The Space Game: Missions
The biggest criticism I had of the original The Space Game was its monotony. Real-life military space mining will probably be like that — just an endless slog through the solar system, pressing little buttons on your space remote to have the nanobot army build you another missile center — but here in this Earth video game, I wanted more variety in the missions, a story please. A goal beyond "Get you some money. Now you are the wealthiez!"
That's what The Space Game: Missions is. The main story path branches off into three sub-plots, each centered around some unique treasure you have to protect, or huge threat you have to face. With 8 missions on the backbone, and 13 more on the ribs, that's a meaty gameplay chowdown. While your own capabilities haven't changed from the first Space Game — your weapons are identical — your focus has to change quite a bit when you are, say, defending a moving rocket from attackers along the length of its flight path, or when you're limited to using the minerals from a single giant mining laser. The tight, balanced gameplay is the same; it's just more engaging this time.
The new missions are hard, even on the easiest setting, and you can unlock a total of four difficulty levels for each. Again, meaty. Even without any major gameplay shake-ups, this is a more than satisfying challenge for The Space Game veterans. Thanks to the in-game tutorial, newcomers should be able to appreciate it too, though you might want to try the first game before diving in here. This game is largely fan-service. We wanted a harder game with a stronger story, and that's what developer David Scott has given us. No multiplayer yet, but this is still a great update to The Space Game, the one and only.
Thanks for sending this one in, Jell and Philip!
You can also play the game at Kongregate