Just because the world has ended and you're the only one left doesn't mean humanity is doomed. Why, with a little cash and some genetic material there's nothing you can't do... in spaaaaaaaaaaace! LambdaMu does the impossible by making the apocalypse adorable and addictive in the free iOS sim Pixel People, putting you in charge of rebuilding a starbound utopia from clones and cash. As the mayor of this newfound floating paradise, you'll be responsible both for building your town as you see fit and managing the incoming clones by splicing them with DNA you have on hand to create different types of people with different jobs. It's not playing God, it's... okay, yeah, it's totally playing God. Am I alone in expecting an inevitable expansion where all the clones go berserk, and the Mayor, played by Bruce Willis, has to escape? And along the way, he meets and falls in love with a young nurse, who is of course one of his clones, and also played by Bruce Willis? Man, that's going to be sweet.
You don't have much to your utopia other than a few floating squares of land, but that'll change soon. The tutorial will walk you through the basics, but the gist is clones periodically arrive at the Arrival Center, and when they do, you splice 'em. Tapping on a clone will give you a list of all the options you have available, and you need to pick two that turn the vial in the center of the screen pink to create a new job. Essentially, this means rebuilding society boils down to a sort of Doodle God combination mechanism... 150 combos in all. When your new job is created, you may find it comes with a building, and you get to choose where to build it. Once it's been built, you can set your people to work in their appropriate locations, where they'll generate cash for you, which is spent on buying new housing or expanding land. Land is extremely important, since the amount you have dictates how much you can build, so make a point of buying expansions whenever possible. All of this takes time, naturally, so you'll have to keep checking to make the most of your society. If you have some, rare Utopium (found randomly, granted through bonuses, or just bought via microtransactions) can be spent to instantly speed up any process. Even in space, money greases the wheels.
Apart from splicing, you'll have to do some general maintenance around town. Buildings need to be repaired periodically when the blue and yellow lightning bolt symbol appears above them, so tap to fix whenever you see it. You'll also notice hearts start to appear on your residential buildings, and whenever that happens, tap to open the building's screen, and then tap and hold on the heart til it expands to gather it. Get enough of them, and you'll earn a random surprise ranging from animals to cash and more. Your town's buildings do more than just generate moolah, too. Tap on a building to get a general overview of it, and you'll discover that certain establishments either grant you a passive bonus, like the bank doubling the output of all full buildings, or an upgrade you can buy, spending a donation of Utopium at the church for more land.
Analysis: Pixel People is one of those games that seems almost too simple on first contact, and yet you can't quite keep yourself from coming back to it again and again. The problems boil down to two shared by virtually all similar freemium games... repetition and busywork. It just doesn't offer a whole lot of depth for the player to actually take part in, but you can't really leave the game alone for long since even springing for the optional upgrade granted by the enterprise complex, which doubles the time between repairs for all buildings, everything still breaks down with annoying alacrity. This becomes more of an issue the longer you play, as the time for objectives to complete stretches out into hours, and you'll probably wish you had more to keep you busy. Not that watching your itty-bitty populace zip around and numbers pop up all over the screen isn't... perplexingly hypnotizing...
It's sort of the ultimate casual simulation, then, where its appeal comes from its gorgeous pixel style and artwork, and its vibrant sense of humour. Puns are everywhere, as are pop culture references, and the game's style and presentation are simply top notch. The amount of detail gone into rendering the architecture is amazing, and it makes you wish you could, say, tap on a building to zoom in and see what's going on inside it. The longer you play, the more you'll find yourself struggling to make the most of your space, though happily the game doesn't charge you anything to move and reorganise your city's establishments whenever you feel like it. If you find yourself tempted to pay for more Utopium, you'll be pleased to find you never feel pressured to do so, and the spending feels remarkably balanced, especially given how fast you earn cash. As a result, it's absolutely perfect, relaxing, virtual fishbowl style gaming that brings out the big guns when it comes to charm and style. There really need to be more bright, cheerful casual games out there that fit in your pocket, and even when more eventually come our way, there's no doubt that Pixel People will remain one of the brightest. Happy apocalypse, everybody!
