemingly wooden piece. Pick it up. You can solve the puzzle, the hint for it is the painting in this room. Note the colours and dimensions.
Really want to know?

Top left is (1,1), next to that is (2,1)
(1,1): grey (white+black)
(2,2): grey (white+black)
(3,4): white
(4,3): black

Water will start flowing to the lava-machine.

Go down the ladder and click back. Use your wooden piece on the hole in the wall to the left. This reveals yet another hole. Zoom in, then use your stone on it twice. Zoom out, then click on the mound to the left, grab the chest.

Use the blue key on the chest to open it. You'll get a mysterious new item.

Click right. Click on the stone with a button. Rotate the pieces so that the figure you saw on the mural painting is on the top.
Really want to know?

Rotate the outer piece twice.
Rotate the middle piece three times.
Rotate the inner piece once.

The stone will move to reveal a statue.

Click right twice. Use your shovel on the pile of leaves. Grab the carrot.

Move outside, and give the rabbit the carrot.

Move back down, click left three times. The rabbit is digging. When it moves away, use your shovel where it was digging.

Click the hole, use your crowbar on it. Grab the cog here and move one screen forward. Use the mysterious item to fix the left pipe, then enter the sequence you saw earlier on the levers.
Really want to know?

From left to right:
Down, up, up. Down, down, up.

The big door will open. Look inside the thing to the left to find the mirror, look in the one on the right to find a stone bowl.

Now move back, click the hole in the ceiling to go up. Click right, then forward twice. Fill the bowl with water.

Move back twice, click on the statue and give it the bowl with water.

Click left twice, use the mirror on the sand where the moonlight hits it.

Go right, then forward twice. Use the chip-like part in the chip, and the cilinder on the pedestal (sp?). Click the white angelic circle to start cutscene. (Which takes a while...)

Once back in the ship, click the round object to fire! (Cutscene..)

Once you can click again, click the spark, and electrify yourself. Do it three times, then the cat sacrifices himself.

Click the circle on the screen again. You win.

After the congratulations screen, and the cutscene after it, pick up the cat.

Click back twice, then click on the hole in the roof.

Then click on the door of the house, and put your cat on the electric wire to fix him.

You win for real this time!

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this is getting agrivating im missing 3 pieces and what do you do with the bronze key i have solved the wall puzzle now what?

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Maqrrk

You said : "Zoom out, click right again. Pick up the candle. Use your key on the stone with a keyhole.

Where ? I see no keyhole.

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Sorry for the double post...I don't think I clicked the Submit button twice, but it was running really slowly, as mentioned. This game seemed to slow down my entire browser.

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So here is what is happening when I try to post a comment--I get the little stopwatch cursor, then it disappears, but my comment is still sitting in the "Enter your comment here" box and nothing appears in the comment list, while at the same time the status bar reads "Done." If I leave the page and come back in, the comment is posted. WEIRD!

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HINT-THROUGH
(with explanation of most of the symbols)

A ship speeds towards planet Earth! Doesn't look friendly... quick, to the shrine! They say even its ruins will protect us...

The Shrine on the Hill

1. Hello there little kitty! I think your name is Joyce. Mew to you too! Stay warm in this snow. Oh hang on, I've heard of you before - no worries, then. I hope you're more helpful this time around. Maybe later.


2. Up the hill I go to the shrine. I hope the gods help me... maybe if I examine the prayer slips. There's some on this tree, some on that rope, and some around this rock.

Okay, I know these stories. The moon from the right eye. The incarnation of fire causing death.

With these clues we can "move mountains", I hope.


3. This shack is falling apart. But I'm not strong enough to start smashing up these boards. Maybe later. This scroll is also interesting. Also something for later.


First Chambers

4. There's a lot of clutter DOWN here! Let's clear some out.

5. Two items. I feel like an archaeologist! Unfortunately I don't have as much time as an archaeologist, unless my name is Indiana (TM).


