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An adventure of epic proportions. Perfect for young readers.

Trapped Part 1: The White Rabbit


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Rating: 4.5/5 (629 votes)
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JonahTrapped Pt.1 The White Rabbit"Follow the white rabbit." Now where have I heard that one before? Sorry, but it's not The Matrix this time. It's better! It's Trapped Part 1: The White Rabbit — the first installment of a trilogy of point-and-click adventure games from Rodrigo Roesler of Rabbit Tell.

The game is an interesting twist on your standard point-and-click. While you still use found items to solve puzzles and escape the house in which you are trapped, Trapped trades in the standard first person view for a pseudo-3D isometric third person perspective. The story is nothing new: you wake up in a room next to a dead guy and you have to escape the house. Use your clicking finger and your puzzling skills to collect items and combine items, and to get out.

Analysis: As with many Flash escape games, the story is certainly not the high point of the game. However, the game does have some great features. The puzzles are quite odd while still maintaining some sense of logic. Thankfully, all of the objects are findable and have a purpose, and none have to be combined randomly. The puzzles are very difficult, but all have solid logic behind a solution. The interface is a bit annoying at first, since you have to click twice to get an object and then click another button to drop it, but can be streamlined through keyboard shortcuts. The only real problem I had with the game was the size, as it is a bit small. This size is probably necessary to fit the isometric view, but causes a little bit of squinting after a while. On the other hand, there is no pixel-hunting required, since the cursor indicates when you hover over a clickable object.

Play all the games in the Trapped series:
Trapped: The White RabbitTrapped: The DarkTrapped: The Labyrinth

My favorite part of the game is the extensive behind-the-scenes look Rodrigo provides in the "About" section. Can you guess how long he has been working on it? If you knew, you would understand how he has managed to make it run so smoothly. Rodrigo has been working on this first game for a long time, and I can't wait to play parts 2 and 3. Until then, will you take the red pill, or the blue pill? Or you can just play Trapped Part 1: The White Rabbit.

Play Trapped Part 1: The White Rabbit

Cheers to Hana, Dg, Cris, and John for sending this one in! =)

Walkthrough Guide


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Alright, a complete walkthrough.

In the bedroom:

Click on the dead man, get the King's coin.
Click on him again, get the Dead man's key.
Click on the box full of toys, get the key in the bottle.
Click on the tall closet, get the triangular brick.
Use the Dead man's key on the door to unlock it.
Click on the door to exit to the hallway.

Hallway:

click on the southeast door to enter into the bathroom.

Bathroom:

Click on the sink to get the brush.
Click on the bathtub to get the polygonal block.
Click on the cupboard to get the steroids.
Click on the cupboard to get the sick man coin.
Click on the door to exit back into the hallway.

Hallway:

click on the northeast door to enter into the library.

Library:

Click on the couch to get the servant's coin.
Click on the table near the door to get the note.
Click on the bookcase to get the torn page.
Click on the door to return to the hallway.

Hallway:

click on the north-northwest door to enter into the main hall.

Main Hall:

Click on the western plant to get the peasant coin.
Click on the bar to get a corkscrew.
Use the bottle on the wall-bottle opener to get the small key.
Return to the bedroom.
Use the small key on the short dresser.
Click on the short dresser again to get the square block.
Return to the Main hall and click on the east-southeast door to enter the kitchen.

Kitchen:

Click on the cupboards to get the spoon.
Click on the cupboards to get the maid coin.
Click on the bowl on the table to get the orange.
Click on it again to get the pear.
Click on the fridge to get the soda.
Use the corkscrew on the door next to the one you entered from. Click on it to enter the pantry.

Pantry:

Click on the key on the wall to get the key.
Click on the shadow behind the paint bucket to get the axe.
Click on the shelf to get the broken ice pick.
Return to the kitchen and use the key on the southeast door to go to the yard.

Yard:

Use the spoon on the brown circle to get the dog coin.
Use the pear seeds on the hole.
Use the steroids on the brown circle.
Leave and come back.
Click on the tree to get the mutant pear.
use the axe on the tree to get the firewood.
Go back to the kitchen.
Use the firewood on the stove (not the pot!)
use the ice pick on the charcoal in the sink.
Go into the pantry.
Use the pear on the red paint.
Go back into the main hall.
Use the ice pick on the notepad on the bar.
Go back to the yard.
Use the apple on the child statue.
Click on the rabbit statue.
Go back to the bedroom.

Bedroom:

Click on the girl to get the key.
Use triangle block on the box on the bed.
Use the square block on the box on the bed.
Use the polygonal block on the box on the bed.
Use the orange on the block on the bed to get the picture.
Return to the main hall.
Use the key on the door directly across from the kitchen.
Click on the same door to enter the dining room

Dining room:

Click on the china cabinet to get the glass.
Click the table to get the Glutton coin.
Click on the side tablecloth to get the knife.
Click on the double doors to unlock them.
Click on them again to go into the Main hall.
use the knife on the westmost barstool to get the Bafoon coin.
Go to the bathroom.
Click on the arrow to get the arrow.
Go to the kitchen and use the arrow on the sink to get the key.
Use the glass on the pot of water to get the glass fo water.
Go back to the small hallway and use the key on the west-northwest door.
Click on it to enter the master bedroom.

