Watermelon's Adventure
If I had to take a guess of who would be the first to create the magical elixir of life, my bets would not be on some bizarre creature with a watermelon for a head. Alas, it appears I may be wrong; as evidenced in the OK Interactive point-and-click adventure game Watermelon's Adventure. Unfortunately for the melon headed hero, an evil witch has stolen his elixir for her own gain and must be tracked down to regain it or else be the unwilling victim of not making a patent.
Clicking around is the name of the game and you'll be aided by a changing cursor when hovering over items that can be picked up. You'll use the taxi to go from one area to another, and as you find new items different locations will become available. Talking with people is a necessity and will provide items that will help further your adventure. Much like Where's My Cat, Watermelon's Adventure has a pretty comical plot with some even more humorous dialogue. Sometimes you'll find you need to double click on an item instead of clicking once, and some of the scenes seem a bit grainy but these are minor things that don't detract from the overall gameplay. This is the perfect game for winding down no matter what situation.
Walkthrough Guide
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Watermelon's Adventure Walkthrough
Carnival
Pick up the HAMMER on top of the counter in the booth.
Walk forward towards the Hall of Mysteries entrance.
Pick up the QUARTER on the ground at the right side of the entrance.
Move left to walk back to the Wishing Well.
Throw the QUARTER into the well to receive the BAG OF MONEY.
Return to the Hall of Mysteries, then continue right to the Tickets Booth.
Talk to Mary to get a CANDIED APPLE.
Enter the taxi cab to view the map, then click the Swamp to travel there.
Swamp
Click the rowboat floating in the water to find the SPONGE.
Click the building to walk across the platform to the Voodoo Shop entrance.
Take the ROPE tied around the left post.
Click the door to enter the shop.
Talk to the man behind the counter to receive the VOODOO CHOCOLATE.
Take the glowing green PHOSPHOROUS in the jar beside the scythe.
The voodoo man will also give you a BURGER VOUCHER.
Go back to the taxi cab to view the map, then click the Eat-n-Leave burger restaurant to travel there.
Eat-n-Leave
Use the SPONGE on the puddle on the sidewalk to make it an ALCOHOL-SOAKED SPONGE.
Go through the door to enter the restaurant.
Click the poster under the counter to buy the GUAVA JUICE.
Give the BURGER VOUCHER to the man behind the counter.
Return to the taxi and use it to travel back to the Swamp.
Swamp
Go across the platform and re-enter the Voodoo Shop.
Talk to the voodoo man to receive a TICKET.
Go back to the taxi cab to view the map, then click the Tunnel of Terror to travel there.
Tunnel of Terror
Give the TICKET to the man in the booth to get on the ride.
While the car passes through the tunnel of terror, take the MAGNET next to the radioactive cauldron in the third room.
Enter the taxi to travel back to the Carnival.
Carnival
Move left once, then continue forward to enter the Hall of Mysteries.
Combine the MAGNET and ROPE in your inventory to make the TIED MAGNET.
Use the TIED MAGNET on the bottomless pit in the middle of the floor to pull out the RUSTY BOX.
Use the HAMMER to open the RUSTY BOX.
Return to the taxi to view the map and travel to NEPTUNE'S SPA.
Neptune's Spa
Go through the door on the left to enter the building.
Give the CANDIED APPLE and the VOODOO CHOCOLATE to the woman behind the counter.
Move left to go to the hot tub.
Take the SHOVEL leaning against the wall.
Use the ALCOHOL-SOAKED SPONGE to fill the empty glass beside the tub.
Combine the GUAVA JUICE with the PHOSPHOROUS to make the FAKE ELIXIR.
Put the FAKE ELIXIR into the tub to learn the location of the real extract at the Wishing Well.
Leave the building and enter the taxi, then travel to the Carnival.
Carnival
Move left twice to reach the Wishing Well.
Use the SHOVEL on the well to find the extract.
Posted by: Trinn | September 18, 2012 1:49 PM