6. First to the LEFT. Let's clean off this slab. Good thing I tidied up earlier. Then - what's this? Anything found in a lantern has to be illuminating, right? And lastly, a slab I can't open yet. Or is it a crypt?


7. Now all the way to the RIGHT. Pots are important in archaeology. They're used for all sorts of storage. Oh hey, a fourth item! Very promising.

8. Rock and roll! Another chamber.


9. Okay, I can't slack. What is that on the left? Am I reading writing on the wall? That doesn't look good. Maybe later.


10. WATER CHAMBER. Water is associated with the moon. Here's some wood to push. But in what order? The wood upstairs was leaning from right to left; and there's all that about the right eye. How about a long-shot -

starting from the water outward.


11. Ow! Good thing I ducked. Now this item is weird. All the markings are white. More moon symbolism? Maybe later.


12. MOON AND FIRE CHAMBER. The clues are starting to make sense. This room, on the other hand... The moon rock on one side, the fire on the other side. Then small sculptures in front of them: a lakebed? a volcano? The fire side has an extra alcove. Hey, what's this on the rocks...

13. There are tiny holes on the rocks. Are these... keyholes?


Unlocked Chambers

14. LEFT / MOON-SIDE. Or... the STEAM CHAMBER. This tool will help dig up more clues! Check out this prominent rock.

15. I can't reach it! If only I had something to throw...


16. Whoa!! Was that a glowing symbol? Like an eye...

Okay, that new formation looks like a face. Where have I heard about that before... Maybe later. (Somewhere, a capsule is opened.) (Also, *don't* come back here and wave around an open flame. Not without protection, anyway.)


17. And a beam of light. Like a moonbeam. Maybe later.


18. RIGHT / FIRE-SIDE. Or... the LAVA CHAMBER. Here's an apropos item. I should use it soon, it could last a while. Now to explore...

19. I'm shaky on my kanji. One last rock to unlock. Now some gears... too heavy! I can't get at this item. Maybe later. A bowl that goes nowhere, though it looks like a water lotus. And finally, something to turn on this big rock.


20. Now turning to the RIGHT. Of course I didn't ignore the MASSIVE LAVA FIELD. Let's imitate the painting and go over there... ow, ow, hot, hot hot. Looks like a bowl. With two square compartments on either side. With all this lava,

I can't forget to light the latest item.


21. GRASSY CHAMBER. Or... the trickiest chamber ever.

22. That tiny smudge on the rock in front of me ought to be cleaned off. A visual clue! Writing it down.


23. I learned my lesson. CHECK ALL THE ROCKS. ... Good thing I looked back there;

this tool may help open more tight spots.


24. Speaking of tools, let's dig through this grass. Yummy. This (9th) item might not last too long.


Break Open the Keys
25.

A1. Heading back. In the FIRST LEFT CHAMBER, I've got a tool now to break open this crypt.

Good thing I checked those rocks in the Grassy Chamber.

Eeek. And wow.

This gem represents fire. Where have I heard that before?


B1, C1. UP to the SHRINE. What else can I do with this tool?

Oh yes, the loose board. A puzzle. And a specifically shaped item. I'll hang on to that.

I hope the gods are okay with this. I mean, it is a *ruin*.


D1. I've still got a few more tools. Let's go OUTSIDE. I hope I'm in time... looking up at the moonlit sky...

hey, that looks like a button! I have something that I can toss. Ahh something slid down the roof! Just barely in reach.


E1. Now down the hill, past the kitty, and turn right to the woodland creature...

that might eat my edible item. Lucky I found it in the grassy chamber. Catch, little guy!


F. It hopped away. DOWN. How to follow it down without breaking any bones?

There's this sturdy tree. Maybe I can practice some scouting skills with an item I have. Maybe something I found in the clutter down there?


E2, G1. I'm back here at the GRASSY CHAMBER. I'll keep turning LEFT till I come upon the cute creature. It's digging in the MOON AND FIRE CHAMBER. Maybe I should dig where it's digging.