Master Bedroom:

Click on the bed to get the queen coin.
Click on the desk covered in papers to get the glued paper.
Use the water glass on the piano.
Press the middle key twice; the key immediately right of it once, and then the glass twice.
Click on the big red thing to enter the secret room.

Secret room:

Click on the desk to get the assassin coin.
Click on the desk to get the lamp.
Click on the desk twice more to read the diary.
Go back to the master bedroom.
Click on the clock. Drag the hands to 2:15.
Go to the kitchen.
Use the lamp on the stove.
use the lighter on the stove.
Use the glued paper on the boiling water.
Go outside.

The rest:

Use the can of cola on the dark spon on the wall.
Use the brush on the dark spot on the wall.
Use any of your coins on the dark spot on the wall.
The coins go in order from top to bottom, and left to right:
King, queen, assassin, glutton, peasant, sick man, maid, buffoon, dog, servant.
Click on the hole to end the game.

127 Comments

the_corruptor September 26, 2007 1:47 PM

Well, this game is incredibly smooth, and really difficult. Overall, I have to say I like it.

I love the isometric view; it's one of my favorite styles, but my question is: if it's in flash, it must be a vector graphic. If it's a vector graphic, couldn't it be bigger?

My only real complaint; in fact the game is really really nice to play.

Lots of items too. Makes you feel like you accomplish something, even when you get stuck with 20ish of them in your inventory.

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Great game! Having fun even though I'm already stuck!

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I sent this one in yesterday as well, glad you guys put it up on your site.

If anyone needs help beating it post your questions and i will try and answer them for you as best I can. Some of the puzzles are a bit of a pain and it took me a good hour or 2 to beat.

Also, i'm a huge fan of isometric view dating back to the old Crusader games for dos (look them up, they were really good) and of course all of the old Black Isle\Bioware games like baldur's gate\icewind\planescape(now there is an awesome game).
I wish more game devs used Isometric instead of first person all the time.

Can't wait for part 2 and 3. :)

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Very fun and extremely smooth. The challenge is nice, though I do wish it were bigger. Definitely one of the nicest I've ever played.

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I know I am close...but there's two things I can't figure out.

The music box

and the

The object in the barstool

Any help?

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i've gotten

the picture from the block puzzle,

the icepick, axe and rusty key

but i'm stuck there. any hints?

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This is definitely a nicely polished game, but I'm having difficulty beating it

I'm pretty far and have

gotten access to all the rooms, including

the secret room

and I've collected

all the coins and put them

in the slots in the wall in the correct alignment (according to the drawing and torn page)

But I don't know what to do next. I still have

the lighter, the ax, the knife, and the lamp

and the only unsolved puzzle seems to be

the clock, which I am clueless with.

Any help would be really appreciated.

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the_corruptor September 26, 2007 2:50 PM

Right: Awesome game, finally beat it.

None of the puzzles are *too* hard, although I did have a bit of a problem with the

steriods going with the pear seeds

In the end, clicking each object on each object seemed to work out for me fine.

Can't wait for part II

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Nevermind, I got it. Nice game!

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Sethum - How do I

get into the locked room beside the Hall??

Thanks!

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the_corruptor September 26, 2007 2:52 PM

Sethum:

You use the lamp on the stove, soaking the wood in oil.
You then use the lighter.
You then steam apart the glued peices of paper.
The new peice of paper tells you both what to do with the clock, and what to do with the queen coin (you'll see what I mean)

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Sethum,

How did you get access to the secret room? I'm stuck with...

pills, lighter, pear, and axe

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Simple Simon September 26, 2007 2:55 PM

Have you tried

planting the pear in the hole you dug with the spoon?

And for extra fun, why not

add steroids?

How did you find keys or access to other rooms?

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Simple Simon, you rock!

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Just finished, FANTASTIC game. Definitely a fantastic use of

how you set up the statues

Can't wait until #2!

I'll try and post a walkthrough soon

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Hi! I'm stuck... I don't know how to get the writing off the pad, where to find wood, how to open several of the doors, where to find the last piece for the child's puzzle, how to get a hook for the ice pick... I've been through every room five times or so. My inventory includes soda can, ice pick, axe, orange, brush, lighter, note and memo. Any clues would be appreciated. Thanks!

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Statue clue:

What did William Tell shoot?

It wasn't a mutant pear...