NOTE: This game was played and reviewed on the iPad (1st Gen.). Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.
Walkthrough Guide
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Pixel People Strategy Guide
Walkthrough Guide, Hints and Tips
General Information
If you're new to Pixel People, read this first:
Your first encounter with the Pixel people will be at the Arrival Center as the Mechanic welcomes the Mayor .
You will be shown Utopia and what you will need to build up to make your place in the sky.
Your first task will be to build a residence for your new clones to live.
Starting with your first building venture, you must choose where you wish to place it.
The placement is not absolutely critical because you will have the option to move what you have built to other locations without cost or penalty, and at any time you wish.
Once you have a place for your clones to live, you can begin your venture.
All of your clones are called Tabula Rasa (as a blank slate), so when a clone arrives, you can select "Splice Me" to create a clone with a profession.
Your first choice will be to select the Mayor and Mechanic as genetic material to clone a new worker who will become an Engineer.
Now that you have a new clone, you will need to construct a place for him to work.
Once you have a workplace for him, choose to place him there.
When you start the game, you have option choices as to whether you wish to hear the music and sound. If you wish to change these options later, you can find the a 'Settings' menu in the Town Hall.
Scene Navigation
On the upper bar, the plus sign allows you to shop for more Utopium (referred to as U's in this guide) and Coins.
The next number shows how much Utopium you currently have, and the numbers in the middle of the upper bar show how many clones you have.
The upper right corner displays your Coin collection.
The lower bar gives up the most recent news for Utopia, and the lower right corner displays your Land Watch.
Pay attention to your land usage because you want to expand before your current land runs out.
Creating New Clones and Jobs
New clones are available at the Arrival Center and jobs are created by splicing existing clones.
New clones take varying times to arrive when there is space for them at the Arrival Center.
You will need to house your new clones, so you will sometimes be told that you need to create more homes for them to stay before you can create more jobs.
You can also click on existing buildings to see what new jobs are needed there, and you will be given a formula for their creation.
If you have trouble accessing the exact building you want, tap the lower corner.
Sometimes you will be asked to pay U's to get the formula, but all you need to do is check our walkthrough for the information you need because the U's are more important for other things.
To create a new job, select "Splice Me" and then what genetic material you wish to use.
Genes that can create brand new discoveries appear brighter in the gene banks.
The genetic material is listed by job category, so select a job from each column and then note the color of the test tube.
Gray means your splice won't work, yellow means you've found it before, and pink means you should go for it.
If you choose a yellow combo, you can later reverse it, turning it back into an unspliced clone.
Once you have created a new job, you will get a "Eureka Screen" that tells you that there is a new job created, and you may then need to create a building for the new job.
Slide across the "cut here to open" line to continue with the game, and click on the new clone to select a workplace to start his or her job.
Some splices take longer than others so you have a choice of speeding things up by spending U's or to just be patient.
If you see a notification when you are splicing that you need to have a certain amount of land available, that means that you will be required to build the worker a new building for that profession.
Residences
There are 6 residences that become available during the game, and each takes up varying amounts of land and houses 2 to 6 clones.
To build a residence, select the land, tap on build and residential, select the residence, confirm the build location, and construction will begin.
Construction takes varying times, so if you check on construction, you are given your choice of spending U's to speed up the process.
Rocky Mansions: Land Cost: 1, Capacity: 2, Cost: 5,000 Coins, Build Time: 2 minutes.
Terra Terrace: Land Cost: 2, Capacity: 4, Cost: 12,000 Coins, Build Time: 4 minutes.
Solar Nexus: Land Cost: 3, Capacity: 6, Cost: 20,000 Coins, Build Time: 8 minutes.
Atomic Cottage: Land Cost: 1, Capacity: 4, Cost: 30,000 Coins and 3U's, Build Time: 2 hours, and it is unlocked at 60 land.
Heavenly House: Land Cost: 3, Capacity: 6, Cost: 60,000 Coins and 3U's.