Using the Keys

26. Here in the MOON AND FIRE CHAMBER, I think I'll use some fire-themed items. How about the mini-volcano? It's kind of dark in there.

What do I have that can shed some light on the situation...? Hey, I found another useful item. Maybe I can use it later. What else can I do here...?


A2. The alcove is on the fire side, and it seems like I can set something in it,

so I'll try the other fire-themed item. I'll put it right here in the center.

Ack! Ducking again!


C2. Hey, it's a depression carved into the rock! Didn't I find an item that looks like this shape?

Was it up in the shrine? Let's match the piece to the shape.

...argh, I need a hard hat for this!


27. Uh-oh. My prying tool won't work. I can't reach this locked item. And it's kind of high up. Don't I have something to toss up there? Better put my shoulder into it. Almost there... one more try... there!

28. Where did it go? Let's check the mini-lakebed. This is on the moon-side of the room, after all. Now that I have it...

let's open it. What would fit that lock? (No need to check, just DRAG AND DROP.)

I now have a mysterious disk-like item.


G2. One last thing. I dug a hole in the middle of the room. So why won't this stay open? Do I have anything to keep it open?

Maybe I should prise the hatch with a tool.


29. FORWARD to the FIRST CHAMBER on the RIGHT. Remember that painting? Using fire to fight the big bad pink monster. Octopus? Octilien? Hmmm! The ancients knew what they were doing.

I have one more fire-themed item that still works. It may burn out soon. Let me hold it up to the cave painting. Nothing's happening, at first... Oh! Some symbols are revealed! Is that the "incarnation of fire"? Makes sense that it looks like a man. There's another symbol in the second hut, too. Maybe this will be useful later. Or very shortly.


30. BACK to the LAVA CHAMBER. I remember seeing the cave-painting symbols somewhere...

Ah-a! I'll turn the dial on this rock. That way it's right-side up.
(Somewhere, a capsule is opened.) (The 2nd one, like in the painting, to be precise.)

Wow... look at that. Her outstretched hands almost look like something should be there.


31. If I check the symbols on the GRASSY CHAMBER,

there's one there with a hollow circle. Then solid gray ... like a rock? And to the left bottom there's bright white. Like the moon? Does this stand for something? Or maybe it's a map. If I were looking overhead, what round things would I see?

Oh. Let me turn around (LEFT) to the LAVA CHAMBER side again. There's the hollow circle. Then the lotus-shaped bowl. There's something missing, though...


Exploring the Cabin

G3. Let's return to the MOON AND FIRE CHAMBER and go DOWN the HATCH. If I remembered to pry it open, that is.


32. REAR CABIN. I found a mechanical item on the left. Looks like this room needs moon and fire objects as well. Of course it won't be an easy task to get them...


33. FORWARD to MIDSECTION. Aha. Capsules!

(If the STEAM and LAVA CHAMBERS have been unlocked, then these capsules should be open.)

There's also a piece missing on the moon-side. Do I have something like that?

Oh yes, I had a missing part from the WATER CHAMBER.

There's also a door that looks awfully familiar. Where have I seen it before?

I leave here with two round items.


Power Activations

34. BACK and UP I go to the MOON AND FIRE CHAMBER. Okay, I should stick to the moon and fire themes. STEAM CHAMBER:

Going to the LEFT. The eye should be activated somehow. That's what the shrine clue indicated. I have some strange parts and the round items. This is a room associated with the moon, so... moon item.

How about that moonbeam?

Should it focus on the eye? I have an item that might reflect light...

(With some focusing skills, one power source activated.)

LAVA CHAMBER:

Going to the RIGHT. Now here's a problem. I know which item to use.

It's the one from the MIDSECTION capsule. Because of the diagram in the GRASSY CHAMBER, it should fit in here. But what's wrong?