Better change the color of the pear

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here's the walkthrough:

BEDROOM:
King coin - Body
Bedroom Key - Body
Bottle with Key - Toy Box
Triangle Block - Cabinet
HALL:
Corkscrew - Bar
Bedroom Drawer Key - Open Bottle
Peasant Coin - Left Plant
BEDROOM:
Square Block - Drawer
BATHROOM:
Pentagon Block - Tub
Steroids - Cabinet
Sick Man Coin - Cabinet
Brush - Sink
LIVING ROOM:
Memo - Table
Torn Page - Bookshelf
Servant Coin - Couch
KITCHEN:
Orange - Table
Pear - Table
Soda - Refridgerator
Spoon - Cabinet
Maid Coin - Cabinet
PANTRY (Use Corkscrew on door):
Ice Pick - Shelf
Yard Key - Wall
Axe - Floor
Use Ice Pick on Charcoal Dust in Kitchen
YARD:
Dog Coin - Use Spoon on Dirt
Use Pear, Steroids on Dirt, go inside, come back
Mutant Pear - Tree
Wood - Use Axe on Tree
Use Mutant Pear on Red Paint in Pantry
Use Fake Apple on Boy Statue
Use Ice Pick on Notepad in HALL
BEDROOM:
Dining Room Key - Becky
Drawing - Use three Blocks and Orange on Geometric Toy
DINING ROOM:
Glass - Left Cabinet
Glutton Coin - Table
Knife - Bottom Cabinet
HALL: Bafoon Coin - Use knife on Center Stool
BATHROOM: Arrow - Wall
KITCHEN:
Bedroom2 Key - Use Arrow on Sink
Water Glass - Use Glass on Water
BEDROOM2:
Glued Papers - Desk
Queen Coin - bed
Use Water Glass on Piano
Play: Middle, Middle, Right, Glass, Glass
SECRET ROOM:
Assassin Coin - desk
Oil Lamp - desk
Read Diary on Desk
KITCHEN:
Use Wood on Stove
Use Oil Lamp on Stove
Use Lighter on Stove
Use Glued Papers on Steam
BEDROOM2:Set Clock to 2:15
YARD:
Use Soda on Wall Patch
Use Brush on Wall Patch
Use any Coin on Wall Patch
Place the coins:
King, Queen
Assassin, Glutton, Peasant, Sick Man
Maid, Bafoon, Dog, Servant
Jump in Hole under Rabbit Statue.

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Steff...

Writing pad

something in your inventory will have to double as a pencil, but only after you've doctored it up with...

a gray substance (look around)

Child's puzzle

the last piece isn't made of wood (check your inventory)

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While we're waiting on a full walkthrough, have a few hints for where I got stuck:

The block puzzle:

There is no circle block, you'll have to improvise with something else.

The back yard:

You don't need a very big object to dig with, just one that's about the right shape.

The statues:

You need something that looks like an apple. A red apple.

After that's in place, go check on the dead man.

The sink:

I wonder what happened to that apple...

The piano:

Ever noticed the lovely tone you get when you ring a crystal water glass?

The notepad:

A pencil would be perfect, but we don't have one. We do have something about the right shape, if we could only cover it in carbon.

Finishing:

Read the second torn note closely, everything you need to do is spelled out there. After that, it's time to find out how deep the rabbit hole goes...

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The_Corruptor September 26, 2007 3:45 PM

Alright, a complete walkthrough.

In the bedroom:

Click on the dead man, get the King's coin.
Click on him again, get the Dead man's key.
Click on the box full of toys, get the key in the bottle.
Click on the tall closet, get the triangular brick.
Use the Dead man's key on the door to unlock it.
Click on the door to exit to the hallway.

Hallway:

click on the southeast door to enter into the bathroom.

Bathroom:

Click on the sink to get the brush.
Click on the bathtub to get the polygonal block.
Click on the cupboard to get the steroids.
Click on the cupboard to get the sick man coin.
Click on the door to exit back into the hallway.

Hallway:

click on the northeast door to enter into the library.

Library:

Click on the couch to get the servant's coin.
Click on the table near the door to get the note.
Click on the bookcase to get the torn page.
Click on the door to return to the hallway.

Hallway:

click on the north-northwest door to enter into the main hall.

Main Hall:

Click on the western plant to get the peasant coin.
Click on the bar to get a corkscrew.
Use the bottle on the wall-bottle opener to get the small key.
Return to the bedroom.
Use the small key on the short dresser.
Click on the short dresser again to get the square block.
Return to the Main hall and click on the east-southeast door to enter the kitchen.

Kitchen:

Click on the cupboards to get the spoon.
Click on the cupboards to get the maid coin.
Click on the bowl on the table to get the orange.
Click on it again to get the pear.
Click on the fridge to get the soda.
Use the corkscrew on the door next to the one you entered from. Click on it to enter the pantry.

Pantry:

Click on the key on the wall to get the key.
Click on the shadow behind the paint bucket to get the axe.
Click on the shelf to get the broken ice pick.
Return to the kitchen and use the key on the southeast door to go to the yard.

Yard:

Use the spoon on the brown circle to get the dog coin.
Use the pear seeds on the hole.
Use the steroids on the brown circle.
Leave and come back.
Click on the tree to get the mutant pear.
use the axe on the tree to get the firewood.
Go back to the kitchen.
Use the firewood on the stove (not the pot!)
use the ice pick on the charcoal in the sink.
Go into the pantry.
Use the pear on the red paint.
Go back into the main hall.
Use the ice pick on the notepad on the bar.
Go back to the yard.
Use the apple on the child statue.
Click on the rabbit statue.
Go back to the bedroom.

