A true marksman must not only be precise and quick on the trigger, but capable of thinking outside the box and using their environment to their advantage. Don the black trenchcoat in Ricochet Kills 3 to eliminate any and all sharp dressed people in the third installment of Mibix's physics shooter game. You use some unusually bouncy yet deadly bullets for each of the seventy levels that test your trick shooting aptitude and grade school geometry skills. With metal beams, wooden boxes, and explosives to help you in your shooting rampage, a successful mission is only a few gunshots away.
As the silhouetted gunslinger, you do not move from your position on screen and fire your pistol by left clicking with your mouse. Taking aim on a target is as simple as moving your mouse cursor to the point on screen you want your bullet to fly. Luckily for you, as the title might imply, your bullets will ricochet off surfaces a few times for disappearing, so success becomes a matter of plotting your trajectory to set off impressive chain reactions. A professional killer and sharpshooter doesn't need a lot of ammunition so you must get rid of all the targets with a limited amount of bullets. The more ammo you use, however, the lower your score will be and it will be more difficult to unlock those extra levels. It will take a keen eye and true grit to master your ricochet shots in this refined physics-based puzzle shooter.
This well-done sequel made small additions to the original's slick experience that made it both more challenging, and more addictive. The added physics of hanging platforms, wrecking balls, and user activated explosions give you more crazy means to whack your enemies. With all of these extra little incentives, you are tempted to get the best scores just so you have enough to unlock the twenty secret levels for more bullet bouncing madness. The rather plain, black enemies you face are complemented with detailed and gritty backgrounds to keep you interested along with the smooth and well implemented physics gameplay. If you were a fan of the first two games, then polish off your old pistol and get ready to waste faceless enemies and a good chunk of your free time.
Never played the first two, but this was okay for a physics game. Got kind of repetitive very quickly and I just lost interest. I guess it just doesn't have that same appeal that most other physics games have; or maybe I'm just not too keen on shooting defenseless static dummies. In any event, it's not a bad game by any means. It's just not a good game for me.
Also, the "Play the other..." links below the game are for parts 2 & 3 rather than 1 & 2.
I officially dislike this game. I understand why they need to make it so you have to be precise with your shots, but I hate how much depends on chance: how a certain crate will land after you propel it with a gunshot or if the boxes knocked over by the explosion you just set off will hit both of the goons protected from your bullets.
I had to reset so many times on the later levels because of this that my aunt commented on the sound it made.
Can't figure out how to get lvl 29.
The guy at the bottom right is surrounded by girders, but i can't figure out how to get the explosive barrel nearby to get closer to him.
Found a walkthrough.
the barrel is clickable with the mouse. wish they'd let us know that little fact.
I love ricochet 3, i am trying to get the highest score possible for each level including the bonus levels. I would love to see other peoples scores but i cant find any. Any chance of ricochet 4? If so when? Soon i hope!
Update