Build Time: 3 hours, and it is unlocked at 60 land.
Shiny Tower: Land Cost: 1, Capacity: 6, Cost: 200,000 Coins and 6U's,
Build Time: 1 day, and it is unlocked at 110 land.
Arrival Center
Your Arrival Center is one of the most important buildings on your floating world.
If you feel something has gone wrong and it is in need of repair, press the maintenance button, and then repair to make certain all systems are good to go.
Landscaping
Selecting Building gives you a choice to actually build something, decide to landscape what you have already built, or expand your sky island.
Under Landscaping, you get the option to extend your roads, build paths, and a number of other nature pleasing options.
Paths cost 1,000 each, and you can build several paths at the same time by tapping multiple locations before confirming.
Paths can be roadways built on ultra-light astro-glass that don't count towards your land limit, and waterways also built on astro-glass with no land tax.
Trees cost 1U each and come in the following varieties: Andromeda Oak, Dimension Tree, Jupiter Juniper, Mercurial Olive, Parsec Palm, Plutonian Pine, and Sunny Spruce.
Decor is available in numerous varieties and will cost you either coins or U's.
Decor increases your city's Spirit so each Spirit point will get you a 1% discount on Expansion cost, as well as a half of a percent discount on Arrival and Construction times.
To find out the exact cost and Spirit points for each Decor, tap anywhere and select Decor under the Landscape heading.
Love is in the Air
If you see a heart on top of one of your residences, tap on it and then hold it when you see the next heart inside until you receive a message.
There are 11 hearts at the top of the screen underneath the bar, and once you fill them up, you will received a special delivery, such as an animal, coins, or U's.
You can reduce the number of hearts needed for the special delivery by buying special research at the Research Lab for 10U each.
Coins
Buildings generate income so make sure they are all producing coins by tapping the little blue lightning squares that appear above them.
Expansion gets more expensive as the game continues so coin collection is especially important.
There are 3 sections of Trees that also produce coins, and occasionally some U's, so tap the little green sun squares to collect your reward.
There is a city-wide collection limit on U's of 25 per day.
Try to fill up your buildings with all the workers they need because fully occupied buildings produce twice as many coins (once you build a Bank).
Posted by: Jazz | February 3, 2013 5:14 PM
Jobs List (complete)
Including Splicing Formulas, Buildings they work in, and Productivity (CPS):
Special Genes
Awarded periodically throughout the game:
Explorer (appears randomly)
Salesman (appears randomly)
Dreamer appears randomly)
Mutant appears randomly)
Romantic (appeared in February. 25 utopium to unlock otherwise,)
Bureaucrat (appears with version 1.3 upgrade)
Musician (complete wonderland mission)
Sports Star (complete team names mission)
Jack Frost (complete ice and fire mission)
Foodie (complete gastronomia mission)
Socialite (complete party animals mission)
Strongman (complete beast of burden mission)
Guru (complete obedience school mission)
Hitch Hiker (requires 100 utopium to unlock)
All 210* Jobs listed in alphabetical order:
*Update v1.3 added 55 new jobs!