Bedroom:

Click on the girl to get the key.
Use triangle block on the box on the bed.
Use the square block on the box on the bed.
Use the polygonal block on the box on the bed.
Use the orange on the block on the bed to get the picture.
Return to the main hall.
Use the key on the door directly across from the kitchen.
Click on the same door to enter the dining room

Dining room:

Click on the china cabinet to get the glass.
Click the table to get the Glutton coin.
Click on the side tablecloth to get the knife.
Click on the double doors to unlock them.
Click on them again to go into the Main hall.
use the knife on the westmost barstool to get the Bafoon coin.
Go to the bathroom.
Click on the arrow to get the arrow.
Go to the kitchen and use the arrow on the sink to get the key.
Use the glass on the pot of water to get the glass fo water.
Go back to the small hallway and use the key on the west-northwest door.
Click on it to enter the master bedroom.

Master Bedroom:

Click on the bed to get the queen coin.
Click on the desk covered in papers to get the glued paper.
Use the water glass on the piano.
Press the middle key twice; the key immediately right of it once, and then the glass twice.
Click on the big red thing to enter the secret room.

Secret room:

Click on the desk to get the assassin coin.
Click on the desk to get the lamp.
Click on the desk twice more to read the diary.
Go back to the master bedroom.
Click on the clock. Drag the hands to 2:15.
Go to the kitchen.
Use the lamp on the stove.
use the lighter on the stove.
Use the glued paper on the boiling water.
Go outside.

The rest:

Use the can of cola on the dark spon on the wall.
Use the brush on the dark spot on the wall.
Use any of your coins on the dark spot on the wall.
The coins go in order from top to bottom, and left to right:
King, queen, assassin, glutton, peasant, sick man, maid, buffoon, dog, servant.
Click on the hole to end the game.

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Complete Walkthrough!

I'll go by room

1. Check the body twice. You'll get the King's Coin and the Dead Man's Key. Check in the toy box for a bottle with a key in it. Move over to the cabinets for a triangle block. Click the door to leave the room, the dead man's key will be used automatically.

2. Now that you're in this narrow hallway, go through the second door on your left to end up in the Hall. Check the left plant for the Peasant coin and under the bar for a corkscrew. Use that bottle you got earlier on the opener on the wall to retrieve the small key. Go back to the bedroom.

3. Now that you have the small key, open the drawers to retrieve a square block. Go back to the hallway but now open the only door on your right. You're now in the bathroom.

4. Check the tub for a Pentagon block, the sink for a brush, and the freezer for Anabolic steroids and the Sick Man coin. Head back into the hallway and take the door at the end of the hallway to the living room.

5. Check the table for a memo, the couch for a servant coin, and the bookshelf for a torn page. Go back to the hall through the hallway, and use the door in the upper right to enter the kitchen.

6. Check the bowl on the table for an orange and a half-pear with seeds in it, the fridge for a soda, and the top cabinets for a spoon and the maid coin. Use the corkscrew on the door with no handle next to where you came in. Grab the key off the wall, the axe off the ground, and the broken icepick from the shelf. Use the icepick on the charcoal dust in the kitchen(just trust me on this one). Leave through the door on the right to go in the yard.

7. Use the spoon on the dirt to get the dog coin, then bury the pear and the anabolic steroids. Note the statues. Go inside, then come back outside. Grab the mutant pear off the tree, then use the axe on the tree to get a pile of wood. Go back to the pantry, put the mutant pear in the red paint, then come back and place the now fake apple on the boy statue. Go back to the bedroom you started in, but on your way, use the ice pick on the notepad in the hall. Don't worry about remembering this location, it's marked on your map now.

8. You're in the bedroom again, and little Becky is here now. Talk to her and enter a cutscene. Apparently you were the one that killed the man? Regardless, she tells you to go to the 'white rabbit' and gives you a key to the dining room. Score! Before you leave, use the Orange and the three geometric blocks you got earlier on the box to get a drawing. Go back to the hall and unlock the door across from the one you used to enter the kitchen to enter the Dining Room

9. Get the glass from the shelves, the Gluton coin from the table, and the knife from under the white spread in the bottom corner of the room. Leave through the double doors into the hall.

10. Now to jump between a couple rooms. While you're in the hall, use that knife of yours to cut open the center barstool to get the Bafoon coin. Check out the music box on the table before you run across the hallway to the bathroom to get the arrow stuck in the wall. Go back through the hall to the kitchen. Use the arrow on the drain in the sink to get the Drain key, and use the glass in the pot of water(on the black stove) to fill it. Go back to the hallway.

