The Vault №152
This week, Nintendo announced the release of a new addition to their line of handhelds: the 2DS, which has all the features of the 3DS, minus the 3D. We here at the Vault have decided to go one step further, and convert to 1DS format. So, if next week, if you see a line shoot across your computer monitor that makes you want to play favorites from the JayIsGames archives, that's what that is. This week though, we've got puzzle, adventure, and platforming favorites that have quality in all sorts of dimensions.
- Z-Rox - One of the best things about discussing new games with the JiG crew is how it can remind you of forgotten favorites. Case in point: while talking about Pictune, SonicLover remarked how it reminded one of "that game where a picture scrolled past a narrow horizontal slit and you had to guess what it was". A little detective work by Trinn revealed it to be Z-Rox, the 2008 puzzle game by Marco Arsenault. And non-indicative name aside (it's a play on "Xerox", right?), yeah, it's still awesome! Trippy visuals and music make it the perfect dose of zen for a coffee break, and an experience that no one has yet made a perfect copy of.
- Zap Dramatics: Ambition Series - What can be said about Zap Dramatic's Ambition series, that hasn't already been said by those two snarky gents on the YouTubes? Then again, while Ambition may be the flash-gaming equivalent of "Trapped in the Closet", entertainment is entertainment, even when it's the unintentional kind, and the series has no lack of that. Starting with a suicide bomber falling into a mattress truck, and expanding into a complex (and insane) web of crosses and double-crosses, it's not certain whether this adventure teaches all the negotiating skills it professed to. Still, it has the appeal of the best trashy airport-novels and was undeniably a leap forward in browser story-telling when it started back in 2000. So update to Flash 4, make sure your CPU clocks in at 200 mhz, and give it a go!
- Insidia - I have to say, if, when we first set foot on another planet, there aren't eldritch ruins to explore and unlock and large numbers of mysterious artifacts to collect, I have to say I'll be a little disappointed. And then I'd console myself by unwrapping some astronaut ice cream and loading up Insidia, the 2010 platformer by Woblyware, which'll give me all that and more. A perfect distillation of the Metroidvania concept, Insidia gives all the thrills of exploration and all the disquieting encounters with techno-organic hybrids that players could hope for, all without waiting the seven months going to actual Mars would take.
While we welcome any comments about this weekly feature here, we do ask that if you need any help with the individual games, please post your questions on that game's review page. Well, what are you waiting for? Get out there and rediscover some awesome!