Team Fabulous brings us an LGBTQ-friendly prototype adventure about a young person who ventures into a dark forest in search of their beloved. Battle personal demons as you risk it all for the promise (or even the idea) of a better feature in this flawed but profoundly hopeful narrative that any player can enjoy and identify with regardless of their identity or orientation.
What's in a dream anyway? This experimental prototype from Gambit is an attempt at introducing replayability into the point-and-click genre with procedurally generated content, but it's also a surprisingly intriguing exploration into memory, dreams, and logic. As a bedridden hospital patient, Symon's only means of interacting with his family is through the fragmented dreams he has. Can you help him solve the perplexing riddles his subconscious offers up?
Enter the world of the Waker, an enigmatic creature charged with guiding wayward dreamers to their respective awakenings. With the help of some magical orbs, you'll be able to fashion platforms and bridges out of dreamstuff, but be wary of how the platforms are constructed, or else you may steer yourself directly into the darkest nightmares.
After discovering a photo of a young boy in her attic, a boy her parents insisted wasn't real, Rosemary returns home in this bittersweet point-and-click adventure to uncover the truth about her childhood friend. A remarkably well made game that centers around invoking the proper memories to reveal the past, Rosemary is a sweet, sad, thoughtful story that could wind up staying with you much longer than it takes to play.
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