11. Now you can open that door on the left that has been locked this whole game! Check the desk for some glued papers, and the bed for the Queen coin. Go over to the piano. Remember that music box tune? Good! Unfortunately, one key is broken. Luckily you have that glass to make up for it! Incase you forgot the tune, use the glass on the piano, and hit middle, middle, right, glass, glass(remember the memo? You only need the first five notes to unlock the secret). Go through the red door. Get the Assassin Coin and Oil lamp off the desk, then read the Diary. Set the clock in the bedroom to 2:15 just to save a little time(no pun intended). Go back to the kitchen.

12. Use the wood, then the oil lamp, then the lighter on the stove to get a fire going, then put the glued papers over the steam to loosen the glue and you have yourself a torn page. "A quarter of the hour has passed since the two strikes." 2:15! Good thing we already set the clock. Also note on the page that the Queen and King switch seats. Go out the door into the yard.

13. Check your map for that spot that was marked earlier and you'll notice there's a dark patch in the house now(to the left of the middle window, can be hard to see). Use the soda, then the brush on it to make the grooves deeper. Use any of your coins on the dark patch and now you'll be able to place your coins. Remember your drawing? Use that as reference of where to place the coins, but remember the Queen and King have switched seats. It goes:
King, Queen
Assassin, Gluton, Peasant, Sick Man
Maid, Bafoon, Dog, Servant

14. The rabbit statue is now gone, check the hole. You can't see the bottom, but you might as well do what Becky said and jump in.

Congratulations! Part One is finished!

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I'd need a magnifying glass to play this game, the game itself is so darn small.

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Creepy story, but GREAT GAME!

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THIS GAME WAS AWESOME!!!!!
I needed the walkthrough otherwise I couldn't have beaten the game.
How you figure out how to place the coins:

look at the drawing and remember the order of the faces, but don't forget to

switch the queen and king

Sorry if somebody else posted this.

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Why is there a refrigerator in the bathroom?

Oh, right, because there's an item that needs something to be in. It looks more like a fridge than a medicine cabinet, though.

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I don't know if anyone else is having this problems but...

no matter how many times I play the piano with the glass, in the correct order, the secret room will not open.

It is very annoying...

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Nevermind...

I forgot to fill the glas *feels sheepish*

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Goda Netoan September 26, 2007 5:12 PM

Great game, only need help where to find the knife and then I was good on the rest. 3 walkthroughs within an hour? Haha, at least some people are on top of things!

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Wow, that was a great game! I like the new perspective on the escape the room game, with a little bit of Gateway thrown in. A few red herrings thrown in there for fun.I hope we don't have to wait too long for the next one!

Did the clock do anything?

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I really enjoyed this; the interface was refreshing for a point and click game, and the puzzles were at a good level of challenging without being too abstract in their solutions. I would have liked more sound, though, and also for it to have been slightly larger.

Can't wait for "The Dark"!

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If it's too small then lower your screen resolution while you play. It helps!

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Cool game. Some of the puzzles, like the

steroid tree

I got immediately, others like the

red paint and the dark spot on the wall

I never would have figured out without the walkthrough. I used the Mac's built-in screen zooming to make it fill the screen, which made it MUCH easier.

The only thing that bugged me, and it bugged me a lot, was the spelling. How hard is it to look up words like "glutton" and "buffoon" before using them, instead of making wild guesses?

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I always loved escape-the-room games, though usually they got creepy aura all over T_T
Can't wait for the sequels!

Jay: you have a great site, thanks for the updates, and keep it going :)

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I personally thought this game was great. There should be more room escape games with this same third-person concept like this. The one thing I found annoying was the time it took the character to walk around. For example, walking from one end of the yard to the other takes far longer than it should. But besides that, I found the game very enjoyable. Good choice.

If you haven't finished the puzzle, then this won't really make sense.

I guess we'll see how deep the rabbit hole really goes in the next episode. :)

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The game keeps getting stuck, not me, just the game itself...

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Hi all,

Jay wrote me an e-mail about this review, and I found it great.

Kostia, thanks for the tip. I uploaded a correction just now. Sorry about that, neither me nor Bruno have english as our first language. I'm sure there's more errors like these in the website.

Cheers,
Rodrigo

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for fullscreen, you can change the url from .php to .swf

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Jordan Kelly September 27, 2007 5:29 AM

This game isn't great. It looks pretty but makes too many bad adventure game mistakes.

By offering multiple items that could reasonably be used to complete a task but only permitting one answer you get into the situation where you know exactly what you have to do but can't do it outside of the order the designer intended.

Despite the review claiming a "solid logic" lies behind the puzzles, this logic is entirely internal to the game. The real world setting is betrayed by electing to stick items in random locations, having puzzles for their own sake, and having some puzzles (and one in particular) that require truly insane leaps of reckoning that the mundane setting wouldn't suggest.

Doesn't seem to work properly with Firefox, either.

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Great game, Rodrigo. Incredibly smooth and well designed. The isometric design works particularly well. I'm really looking forward to the other two parts.

And "Farewell, mutant tree"...What a line!

