Sometimes receiving a message can be so exciting that the letters seem to jump off the page. Then those letters form into a giraffe, which will dart across the landscape pursued by snakes, sharks and Godzilla. Okay, that just might be the interactive music video for Japanese rock group Andop's song "Bell". With an amazing combination of typographic and charcoal art, the game so visually interesting that it makes up for the CPU-hogging and somewhat loose gameplay. There are probably easier ways to post a missive, but this is definitely one of the most fun.
Go underwater in Lucas Paahk's stunning new exploration-centric sandbox game about one lovely fish and one big, beautiful ocean. Collect tokens, run races, perform acrobatic tricks and uncover secrets in a truly stunning oceanic environment. Though lacking any sort of story or overarching goal, Azurefish provides a relaxing, atmospheric experience that you can really sink yourself into.
To paraphrase George Gershwin: I've got rhythm. I've got music. I've got DJManiax, Team Maniax's new rhythm extravaganza. Who could ask for anything more? I've been looking for a music game with excellent tunes, some well-designed note charts and levels of challenge that can appeal to both the casual and hardcore audience, I've got to say I'm pretty well satisfied.
Elemental Box is a brand new physics webtoy from our beloved sandbox game creator ha55ii. Unlike previous releases such as Powder Game or Irritation Stickman, Elemental Box is focused on the physical interaction of solid objects, not so much the elemental properties of them. It's a bit like a building game, complete with a start/stop timer device, that gives you full freedom to let your creativity run wild.
Favimon, the new HTML/Javascript webtoy by Matthew Hollet, is a combination of the two topics the internet was founded on: Pokémon and "Who Would Win In A Fight?". You see, Favicons (the little graphical icons in your browser's address bar) have come to life, ready to attack all other pretenders to the internet throne RPG-style. And yes, you know it's your destiny to try and cache 'em all!
Imagine a bunch of magnetic blocks that you can stick to your refrigerator. If you put them in the right spots on the fridge door, you can drop a marble from the top of the fridge and have it bounce and fly about until it reaches the target at the bottom. That's the basic idea behind this webtoy that won the Mozilla Labs Game On open Web game development competition. And yes, it's cooperative, because you're building just one part of a gigantic, continuous marble run with thousands of other players, like refrigerators stacked from here to the moon.
It's the Era of Automation! We automate everything from manufacturing, to financial transactions, to blog updates. So why not automate creativity as well? Okay, that sounds horrible, but there is something fascinating about pre-configured, automatic processes that produce beautiful and seemingly random results. Depending on how you start your composition, you can either create regular repeating patterns, or patterns that subtly shift in interesting ways. It can be difficult to predict how a given setup will act, but that is part of the joy of Otomata.
General Zoi brings us an easy to use webtoy based on the show you love to watch when you think nopony is looking. Choose from a huge array of options to create and share your inner pony. Not included; premade denial and excuse in case any of your coworkers catch your designing your own custom cutiemark.
So, there's this company named Google. You might have heard of them. One day this company decides to have a meeting. The big boss guy stands up at the front and says: "People, we are obviously crushing the competition in the fields of searching, mapping, translating, and plussing. What we need now is an html5 puzzle game based around our company's various and sundry products. Also, we need it to be completely friggin' insane, so we should probably outsource development to the Japanese puzzle-smiths at SCRAP." And so, from that simple brainstorming session has come great things: The Google Puzzle: coming soon to wreck a desktop near you.
A Claw Skill Crane arcade game played online for real prizes. It may require registration, the line may be long, and the chances of victory are the same as its real life counterpart, but the day you are no longer thrilled with manipulating a mechanical claw over the internet is the day you are no longer thrilled with life.
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