The Wizard's Notebook
Your goal is to reach the lovely star at the end of each level. I mean, look at it! It's so... 2D! Who wouldn't want it? But to get there, you'll have to make use of your keyboard... excuse us, your magic keyboard. Similar to Scribblenauts for the DS, you can type in the yellow sections of the play area, and by typing different words in the appropriate spaces, you can conjure up different things to help reach your goal. "Platform", for example, will give you a surface to walk upon, while "water" will really float your boat... literally! Use the [arrow] keys to run and jump about the area and reach your goal.
Each level is a puzzle that you'll need to solve to reach your goal. Clues can be found in the level's title, or in thinking outside the box. Despite it's simple presentation, the first time you make a cat appear out of nowhere to menace as saucy mouse, The Wizard's Notebook will charm you.
Unfortunately, as it sprints for a picture-perfect finish, The Wizard's Notebook trips itself up in some places. The problem with a game where you conjure things by writing their names is that not everyone has the same vocabulary. Some words that are perfectly suited for the purpose at hand don't work because they weren't included in the game's dictionary. Another problem is intermittent but fierce lag, and typing too quickly can cause the game to miss letters. You also can't save your progress, so if you're not in it for the long haul, you'll have to restart the next time you come back to it.
Despite some issues, The Wizard's Notebook is a clever little gem that will titillate anyone who has ever wanted to make cheese appear out of thin air. Admittedly, the hero doesn't look much like a wizard. He doesn't even have a magnificent white beard! But, you know, this does remind us an awful lot of old-school Batman... pow! Blam! Zammo!... ohhhhhh my gosh you guys! You know what this means, don't you? Adam West is a wizard! And with the Wizard's Notebook, you can be one, too!