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Nice game Rodrigo I found it challenging and enjoyable and that doesn't happen that often. I've entered my details so I get a message when the next levels are ready :D

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This is probably the best escape game I've played. Every puzzle was intuitive. It made complete sense where to use each object and the subtle hints/ riddles were written perfectly. It made me think, but I didn't have to use the walk through at all. I hope Rodrigo continues on designing games as high quality as this one! Good Job!

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I really enjoyed this one, and like someone said, probably one of the best ETR games I've played. I'm looking forward to parts two and three.

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Fantastic game! I can't wait to play the other levels!

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i finished the game and everything, but i dont understand what your supposed to click on to end the game after you place all the coins in the wall :(

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Am I the only one who found the rabbit coin? I don't know what it's good for, though.

in the hallway, there's a spot on the wall between the two doors at the top right. Use the axe.

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Sorry but this game just does not cut it. Yah it looks nice, but navigation is slow and boring, the graphics are decent but leave everything looking very bland. I don't know if there's supposed to be sound or if I messed with my options, but the lack of it makes this game really annoying. The absolutely WORST part of this game, without a doubt, is how incredibly random all the puzzles are. For instance

putting pear seeds with anabolic steroids in the ground

?! The only way you figure that out is by either trying absolutely everything or by using the walkthrough.

Games that refuse to let you use logic are lame and this game gets two thumbs way way down.

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Greg... it wasn't *so* illogical; using steroids made some sense. Also, it's routine to routinely try objects in your arsenal here and there.

In the walkthrough, the time should have been fixed after the paper was unglued, but I guess we know why he saved us that extra trip.

I really enjoyed this game, definitely one of the better ones! Though, why is it that every game that has writing/notes/conversation involved, there are spelling/grammar mistakes aplenty? Lolz.

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A nicely designed game, but I agree that some of the puzzles could have been designed a little better. For example

I worked out very quickly that I needed to use the charcoal on the paper on the bar, but using a broken icepick to pick it up?!

I did end up resorting to walkthroughs at a couple of points but I 'd appreciate someone explaining to me

how you were supposed to work out the time for the clock

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Personally I found the game frustrating: I agree that several puzzles were logical (at least if one has played games of this sort many times before--can't eat steroids, must have to plant them), but others for which I relied on walkthroughs still made little sense to me after the fact. I also found the interface boring after a time: waiting to move from one side of the room to another again and again didn't keep me invested. All that said, it's a polished, complex game and definitely in the top quartile of point-and-click titles.

But really I just wanted to post a grumpy old scholar's note regarding the review: The Matrix if not the source of following white rabbits (or of pills of different colors, for that matter) any more than Shakespeare needs to be read in the original Klingon. Charles Dodgson/Lewis Carroll may well have been amused that a multicultural, multi-genre pastiche like The Matrix receives for all sorts of credit for originality from people who aren't aware of the literary, graphic (Manga), or cinematic sources of its ideas and visuals, but I hope we can at least hang onto the timeline that places Alice in Wonderland prior to Keanu Reeves. Grumpy rant over.

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I'm having problems placing the coins. Whenever I try to use one, it says that I can't use it. What am I doing wrong?

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The size of the screen was small but if you zoom your screen to 150% it works quite well.

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i cant find it out i did coin in the wall KING QUEEN ASSASIN GLUTTON PEASANT SICK MAN MAID BUFFON DOG SERVANT what am i doing wrong (you can send me a pic of you can!)can someone tell me

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did everything the way it should, but the stupid rabit statue won't go away....
what now?

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Jordan Kelly,
It worked fine for me in firefox, what version were you using?

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Great game, real challenging. Only got stuck on one part, turning the apple red. But the great walk though helped a bunch. Looking forward to part II and III.

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yess!!! i did it!!!
it's too dificult! but i did it

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Anonymous October 5, 2007 11:26 PM

sigh...............what a tough games im expecting for much difficult games..... thank you for FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!^_^

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Anonymous October 7, 2007 12:24 PM

My god, I would have been so mad if I hadn't read The_Corruptor ('s) spoiler..... I beat the game, but it won't finish. Which hole do I click to finish it off?

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Great job, Rodrigo! One more detail, though, along the lines of spelling: the correct roman numeral for 4 is "IV", not "IIII". (I feel like such a nerd for pointing that out :)

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paul charman October 10, 2007 5:41 AM

loved the game no idea what the clocks for but cant wait for the next chapter bring it on!!!

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Thank you all. Tolkar, thanks for the tip, but I can be more nerd (nerdier?) - Traditionally, in clocks, the roman 4 is written IIII. There's a legend that a clockmaker commited that mistake when building aclock for a king, and had his head cut by it. Since then, and for a long time, every clock was built with the same mistake, in his honor.

But yes, you're right, other than old clocks (I'm not sure the tradition is still alive), the roman 4 is IV. :)

Cheers,
Rodrigo

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I still don't get what

the rabbit coin does.

you can find it by hacking the wall between the two doors in the main hall with the axe.

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Everyone keeps talking about this lighter. I don't have it...or I don't know where to click to find it. Also, it is making me craaaaazy.

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e: the lighter is already in your inventory, ne? At least, I didn't pick it up but there it was...