Accountant
Splicing formula: Secretary + Mathematician
Buildings: Pharmacy, Bank, Business Center
Genetic Type: Buisness
Productivity: 2
Acrobat
Splicing forumula: Gymnast + Ringmaster
Buildings: Circus, Casino
Genetic Type: Performers
Productivity: 1
Actor
Splicing formula: Director + Model
Buildings: Theatre, Film Studio
Genetic Type: Performers
Productivity: 2
Aerospace Engineer
Splicing formula: Mechanical Engineer + Pilot
Buildings: Space Admin, Observatory
Genetic Type: Technical
Productivity: 1
Ancient Hero
Splicing formula: Preacher + Weather Reporter
Buildings: Hero Mansion, Astro Church
Genetic Type: Explorers
Productivity: 2
Animal Trainer
Splicing formula: Sheriff + Vet
Buildings: Animal Shelter
Genetic Type: Maintenance
Productivity: 1
Anti Hero
Splicing formula: Grave Digger + Super Hero
Buildings: Hero Mansion
Genetic Type: Explorers
Productivity: 3
Apprentice
Splicing formula: Wizard + Assistant
Buildings: School of Magic
Genetic Type: Curious
Productivity: 2
Archaeologist
Splicing formula: Historian + Explorer
Buildings: Museum
Genetic Type: Academic
Productivity: 2
Architect
Splicing formula: Mayor + Engineer
Buildings: Town Hall, Building Firm
Genetic Type: Creative 1
Productivity: 1
Art Dealer
Splicing formula: Artist + Salesman
Buildings: Gallery
Genetic Type: Buisness
Productivity: 1
Artist
Splicing formula: Architect + Dreamer
Buildings: Arcade, Gallery
Genetic Type: Creative 1
Productivity: 1
Assistant
Splicing formula: Mechanic + Mechanic
Buildings: Town Hall, Law Firm
Genetic Type: Administrators
Productivity: 1
Astronaut
Splicing formula: Pilot + Astronomer
Buildings: Space Admin
Genetic Type: Explorers
Productivity: 2
Astronomer
Splicing formula: Physicist + Dreamer
Buildings: Space Admin, Observatory
Genetic Type: Academic
Productivity: 2
Athlete
Splicing formula: Construction Worker + Farmer
Buildings: Stadium
Genetic Type: Sports
Productivity: 1
Atomic Hero
Splicing formula: Radiologist + General
Buildings: Hero Mansion
Genetic Type: Explorers
Productivity: 2
Baker
Splicing formula: Cook + Homemaker
Buildings: City Square
Genetic Type: Production
Productivity: 2
Ballet Dancer
Splicing formula: Athlete + Artist
Buildings: Dance Studio
Genetic Type: Performers
Productivity: 2
Barista
Splicing formula: Bartender + Waiter
Buildings: Cafe
Genetic Type: Hospitality
Productivity: 1
Bartender
Splicing formula: Winemaker + Salesman
Buildings: Tavern, Bar
Genetic Type: Hospitality
Productivity: 3
Baseballer
Splicing formula: Sports Star + Carpenter
Buildings: Ballpark
Genetic Type: Sports
Productivity: 1
Basketballer
Splicing formula: Sports Star + Greengrocer
Buildings: Recreation Center
Genetic Type: Sports
Productivity: 1
Bassist
Splicing formula: Guitarist + Deputy
Buildings: Bar
Genetic Type: Music
Productivity: 1
Bodybuilder
Splicing formula: Strongman + Model
Buildings: Gym
Genetic Type: Sports
Productivity: 1
Botanist
Splicing formula: Farmer + Farmer
Buildings: Greenhouse
Genetic Type: Academic
Productivity: 1
Bouncer
Splicing formula: Socialite + Bodybuilder
Buildings: Disco
Genetic Type: Maintenance
Productivity: 1
Boxer
Splicing formula: Gym Instructor + Martial Artist
Buildings: Gym, Arena
Genetic Type: Sports
Productivity: 1
Break Dancer
Splicing formula: Ballet Dancer + Rapper
Buildings: Dance Studio
Genetic Type: Performers
Productivity: 3
Buccaneer
Splicing formula: Captain + Explorer
