Developer Ozzie Mercado is on quite the roll with his simple puzzle games. His latest is a cool little sokoban-variant named PUSH3M, that shows it's still hip to be a square. The rules are simple: The goal of each level is to move the blocks onto the outlined areas. However, blocks can only be moved if doing so would push another block. Clicking a block will select it and show the possible moves to make. You then make a move by clicking the arrows or using the [arrow] keys. Holding [spacebar] will let you see through the blocks, so that you can tell what outlines are already filled. After 16 levels, you've PUSHed3M all!
PUSH3M is a fun, moderately-difficult brainteaser that's just the thing to get the mind running during a coffee break. It takes a little bit for the challenge to get going, and it would be nice if you could make multiple moves with a single block without having to re-select it, but for the most part, it is a short, sweet and very clever puzzle. Block a little time in your schedule, and check it out!
Yes, click+arrow keys would be a much faster (and more intuitive) interface than the click-only interface used here.
Ow! My eyes! Very interesting idea and a fun game, but the color scheme could be easier on the eyes. I had to find white lines on a bright yellow background.
I agree about the yellow colour - painfull at best.
More importantly though, for some reason this is not saving for me, I am not having any trouble with any other saves here.
Oh, ow, eye fatigue. White and bright or light yellow is one of the worst of the low-contrast color schemes; virtually everyone has problems seeing it.
However, I do like that this game offers both click-only and click/keyboard interfaces, and I especially like that it offers both arrow and WASD controls.
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