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Anonymous October 13, 2007 5:58 AM

what do you mean with

dark spot on the wall

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where is the hole to end the game?? i put all the coins in the slots and someone told me theres a hole to end the game. where is it?

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I have put them all in order King,Queen on top
Assian, Glutton on left and Peasant , Sick man on Righ
Maid, Buffon, Dog, Servant but that darn rabbit is still there and it says Still Stupid. What am I doing wrong?

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Yea, I have the same problem- I did it all, I put the coins in the right places and now what? I can't do anything :( And why I need to set the clock on 2:15- I can't see if something is different. Help- I just need one more click and I don't nkow where!

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i did the coins and the stupid rabbit wont go away should i take it and throw it?

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so far all ive found is the coins called king coin maid coin dead coin dog coin and the queen coin shhhhh dont tell any one!!!!1

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Finaly! It tok me a little while to do it.. But i did it..! Without walktrough.. AlmostXP... When i had to to that thing with the coins in the end.. I was stuck..
BTW!
If u have got the coins right, but the rabbit it still there? Go and check the clock again, and switch the hands of the clock.. I did it wrong too.. (The wrong hands) So just try that, and then i think you'll se the hole:)

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Anonymous October 26, 2007 5:58 PM

I cant find the patch, where is it.

thanks

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I've put in the correct order of coins according to a couple walkthroughs, but I can't seem to finish.

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Jelleh set the clock to 2:15
Order of coins:king,queen,assasin,glutton,peasant,sickman,maid,buffoon,dog,servant

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I can't figure out where the dark patch on the outside wall is. I've tried using the can of cola all over and it's not doing anything. Can anyone help me find the right spot!? PLEASE!! Thanks!!

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there are 3 rooms locked now the 2 big doors and the one small door in the same room how do i open them??

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hey when you said to leave and come back for the pears (seed) what do i have to do?

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How do I use the corkscrew to open the bottle with the key? i'm just going from one to the other.

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Nevermind didn't see the wall bottle opener.

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i'm stucked with the piano. i have the code from the music box, and a tip to use only first five notes, and have the glass on the piano tips, but, after i play the sound, nothing happens.

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Misspyro18 December 5, 2007 5:43 PM

Alright Im at the end of the whole game with only a few problems but I have the coins in the right order according to the picture and ive tried double clicking the coins but the rabit hole still wont appear what am I doing wrong?

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Any news/info about the sequel?

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Anonymous December 6, 2007 9:09 PM

the clock is on 2:15, I have all of the coins. Why is the rabbit still out there and why do I see no hole?

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HELP!!! My Small Key Is Gone!! WHY CANT I BEAT PUZZLE (Or However You Spell That) GAME?!?

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This game reminds me a lot of "Silent Hill 2".

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HELP, you have all the pieces you need except for

the circle. Do you have something else that's round that might fit in the same place?

This is a GREAT game. I can't wait for the next one.

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part two is available!

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Jordan... =] December 30, 2007 4:07 PM

OK, All the people are there in the right order... and i switched the king and queen, and the clock is at 2:15, and yet there is no rabbit hole.... WHAT AM I DOING WRONG!?

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i re-played part one and found rabbit coin as zamphir said. i didn't use it, but when re-played again part two i found it in my inventory,

as well as the lighter and the knife. i tried to put in the well, but a writing apperared: "i don't want to miss this coin"

so i think it will be important in part three.

you have to use ax, so wait before putting down the tree

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Interesting game. My question is: How were we supposed to know

what keys to press on the piano and that the clock should be set to 2:15

?!

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Ah. Well, never mind about the clock; I see that the walkthrough just skipped some walking around there. But the first bit of my question still perplexes me. Where was the relevant clue? If it was the

music box

somehow, I messed with that for five minutes and it never did anything...

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is it just me, or does this game absolutely AGES to load.

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No, Sloth, it's not just you, and it's apparently not just me either, thank god.. I hjaven't actually managed to load it yet, despite trying for two days.. It just freezes at different places no matter for how long I wait...

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Anonymous January 4, 2008 11:37 AM

could never even get the game to load :(

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the links dont seem to work... :(

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thenenenennenene January 5, 2008 9:16 PM

the rabbit coin, along with 2 other unnecicary coins, will be used in the last part to unlock a bonus

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i can not find the Bafoon coin!!! can someone pls help me??? cause my english is not so good and don't understand that word: "westmost barstool "

pls ...thx!!!!!!!!!

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There is now a Trapped: Part 2. Iv'e Played it, and its a worthwhile sequel. I love this game! XDD

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I know how to find the rabbit coin!!! it's not as easy as hit the wall in the hall.. You have to click like craqzy between the kitchen door and the dining room door. It's in the higher piece of wall you can see. I'm explaining it because it wasn't very clear in previous posts.

GOOD LUCK!!!

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What do you do with the rabbit coin

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PuReAnGeL January 24, 2008 7:28 PM

Awesome game ever, now I am playing part two.

Wish me luck!