Buildings: Tavern
Genetic Type: Explorers
Productivity: 3
Butler
Splicing formula: Sommelier + Valet
Buildings: Hero Mansion
Genetic Type: Hospitality
Productivity: 1
Caddie
Splicing formula: Golfer + Philosopher
Buildings: Golf Club
Genetic Type: Sports
Productivity: 1
Calligrapher
Splicing formula: Writer + Artist
Buildings: Gallery
Genetic Type: Creative 1
Productivity: 2
Cameraman
Splicing formula: Photographer + Mechanic
Buildings: Photo Shop, TV Station
Genetic Type: Creative 2
Productivity: 2
Captain
Splicing formula: Fishmonger + Sheriff
Buildings: Lakehouse
Genetic Type: Explorers
Productivity: 3
Car Designer
Splicing formula: Mechanical Engineer + Artist
Buildings: Garage
Genetic Type: Creative 2
Productivity: 1
Cardiologist
Splicing formula: Cosmetic Surgeon + Romantic
Buildings: Hospital
Genetic Type: Medical
Productivity: 1
Carpenter
Splicing formula: Shepherd + Homemaker
Buildings: City Square
Genetic Type: Maintenance
Productivity: 2
Cattle Rustler
Splicing formula: Jockey + Animal Trainer
Buildings: Stable, Stadium
Genetic Type: Maintenance
Productivity: 2
Celebrity Chef
Splicing formula: Sommelier + Chef
Buildings: Restaurant, Sushi Bar
Genetic Type: Hospitality1
Productivity: 1
Centaur
Splicing formula: Mutant + Jockey
Buildings: Altar
Genetic Type: Curious
Productivity: 5
Cheerleader
Splicing formula: Athlete + Ballet Dancer
Buildings: Stadium, Dance Studio
Genetic Type: Sports
Productivity: 2
Chef
Splicing formula: Artist + Cook
Buildings: Restaurant
Genetic Type: Hospitality
Productivity: 1
Chocolatier
Splicing formula: Romantic + Baker
Buildings: Flower Shop
Genetic Type: Creative 1
Productivity: 1
Choreographer
Splicing formula: Ballet Dancer + Director
Buildings: Dance Studio
Genetic Type: Creative 2
Productivity: 2
Civil Servant
Splicing formula: Bureaucrat + Secretary
Buildings: Utopia HQ
Genetic Type: Administration
Productivity: 1
Clown
Splicing formula: Comic + Painter
Buildings: Circus
Genetic Type: Performers
Productivity: 3
Coach
Splicing formula: Athlete + Athlete
Buildings: Stadium
Genetic Type: Sports
Productivity: 2
Comic
Splicing formula: Actor + Poet
Buildings: Bar
Genetic Type: Performers
Productivity: 3
Conductor
Splicing formula: Musician + Sheriff
Buildings: Concert Hall
Genetic Type: Music
Productivity: 1
Construction Worker
Splicing formula: Mechanical Engineer + Deputy
Buildings: Construction Yard
Genetic Type: Maintenance
Productivity: 1
Cook
Splicing formula: Homemaker + Fishmonger
Buildings: Diner, Fast Food
Genetic Type: Hospitality
Productivity: 1
Coroner
Splicing formula: Grave Digger + Doctor
Buildings: Funeral Parlor
Genetic Type: Maintenance
Productivity: 3
Cosmetic Surgeon
Splicing formula: Socialite + Salesman
Buildings: Hospital
Genetic Type: Medical
Productivity: 1
Courier
Splicing formula: Mailman + Salesman
Buildings: Post Office
Genetic Type: Transport
Productivity: 2
Croupier
Splicing formula: Gambler + Valet
Buildings: Casino
Genetic Type: Hospitality
Productivity: 1
Cryptozoologist
Splicing formula: Zookeeper + Detective
Buildings: Research Lab
Genetic Type: Research
Productivity: 2
CSI
Splicing formula: Detective + Photographer
Buildings: Forensic Lab
Genetic Type: Law
Productivity: 3
Cyclist
Splicing formula: Hitch Hiker + Courier
Buildings: Gym, Recreation Center
Genetic Type: Transport
Productivity: 1
Dating Advisor
Splicing formula: Jeweller + Chocolatier
Buildings: Dating Agency