Wait a minute. One of the passages that I unlocked first had a river-like symbol on it. The passage that goes FORWARD. And I'll keep going forward...

to the WATER CHAMBER. I can fill this with water!

Back two chambers again. Great! Now where should I put this? Well, maybe the mechanism is the same as in the Steam Room. So that leaves...

the outstretched hands. I'll place this object where it's most needed. After all, what else could the gods use to quench fire?


35. That leaves the big machine in the MASSIVE LAVA FIELD. Hang on... where have I seen a lava field?

It's in the picture upstairs in the SHRINE! Quick, back UP, however it's quickest!


B2. Here in the SHRINE. I examine a few things: the painting with the warrior, his sword outstretched to the heavens. He's standing on a lava field. Okay, that seems to be what I need: a way to activate the weapon.

What interesting rock formations around him.

The other object is of course the puzzle in the back of the room, which I pried open earlier.

I don't have much time to play around with it... the black and the white squares seem to combine to form gray. So I have four possible squares and three possible colors. Where have I seen anything resembling those colors?

Oh. Could it be? It's like the map down in the grassy chamber. It's an aerial view. I'll CHECK THE PAINTING again....

There's two gray boulders in the back, the white robed figure in front, and then the black boulder just behind him and to the side. Okay! Back to the PUZZLE!

So I'll try 1 over + 1 down for the first gray. 2 over and 2 down for the second gray. The bottom white 3 clicks over for the white warrior. Then the last black 3 clicks down for the black rock.

Wow. WOW!


36. I should have 3 items left. I go DOWN to the MASSIVE LAVA FIELD. It's not doing anything. But then I remember...

there were two square compartments on either side of the giant machine's water intake. One seems to have an empty spoke... I'll install the missing item there, from the very lowest area. And the other seems to have a slot. I'll jam in the other missing item from the very highest area. Hmmm...

I should pull this down to activate it, right?


37. LEFT to the LAVA CHAMBER. Plenty of moving parts! Maybe this will all get off the ground. Oh, look...

the gears are turning, and they've thrown off the stuck object! I'll grab this battery-looking part.


38. LEFT to the MOON AND FIRE CHAMBER. DOWN the hatch, where the power sources are ready. But I go FORWARD to the MIDSECTION, and I can't open the door! Hang on... I saw this door before... where....?

Back UP and FORWARD and to the RIGHT CHAMBER. It looks just like the door. ...no, wait. It doesn't. What's different about it?

I must remember the aerial view. Those symbols to the side that are missing must be what I'm supposed to pull down in the MIDSECTION. So if I'm entering from this end, then look down on it from above... one on this side, and two on the other side. Wooo-hoo! I got the door open!


Defender of Earth

39. FORWARD to the AFT CONTROL ROOM. Oh look, the cat is waiting for me. Not making itself useful, of course.

I have two parts left. I'll try the center console, which has a battery-looking channel and above that, a slot for a disk of some sort. This ought to be self-explanatory.

Then... I'll press this halo?

Whoa!! Lift-off!
And I guess this in the center is the firing button. Here goes...

Oh my gosh, I thought this would finish them with one shot! We're doomed! Checking BACK, everything is shorting out! I have to fix this short circuit here in the CONTROL ROOM. Okay, trying again. Ow! I'm inconveniently human. Let me try one more time before searching for a manual...


40. The cat... I can't believe it. Well, it... *her* sacrifice shall not be in vain. One more round!




We saved Earth. But at what cost? Maybe there's something I can do. We seem to be landing... UP we go. hey, I know this place! Brrr, it's cold. FORWARD!

I seem to remember a laboratory, and a workbench with an automatic tool. Thank goodness it's still here and still working! And thank you, little friend. You must be good luck. After all, they say your kind look after old shrines, right?

Reply

reece - I have tested the site in every major browser (except IE6, and frankly I can't be bothered to support that awful browser anymore) and nowhere do I see ads covering part of the comment box.