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Oh My Gosh. I can't get onto the game because it takes me to this stupid Brazilian site advertising this plug-in that costs $15. Please please help! I've already played this game once but I haven't played the third one and I would be SO sad if I couldn't ever get on this dude's site again.


[Edit: Please be patient. We are working with Rodrigo to bring the game to you as quickly as we can. His site has been down and he is in the process of changing servers right now. We'll have the game up for you shortly, so please check back later. Thanks for your patience! -Jay]

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es bueno, quiero que salga 'the laberint' o como sea en español, pero en ingles igual me sirve, estoy emocionada por el final!!!!

(It's good, I want to know how to leave "the labyrinth" (or however it is in Spanish), but I don't care that it's in English, I'm looking forward to the final episode.)

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hey i'm trying to get my friend to play this game but all i get is the 404 error does anyone know where the game was moved to?

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Susan Moran February 12, 2008 3:57 PM

Thanks for posting regarding Rodrigo's site, Jay. I have played Trapped-Part 2 and had a blast, but now I want to play Part 1. After receiving the 404 error I had a feeling the site was experiencing problems but was glad to see you confirm it! I'll be patiently waiting...in the meantime, I'm downloading 3 games...Madame Fate, Dream Chronicles (the review said it was a Myst-like game and that did it for me!) and Forgotten Riddles-The Mayan Princess. Oh the lengths one goes to when satisfying gamer fever!!!!! LOL

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holdoverhippie February 25, 2008 8:14 PM

I was playing trapped the white rabbit ,
for a while .But not when i try to connect i get an error message.
any ideas?

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skoodge80 March 2, 2008 1:12 PM

I think the link is broken or something.

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DStopian July 12, 2008 6:18 PM

I don't understand how you are supposed to figure out the order that the coins go in.

I assume that the torn page pretty much told you somehow,

but it went over my head and I had to check the walkthrough, as well as for

the pear and steroids

though I should have figured that one out, and

the ice pick in the charcoal.

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Trying hard to do the piano thing. Can anyone please help me? I would appreciate it.

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My coins are in the right order,

clock set at 2:15 and the rabbit is still there
Glutton Sick Man
King Queen Buffoon Servant
Assassin Peasant Maid Dog

What's wrong, the clock IS with correct hands order and that STUPID rabbit is still there

Aprecciate your help

Reply

ffs

had the king and queen the wrong way round!

i used the drawing

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I can't get the soda on the wall thingy. Any suggestions? Thanks.

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queen-of-diamonds December 2, 2008 11:49 AM

Thought I'd mention this here as well.
For anyone having trouble finding the rabbit's coin here's a screenshot of where to find it:

http://img128.imageshack.us/img128/4080/rabbitscoinpt1mn7.jpg

remember you have to use the axe on that spot BEFORE cutting down the mutant tree, otherwise you won't be able to pick it up again and would have to restart.

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After looking through all the comments, nobody has posted a clear guide on how to finish the game yet.
I have the full (2 halves) page.
The picture.
All the coins (except the Rabbit coin)
They are all inserted as described in several other plees for help. Why has no-one helped us yet? Are we missing something vital, or is the game just buggy?
(and, yes the clock is set to 2:15, and yes, the hands are the right way round...)

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OH! the switch is because

you know to switch the King and Queen coins because of the

second torn page from the glued papers! (out of either fear or hope to gain the throne, the Queen asks the King to switch places. It worked.

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the dark spot? where?

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I see..

dark spot is found on the wall of

the place where the statues stand

the way to escape

jump into the hole where the rabbit statue situated before

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HELP!i cant find the

rabbit hole. is it the hole that you plant the mutand tree in? because that doesn't do anything no matter what i click

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I can't find the rabbit coin, i need to know how to get the coin without getting the firewood, but you need the firewood to finish the game...or do you?

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Felismania May 2, 2009 1:12 PM

I'm probably going to play this game, so are there any scary bits? Like disturbing images, sounds, or things that jump out and go OOGABOOGA! at you?

[Edit: That made me laugh. Oogabooga! :D -Pam]

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how do i get the Rabbit coin,

i know i have to use the axe but where?

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I'm still stuck on the piano and what do they mean press on the middle key twice and immediately right one and glass twice I don't know which one is the middle???
:S

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sunnylauren May 10, 2011 5:39 PM

OMG! We must have been thinking the same thing, because I just played the Trapped series yesterday!

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I really like this game because this was reviewed before I join/discovered the site, but is there still some help available here if I ask? I'm just having trouble with the bonus coins (rabbit coin, etc.) and whatever else you need to unlock that has been mentioned in the previous comments. Thanks very much!

Reply
Pfaffinator April 11, 2013 8:35 PM

I can't play this game, because all text that shows up just says "undefined". I can't tell what some objects are and can't read any descriptions or story. I am using the newest Flash player and Firefox 19.0 on Windows 7.

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iamswiley April 30, 2013 11:47 PM

@awp81
if you have an adblocker plugin for your browser, disable it for the site.
i had the same problem until i did this then text showed up fine

Reply

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