After setting a few options and customizing your sissy, the game begins. Each round has a timer that ticks at the bottom while everyone chooses their moves. Click on another sissy to attack her, or click on yourself to initiate one of several defensive moves. When the time limit is up, the fighting begins. If a sissy's self-esteem points reach zero she runs away in tears, leaving the rest of the pack to fight for themselves. The last two sissies standing win the game.
Here's a quick rundown of the moves and their strengths/weaknesses:
Cower - A defensive move uses to avoid attacks. Do it needlessly twice in a row and you will be penalized 1 esteem point.
Lick Lolly - Rejuvenates 2 esteem points if done successfully. (Only available twice per game.)
Tattle - Takes 3 esteem points from everybody who misbehaves during the round. If you fail, however, you lose esteem points.
Grab - Paralyzes your opponent for the round. If 2 or more sissies grab the same girl, the grabbed girl will take damage. This is also a good defensive move if you are about to be teased.
Scratch - Diminishes the sissies esteem points by 1 point if successful. If executed while the girl is licking her lollypop, she chokes and takes significant damage.Tease - Only works when two or more sissies gang up on some poor slouch.
SissyFight 2000 is really simple and hilarious take on schoolyard teasing. Let the tattling begin!
A version of SissyFight is also available as a printable card game, perfect for getting friends together for old-school-style multiplayer gaming.
Update: The online version of Sissyfight is no longer available.