My guess is the problem is with your computer OS or browser, perhaps an extension conflict of some sort.

If you would like to send me a screenshot of what you see (use the "Contact" link in the site footer) I'd be happy to look into it.

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I hope that helps... it's almost a pure walkthrough, except I hid as much as possible with vague references. (Yeah, I discovered this yesterday, so I have a head-start. Sorry! It took me HOURS.)

Anyway, this hint-through minimizes doubling-back, but I came about it by doubling back quite a bit, to see how each part of it interacted and how the clues were supposed to work (whether they were good or not is subject to debate, but they were *there*). So I highly recommend trying it in your own order... the discovery is the best part.

There are two parts that were hair-tearingly impossible, IMO. These:

The crowbar behind the rocks in the Grassy Chamber

And the code-key for the puzzle "hidden" in the wall-scroll. Think aerial view. Think Nazca lines (http://en.wikipedia.org/wiki/Nazca_Lines).

Don't click on that last spoiler in the Hint-Through unless you want to be, uh, spoiled! It's a great Easter egg for Jinja fans. (Stay till after the credits, in other words.)

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Everybody is talking about

Putting the gear and lever in the lavaroom

But I can't find any way to do this!? Can someone post a screenshot of some sort?

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Hmmm....I can't play at all. I've tried both the main link and the mirror site. If I ever get to the screen that says "Start" it seems to be a static image and nothing opens. Any ideas? I've tried in several different browsers. I have no problem opening the other games in the series!

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Hi Jay, just testing to see if I can post...

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dsrtrosy - I've noticed that during periods of high traffic volume to the Aztec site, multiple reloads of the page may be necessary before the game loads completely and correctly.

Keep trying?

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Yay! Corona, it works! \o/

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I tried this game a few days ago and I'm not sure what to attribute to server lagginess or an actual bug. I almost completed the game, found something I should have done much earlier (according to hints) and when I did that I was outside near the lake and then the whole screen turned green (just like when you can't start the game) but it was snowing and I had one lone "back" arrow that didn't work. I had to quit.

I've played Aztecs' games before and they're all excellent, but this one seems to "lag on loading" and have that glitch in it. The earlier games were a lot smoother. But this game from what I could finish is fantastic.

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Yes Jay, I did what you said. But I had to remember my real name. Not fair. :D

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I should've posted this earlier but is there a way of downloading these Aztec games? Ever since I downloaded the Submachine games I got spoiled.

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Can someone edit the Hint-through, so it all goes in Spoiler tags? It's a long way down to the actual comments now :(

@Brandinat0r:

There are two small objects when you look at the lava-machine, you can click on them. Then remove the thing that covers it, and you can place the lever.

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Marqrkk - done. :)

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Thanks Jay :)

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Schmorgluck July 1, 2008 6:01 PM

How do you start the game, in the very beginning, where the view is entirely green? Is it a bug?

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Schmorgluck July 1, 2008 6:04 PM

Oh, nevermind, I'll try again when traffic is lower.

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ohmanitsjessica July 1, 2008 6:49 PM

i cannot seem to use the ancient key to open any of the rock doors. where do i put the key for it to work.

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Walkthrough is missing a step, by the way (and, naturally, the one I stuck on)

Gear in lava machine to get thing-ie out of gears.

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twosixtyseven July 1, 2008 11:20 PM

before i even play the game, i'd like to ask... is this part of weekday escape? at first i thought no, since you said it was every wednesday, but jess is the author of the post, and it's pretty close to wednesday, so i'm confused. if this isn't a part of weekday escape, i'm looking forward to yet another point and click/room escape game tomorrow!

again, BIG THANKS JAY/JESS/everyone else who help spotlight point and click/room escape games!

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I'm using Flash 9.0 r124 in Firefox 3 on Ubuntu, and no matter which version I select (mirror or not, Japanese or English), the game loads fine, and then I click Start, and all I get is a completely green screen with an empty inventory at the bottom.

