Down is Up, except when down is down of course. And left can be right, but only when it's not left. Confused? Don't be. Things are rather simple in Inversion's gravity-twisting puzzle platform game. Using [WASD] or the [arrow] keys, it's your goal to get to the floating black square of mystery to get on to the next level. Leaping through one side of the screen has you jumping through on the other side, and any arrow you see when touched will change the direction of gravity. There are also blocks that effected by gravity, and you can also push them to give you an extra step up to get to those hard to reach places. Blocks can also fall through the thin bars outlined in white, but your little guy can't. When gravity changes, so does your sense of direction, and you'll have to adjust to which way is left, and which way is actually right.
Down is Up is quite simplistic, with no menu, no story, and no real instructions though it's quite easy to figure it out as you go along. In most of the levels the solution is easy to see, or the level holds your hand, but there is beauty in simplicity, even if it is bright orange. Knowing that it was made for Stenciljam2015, you'll understand the lack of bells and whistles, but there are a lot of levels and that is a good, good thing. Though it may not be a brain burning difficult game, it is still a joy to play with its polished controls, and with its zen like ways of completing a puzzle. Don't worry, there will still be those levels that get your gears working and keep you fighting with your fingers. It would be great to see Inversion following this one up with more puzzles and tricks, but for now we can still enjoy Down is Up the way it is.
Not very long, but a pleasant little diversion with a really interesting concept.
ummm... what happened to the rest of the comments?
You know what the best moment of the game was?
The moment my keys got exchanged!
Ever read this before?
No? Then don't do it...
Update