Genetic Type: Creative 1
Productivity: 1
Deep Sea Diver
Splicing formula: Marine Biologist + Explorer
Buildings: Tavern, Aquarium
Genetic Type: Explorers
Productivity: 2
Dentist
Splicing formula: Doctor + Artist
Buildings: Dentist's Office
Genetic Type: Medical
Productivity: 1
Deputy
Splicing formula: Assistant + Sheriff
Buildings: Sheriff's Office, Police Station
Genetic Type: Law
Productivity: 1
Detective
Splicing formula: Police Officer + Philosopher
Buildings: Police Station, Law Firm
Genetic Type: Law
Productivity: 1
Director
Splicing formula: Cameraman + Cameraman
Buildings: Theatre, Film Studio
Genetic Type: Creative 2
Productivity: 2
Disc Jockey
Splicing formula: Jockey + Choreographer
Buildings: Radio Station, Dance Studio
Genetic Type: Music
Productivity: 3
Doctor
Splicing formula: Engineer + Nurse
Buildings: Clinic, Hospital
Genetic Type: Medical
Productivity: 1
Drummer
Splicing formula: Musician + Watchmaker
Buildings: Bar
Genetic Type: Music
Productivity: 1
Editor
Splicing formula: Writer + Writer
Buildings: Library, Publishing House
Genetic Type: Creative 1
Productivity: 2
Engineer
Splicing formula: Mayor + Mechanic
Buildings: Garage, Utopium Mine
Genetic Type: Technical
Productivity: 2
Entrepreneur
Splicing formula: Guru + Programmer
Buildings: Tech Park
Genetic Type: Media
Productivity: 1
Farmer
Splicing formula: Engineer + Gardener
Buildings: Farm, Greenhouse, Farmer's Market
Genetic Type: Production
Productivity: 1
Federal Agent
Splicing formula: Secret Agent + Politician
Buildings: Forensic Lab
Genetic Type: Law
Productivity: 1
Figure Skater
Splicing formula: Jack Frost + Ballet Dancer
Buildings: Snow Globe
Genetic Type: Sports
Productivity: 1
Firefighter
Splicing formula: Mechanic + Police Officer
Buildings: Fire Station
Genetic Type: Law
Productivity: 1
First Mate
Splicing formula: Captain + Deputy
Buildings: Lakehouse
Genetic Type: Explorers
Productivity: 3
Fishmonger
Splicing formula: Farmer + Plumber
Buildings: Lakehouse, Farmer's Market
Genetic Type: Production
Productivity: 1
Flight Attendant
Splicing formula: Pilot + Waiter
Buildings: Space Port
Genetic Type: Transport
Productivity: 1
Flight Controller
Splicing formula: Architect + Pilot
Buildings: Space Port
Genetic Type: Transport
Productivity: 2
Florist
Splicing formula: Farmer + Botanist
Buildings: Flower Shop, Nursery, Farmer's Market
Genetic Type: Buisness
Productivity: 2
Food Critic
Splicing formula: Cook + Reporter
Buildings: News Agency
Genetic Type: Media
Productivity: 2
Footballer
Splicing formula: Athlete + Cheerleader
Buildings: Stadium
Genetic Type: Sports
Productivity: 2
Forensic Scientist
Splicing formula: Detective + Scientist
Buildings: Forensic Lab
Genetic Type: Law
Productivity: 3
Gambler
Splicing formula: Party Animal + Mathematician
Buildings: Casino
Genetic Type: Sports
Productivity: 1
Game Designer
Splicing formula: Programmer + Artist
Buildings: Arcade
Genetic Type: Creative 2
Productivity: 2
Gamer
Splicing formula: Programmer + Sports Star
Buildings: Tech Park
Genetic Type: Sports
Productivity: 1
Gardener
Splicing formula: Landscaper + Deputy
Buildings: Greenhouse, Nursery
Genetic Type: Maintenance
Productivity: 1
General
Splicing formula: Marine + Soldier
Buildings: Bunker
Genetic Type: Law
Productivity: 2
Geneticist
Splicing formula: Scientist + Doctor
Buildings: Gene Pool
Genetic Type: Research
Productivity: 2
Genie