Is anyone else seeing this behaviour?

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Best ending ever! (I had to wait a REALLY long time to play, but it was worth it)

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So wait, since we get an escape game every Wednesday, does that mean two of them this week?!?!?!?!

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Technically speaking, this is not an 'escape' game.

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The Earth has "escaped" certain DOOM.

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Anonymous Coward July 2, 2008 10:17 AM

I'm using Ubuntu 8.04 with Flash 9.0 r124, and have the same problem as some others: I can get the game to complete loading but when I click on "Start" all I get is a green screen.

Any ideas?

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A.C. - sounds like perhaps a Linux issue? That's the 2nd consecutive report about the same issue I've seen from someone using Linux. Sorry I can't be more help.

Edd - um... no, that still doesn't make this an 'escape' game as we've come to know them (eg. "room escape" or "escape-the-room" games).

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Schmorgluck July 2, 2008 12:29 PM

Well, sames as Cale Gibbard and Anonymous Coward: Ubuntu 8.4, FireFox 3, Flash 9.0 r124, so it definitely sounds like an issue with the Linux version of Flash.

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Joice! Joice! speak to me!

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TheBeast July 2, 2008 4:43 PM

Pretty good game, however I think the counter at the end of the game is a little off, since apparently I beat it in 00:28...

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twosixtyseven July 3, 2008 2:59 AM

by the way, am i the only one who noticed that this game used one of the weapon equip noises from counterstrike AND the failed lock-picking noise from morrowind?

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I could be wrong, but those sound files might be part of a collection, since I've heard them in other games. Fairly common.

Anyone know for sure?

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octochan July 3, 2008 2:34 PM

I've finished the game, but I had one empty inventory slot. It's the last one right next to the 'check' box. Did anyone find one more thing to pick up?

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octochan,

wait through the credits, and see what else you can rescue.

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Anonymous July 4, 2008 12:24 AM

I love this series but this game absolutely would not load right and I tried from many sites and the mirror site. I could never use my key on the stones yet I was able to obtain other items and some like the flowing water to lava was already happening... Any ideas

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Jay,

Re: IE6, "that awful browser"

I love the site, and have been a frequent (daily) visitor for years now, so please take these following comments in the spirit of constructive criticism that they are meant to be.

Based on the stats on browser usage I can find, estimates place usage of IE6 at anywhere between 28% to 44% of internet users. I (and many others) still have Windows XP, and I refuse to upgrade to IE7. I *did*, in fact, and rolled back. Many of the features I rely on (like a refresh button(!), or text labels), were either absent or noticeably gimped.

Between some recent comments regarding the overlapping ads, wierd visual effects and color scheme in the "Upgrade" article, and your dismissal of IE6 in the comments above, I wonder if it's wise for you to dismiss the concerns of such a big percentage of your users. My usability experience of the comment sections has gone WAY down since entire chunks are overlapped by ads on the left and right sides.

I hope that Casual Gameplay is enough of a "killer app" for enough people that you can force users to change their choice of browser, but it's a bit arrogant in my opinion.

Again, I am trying to be helpful, honest. I love the site, have bought games through its recommendations in the past, and even have one of my own games profiled in its archives! I am simply a little concerned about the direction things are starting to slide.

Thanks for your time and attention. I know it's difficult to please people, and doing so takes extra time and effort. I appreciate how much time you spend interacting with your community and often use this site as a model when instructing others on how to manage their communities online.

P.S.: Clicking the main banner should be a link back to the home page. It's how most other sites operate, and it's generally considered a good thing to fulfill the innate expectations of site visitors.

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energythief - thanks for your feedback. I do appreciate it.

I'm unsure whether it's arrogant of me to choose not to support IE6 anymore, but I am in good company with many others who choose not to support older technology when there are many much newer (and much better) options available.

I can't tell you how much time IE6 has cost me in terms of trying to get that browser to render my pages the same as all the others.

