What is it with Bart Bonte and cute animals, anyway? They feature prominently in his games, from Full Moon (second place in our CDGC 6 if you recall) all the way back to his first escape the room game, The Bonte Room. Well, Bart is back with another escape featuring a cute animal, go figure. Hot off the presses and just released, welcome to A Bonte Escape!
What you're looking at with A Bonte Escape is, well, your basic room escape. Four walls, a few puzzles, and a cute animal are what you will find in this sparse room. Navigate around using the handy arrows. Revel in the joy of a changing cursor (no pixel hunting!), bop along with the cool music, and you can probably figure your way out in a few minutes. But what a fun few minutes it will be.
The puzzles are based both on logic and your ability to find and use (and combine) objects in the room. Be warned, though, color based puzzles ahead! A Bonte Escape is everything you would expect from Bart Bonte, great production values, easy controls, fun puzzles, easy on the ears music, and logical solutions. This is a man who understands casual gameplay and produces some of the best examples out there.
What are you waiting for, dive in! And be nice to the cute birdy, okay?
Walkthrough Guide
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A Bonte Escape Walkthrough
Alright, I put together a walkthrough. Here is how to complete all the steps:
Gathering items:
Click the red mat and collect the scrap of paper.
Turn right, and pick up funnel #1 from the counter.
Open the right cabinet, and pick up the glass.
Turn right, click under the cage, and pick up funnel #2.
Turn right, click the chair cushion, and collect the scrap of paper.
Get funnel #3 from the tree pot.
Note the three paintings of circles on the wall, from left to right: blue, orange, yellow.
The computer:
The computer's password interface consists of an array with the numbers 0-9. Clearly, we have to push them in some order.
Click on the scraps of paper and the item magnifier to view them. Note how they have a jagged edge, as if they would fit together.
If you put them together, it makes the code 121946.
Input this code into the computer to gain access.
Note the 5 colors in the desktop background, from left to right: green, orange, blue, yellow and gray.
Exploring the directory tree, we find 3 sets of numbers, found as follows:
right->left->left->2:2
right->middle->1:5
right->right->left->4:9
That's all we can do here.
Feeding the bird:
Looking at the cage, we see a box with three circular windows in it, and a switch, connected to the feeding tube. Where have we seen three circles before?
The paintings on the walls. We need to fill the feeding box with liquid to make the colors from the paintings. Each circle takes 2 glasses of liquid to fill.
You also need to use the funnels with the holes at the top of the box before you can fill them.
Here's how to fill each circle:
Left circle - 2 glasses of water. To get water:
Put your glass on the water cooler and click to fill. Then, pick up the glass, and use it on the funnel.
Middle circle - 2 glasses of orange juice. To get orange juice:
Fill a glass with water and use it on the tree next to the chair(not the plant on top of the cage) to get an orange.
Go to the cabinet and open the left door. Put the empty glass by the juicer, and use the orange on the juicer. Pick up your glass, and use it on the funnel.
Right circle - 1 glass of water and 1 glass of orange juice. Apparently, water is clear now, not blue.
Press the switch and watch the bird drink. Take note of the pattern of chirps the bird makes.
3, then 1, then 5.
That's all we can do here.
Opening the safe:
We need 4 numbers to open the safe.
Think back to the numbers we got from the computer. They aren't ratios - think of them as pairs of numbers, instead.
The number on the left is the position in the code, and the number on the right is the number that goes in that spot.
From the computer, we have:
1 5
2 2
3 ?
4 9
You will need to find what the missing number would be, check the painting on the wall for a clue.
The painting looks something like this: ..8. indicating an "8" in the 3rd position. This is exactly what we need! So the code would be:
5289
Input that into the safe and click the handle to open. And, woah, another safe!
This one is a color code. Where have we seen a sequence of 5 colors before?
That's right, the computer desktop.
Input, from left to right, green-orange-blue-yellow-gray
For the colorblind, the number of clicks: 3-4-2-1-0
Input that into the safe, and click the handle to open. Another safe?!?!?
Now we need a sequence of 3 numbers. Where have we seen 3 numbers before?
Remember the pattern of chirps the bird made.
3, then 1, then 5.
Input 3 1 5 into the safe, and click the handle to open.
Get the key, and use it on the door.
And you're out!
Posted by: alaira | July 22, 2010 7:00 PM
A Bonte Escape Walkthrough
I don't know why anybody would need one, but here is a walk-through. This has to be one of the easiest escape games I have ever seen. A little tedious though.
Let's get to it.
Lift the front right corner of the carpet, take paper.
Go left. Take the funnel from next to the tree.
Lift the cushion on the chair to get the piece of paper.
Note the pictures.
Blue, Orange, Yellow.
Go left. Look under the cage, get the funnel. I have no idea what the significance of the picture is; as far as I can tell, it has none.
Go left. Take the funnel from the desk. Take the glass from the right cupboard.
Zoom in on the computer. Look at your pieces of paper-they are obviously cut apart, so you know which one goes first.
Hmmm, 121 946.
Click on the numbers on the computer: 121946 (there is no clicking sound or any visible sign that you clicked on anything.
Now you have the computer on: a file folder.
And some really ugly wallpaper.
Note the colors of the wallpaper.
green, orange, blue, yellow, brown.
Open the file folder: more file folders! Open each and every folder. In three of them you will find documents with what look like ratios. Most of them have nothing.
1:5 4:9 2:2
Now comes the "fun" part.
Put the glass in the cooler, push the button, collect your full glass of water. Go right. You can water the plant on the cage but it doesn't do anything. Put the three funnels in the holes on top of the tank.
Go right. Water the tree. Get orange.
Go left (or right) twice. Open the left side of the desk, and put your glass into the juicer. Juice the orange, take the glass of orange juice.
Go right once, and pour the glass of orange juice into the middle funnel. Repeat the above steps again. Do it a third time and put ONE glass of orange juice in the right hand funnel.
Get another glass of water and put it in the left funnel. Repeat. Repeat, except this time put it in the right funnel.
See? Blue, Orange, Yellow. Pull the handle, and the bird starts flying around.
Chirping.
Pay attention to his chirp.
3-1-5
Wasn't that fun? Let's escape.
Go to the safe. Remember the ratios?
1:5 4:9 2:2 Maybe the first number should be a 5, the fourth number will be a 9, and the second number will be a 2. But what about the third?
Time for the brute force approach. Put in 5-2-0-9. Pull the handle. Nope. Change the 0 to a 1 and try again. Eventually you will get the right number and the safe will open.
(It's 8)
Now we have a color puzzle. Where have we seen a sequence of 5 colors?
The computer wallpaper. Put those colors in that order.
green, orange, blue, yellow, brown
Now we have another number puzzle. What three digit numbers have we come across?
Think of the bird.
He's chirping in a pattern.
3-1-5
And there's the key, your outta here!
Posted by: OrvalB | July 22, 2010 7:05 PM