Splicing formula: Magician + Magician
Buildings: Tavern
Genetic Type: Explorers
Productivity: 1
Geologist
Splicing formula: Miner + Scientist
Buildings: Utopium Mine, Observatory
Genetic Type: Academic
Productivity: 3
Golfer
Splicing formula: Sports Star + Bartender
Buildings: Golf Club
Genetic Type: Sports
Productivity: 1
Grave Digger
Splicing formula: Farmer + Soldier
Buildings: Funeral Parlor
Genetic Type: Maintenance
Productivity: 2
Greengrocer
Splicing formula: Farmer + Salesman
Buildings: Ninja HQ, Farmer's Market
Genetic Type: Buisness
Productivity: 1
Guitarist
Splicing formula: Musician + Songwriter
Buildings: Bar
Genetic Type: Music
Productivity: 1
Gym Instructor
Splicing formula: Bodybuilder + Guru
Buildings: Gym
Genetic Type: Sports
Productivity: 1
Gymnast
Splicing formula: Gym Instructor + Athlete
Buildings: Gym
Genetic Type: Performers
Productivity: 1
Historian
Splicing formula: Philosopher + Librarian
Buildings: Museum
Genetic Type: Academic
Productivity: 2
Homemaker
Splicing formula: Farmer + Gardener
Buildings: Farm, Farmer's Market
Genetic Type: Production
Productivity: 1
Hotel Manager
Splicing formula: Homemaker + Salesman
Buildings: Hotel Utopia
Genetic Type: Hospitality
Productivity: 1
Ice Cream Seller
Splicing formula: Foodie + Jack Frost
Buildings: Snow Globe, Ice Cream Parlor, Diner
Genetic Type: Hospitality
Productivity: 1
Ice Fisher
Splicing formula: Fishmonger + Figure Skater
Buildings: Snow Globe
Genetic Type: Production
Productivity: 1
Industrialist
Splicing formula: Salesman + Salesman
Buildings: Enterprise
Genetic Type: Business
Productivity: 1
Insurance Agent
Splicing formula: Salesmand + Bureaucrat
Buildings: Clinic, Hospital
Genetic Type: Business
Productivity: 1
Interior Designer
Splicing formula: Architect + Artist
Buildings: Gallery
Genetic Type: Creative 2
Productivity: 1
Investor
Splicing formula: Gambler + Industrialist
Buildings: Tech Park
Genetic Type: Business
Productivity: 1
Janitor
Splicing formula: Plumber + Construction Worker
Buildings: City Square, Diner, Fast Food
Genetic Type: Maintenance
Productivity: 2
Jeweller
Splicing formula: Romantic + Miner
Buildings: Weddings R Us
Genetic Type: Creative 2
Productivity: 1
Jockey
Splicing formula: Animal Trainer + Valet
Buildings: Stable
Genetic Type: Sports
Productivity: 1
Judge
Splicing formula: Lawyer + Sheriff
Buildings: Courthouse
Genetic Type: Law
Productivity: 2
Landscaper
Splicing formula: Assistant + Architect
Buildings: Nursery
Genetic Type: Creative 1
Productivity: 1
Lawyer
Splicing formula: Sheriff + Salesman
Buildings: Courthouse, Law Firm
Genetic Type: Law
Productivity: 1
Librarian
Splicing formula: Writer + Poet
Buildings: Library
Genetic Type: Administrators
Productivity: 2
Lifeguard
Splicing formula: Olympic Swimmer + Paramedic
Buildings: Swimming Pool
Genetic Type: Law
Productivity: 2
Magician
Splicing formula: Accountant + Accountant
Buildings: Circus
Genetic Type: Performers
Productivity: 3
Mailman
Splicing formula: Reporter + Valet
Buildings: Post Office
Genetic Type: Administrators
Productivity: 2
Marine
Splicing formula: Soldier + Olympic Swimmer
Buildings: Bunker
Genetic Type: Law
Productivity: 2
Marine Biologist
Splicing formula: Vet + Olympic Swimmer
Buildings: Aquarium
Genetic Type: Research
Productivity: 1
Martial Artist
Splicing formula: Ballet Dancer + Soldier
Buildings: Dojo
Genetic Type: Sports
Productivity: 2