IE 6 is OLD, and it's an ill-behaved browser that does not conform to Web standards, the very standards that all the major browsers are supporting today.

The user experience is much better climate on the Web today due to these standards. These standards exist so that you, the user, can have a better user experience.

Dragging your feet and refusing to change is not helping your own matters in this regard.

If you want a better user experience, then upgrade your browser for gosh sakes. Refusing to upgrade and then complaining that your user experience sucks when there are 2 newer major upgrades for your browser available is difficult for me to sympathize with, and I don't think that's being arrogant.

Do your part to make the Web a better place: please upgrade or use Firefox 3, an amazing new (and FAST) browser technology.

(By the way, analyzing JIG traffic over the last month, only 13.5% of users are still using IE6.)

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Ok, so I cracked and fixed the IE6 problem. Only took me 3 hours. x_x

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Jay,

I really must thank you for your efforts in cracking the IE6 problem. After clearing my cache and reloading, the errors were gone. Wonderful!

As for my comments, reading them again in the light of day, they certainly came across as a harsher than I intended. You are absolutely correct that I am going to need to upgrade, and I will take your advice and try FF3. After all, I regularly take your advice for games. ;-)

It is good to see that IE6 users make up a substantially lower amount of users for your site vs. the internet at large. Unfortunately, I know that I am stuck using IE6 at work, as my company is not upgrading or planning to anytime soon, and I owe you gratitude for helping me waste potentially productive time better than before. (The name "energythief" is not without merit, I suppose.)

Thanks for continuing to remind me what is so great about your site.

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Cheers, energythief! ^_^

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Stephen July 4, 2008 3:32 PM

Another Linux user here with the green-screen problem. :-( Ubuntu 7.10, Firefox 2.0.0.15, Flash 9.0 r124.

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Another member with Linux and a green screen, this time SuSe :-((

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Anonymous July 5, 2008 12:48 AM

Frick. Us Linux users used to at least be able to play Flash games, looks like even that is denied to us now. Oh, well. Time to play some more Transport Tycoon.

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The series has ended? Well, it ended thematically well, with plenty of closure, but mechanically, this one is my least favourite; I got one of the harder-to-find things after plenty of random clicking in various places to see when my cursor would change, then had to read a walkthrough to find out which innocuous place it had to be used. That sort of thing would have been fun for an easter egg or something, but for actual necessary gameplay, it was just confusing.

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well the cats apparently dead.....i know lets zap it some more

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ivebenjammin July 7, 2008 7:55 PM

Did you know...

the cat's name is Joyce. I really didn't know that the prof. made it a girl

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EVspiffy July 7, 2008 10:28 PM

sooooo stuck.

Where is the bowl? I see the slow drip from the ceiling where the 3 pegs were, but I have no bowl, and i cant pick up the thing that the water is dripping into. HELP!

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Hanashi July 10, 2008 6:20 PM

What is wrong with this game? I've restarted about six times! First, it keeps starting me in several different locations. Once, it started me in a scene from one of the last games and I couldn't get out. Another restart. And you can't skip the intro scene. I had to look at the walkthrough because I thought that I was doing something wrong. But the rope wasn't in the room with the brush, the candle is no where to be found, and the key didn't work so it wasn't just me. I'm using Firefox, so I know it isn't my browser. Is anyone else having problems with this game? Aztec's games usually don't have pixel hunting.

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Go right, then forward twice. Use the chip-like part in the chip, and the cilinder on the pedestal (sp?). Click the white angelic circle to start cutscene. (Which takes a while...) i cant find the pedastal any help would be appreciated thanks

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i like your game.... the walkthrough would be a lot more helpful if you said "go to room (whatever)" instead of "turn right twice." i'm lost.

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Sorry about that. I have to play the game to actually write the walkthrough, and this kind of slipped in.
I will take your comment in consideration if I ever write another walkthrough :)

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Anonymous July 15, 2008 1:14 PM

Everything in my inventory has been used. I have two empty spaces. However, I do not know how to unjamm the gears. Can someone point me in the right direction? Thanks

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How do I

find the last key? I think I have to blow something up with the candle to get it but I can't figure out where or how.

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the (easy going) critic July 17, 2008 2:26 AM

Kitty!! i mourn your loss! I was on the verge of tears when the kitty died! I love this line of games even more because of the fact that you can

Fix him at the end

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I am right at the beginning and I cant find the rope. Without rope I cant go on.
I know it should be in the room with the leather, but where. I am klckin around all the time but cant find... please help

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LS,

start lava machine by pulling lever and the object (oopart2) will fall out of gears in other room. Pick up oopart2 when cut scene is over

dhrt

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bmesch2k July 22, 2008 3:30 AM

for those who finished the game

JOYCE NOOOOOOO!!!!

don't worry we have the technology

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A note that Ruins of Pantheon now has a "save" feature.

Is anyone who was asking for help still stuck?

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Can you please tell me how to get to the

puzzle you're all talking about? I click at the painting and it only zooms..

Nothing else happens... How do I open it? Do I need something to do so?

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zuzana,

Do you still have the crowbar? The painting is the key to the puzzle. You'll need the crowbar to get to the puzzle itself, in that room.

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The cat's name, apparently, is Joyce.

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Alright I'm up to the puzzle on the wall, I've seen all the comments, etc. And I am stuck with it. I am not able to figure it out. Is the solution going all the way across, or going down and across?

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Thanks Cool,

When I finally looked at your solution for the puzzle on the wall, It Worked. The water started to flow. I finally finish the game in hr! :}

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Schmorgluck November 7, 2008 4:38 PM

It works! It works! Come on Linus fellows! With the new version of Flash, it works now!! Woo hoo!

Sorry for shouting, but I love this series, I just installed the new Flash plugin, and found that IT WORKS! So I had some frustration to vent in the form of an overwhelming burst of joy.

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So, I've totally boxed myself in twice now. Not supposed to happen, is it? How do I know what order I should discover things? Time to restart for the third time....

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Okay, I guess I hadn't boxed myself in before as I thought. Still, now that I've completed the game (all the way to the very end!), I remain disappointed. This is definitely the most arduous installment of an otherwise GREAT series. I'd probably give it a 3.5/5 if it were any other game, but because my expectations for this series are so high, I'm forced to give it 1 or 2/5. Still, it's worth playing to see the storyline through!

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KITTY! *Huggles* Errr.... I mean...... *Ahem* Good for the cat.

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nerdypants November 3, 2009 12:29 AM

This was my least favorite of the series. The biggest issue I had was the length of the cutscenes. They're just sooooo long. Other than that, I really liked it. (But it's still my least favorite.)

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First of all, it is not possible to box yourself in in the course of playing the game. The visual clues are also much clearer from the first version of the game (and my hint-through.)

I'm commenting (again!) to report that the cut scenes are now even cooler for Ruins of Pantheon! The animation is cleaner, and I think some of the extras have been reduced in file size. (I would've liked fewer sound effects since... there shouldn't be any sound there at the end, and I like it better dramatically, but eee, very cool.)

Hotspots are slightly less tiny this time. The bowl clue remains non-existent, you just have to know what's associated with the moon.

I am really hoping there's autosave now, because I didn't see a save button this time.

However, a minor element of game mechanics has acquired a bug. It isn't required to play the game, but

the octopus picture on the cave wall with the pots should correspond with whether both the chambers inside the ship are open. It works for only one chamber now;

that clue used to correspond to both of them being open, and it doesn't anymore.

Subtle refinements all around. Time to play again!

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alli.loves July 1, 2012 10:23 PM

This series remains my absolute top favorite. Why hasn't Aztec made more games? Can anyone recommend any other escape games that are similar in feel? :(

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