Mascot
Splicing formula: Caddie + Cheerleader
Buildings: Recreation Center
Genetic Type: Sports
Productivity: 1
Matador
Splicing formula: Animal Trainer + Wrestler
Buildings: Circus
Genetic Type: Performers
Productivity: 2
Matchmaker
Splicing formula: Romantic + Engineer
Buildings: Dating Agency
Genetic Type: Creative 1
Productivity: 1
Mathematician
Splicing formula: Philosopher + Scientist
Buildings: University, Business Center, Tech Support
Genetic Type: Academic
Productivity: 2
Mayor
Splicing formula: +
Buildings: Town Hall
Genetic Type: Administrators
Productivity: 1
Mechanic
Splicing formula: +
Buildings: Arrival Center
Genetic Type: Technical
Productivity: 1
Mechanical Engineer
Splicing formula: Mechanic + Engineer
Buildings: Garage, Construction Yard
Genetic Type: Technical
Productivity: 1
Milkmonger
Splicing formula: Farmer + Animal Trainer
Buildings: Farmer's Market
Genetic Type: Production
Productivity: 1
Miner
Splicing formula: Grave Digger + Explorer
Buildings: Utopium Mine
Genetic Type: Production
Productivity: 2
Model
Splicing formula: Photographer + Lifeguard
Buildings: Photo Shop, Fashion Studio
Genetic Type: Performers
Productivity: 2
Mountain Climber
Splicing formula: Jack Frost + Miner
Buildings: Snow Globe
Genetic Type: Sports
Productivity: 1
Mounted Police
Splicing formula: Cyclist + Sheriff
Buildings: Sheriff's Office
Genetic Type: Law
Productivity: 1
News Anchor
Splicing formula: Talkshow Host + Reporter
Buildings: Broadcast Station
Genetic Type: Media
Productivity: 1
Ninja
Splicing formula: Martial Artist + Soldier
Buildings: Ninja HQ, Dojo
Genetic Type: Sports
Productivity: 3
Nurse
Splicing formula: Homemaker + Gardener
Buildings: Pharmacy, Clinic, Hospital
Genetic Type: Medical
Productivity: 1
Officer
Splicing formula: Civil Servant + Assistant
Buildings: Utopia HQ
Genetic Type: Adminstrators
Productivity: 1
Olympic Swimmer
Splicing formula: Athlete + Fishmonger
Buildings: Swimming Pool
Genetic Type: Sports
Productivity: 1
Oracle
Splicing formula: Philosopher + Preacher
Buildings: Fortune Teller, Astro Church
Genetic Type: Curious
Productivity: 2
Painter
Splicing formula: Artist + Construction Worker
Buildings: Building Firm, Construction Yard
Genetic Type: Maintenance
Productivity: 1
Paleontologist
Splicing formula: Archaeologist + Cryptozoologist
Buildings: Museum
Genetic Type: Academic
Productivity: 2
Paramedic
Splicing formula: Police Officer + Doctor
Buildings: Fire Station
Genetic Type: Medical
Productivity: 2
Park Ranger
Splicing formula: Sheriff + Landscaper
Buildings: Park
Genetic Type: Law
Productivity: 1
Party Animal
Splicing formula: Socialite + Animal Trainer
Buildings: Disco
Genetic Type: Curious
Productivity: 1
Pharmacist
Splicing formula: Doctor + Salesman
Buildings: Pharmacy
Genetic Type: Medical
Productivity: 2
Philosopher
Splicing formula: Dreamer + Dreamer
Buildings: University
Genetic Type: Academic
Productivity: 1
Photographer
Splicing formula: Mechanic + Artist
Buildings: Photo Shop, Gallery, Weddings R Us
Genetic Type: Creative 2
Productivity: 1
Physicist
Splicing formula: Scientist + Mathematician
Buildings: University
Genetic Type: Academic
Productivity: 2
Physiotherapist
Splicing formula: Athlete + Doctor
Buildings: Spa, Arena, Clinic
Genetic Type: Creative 2
Productivity: 3
Pianist
Splicing formula: Musician + Programmer
Buildings: Concert Hall
Genetic Type: Music
Productivity: 1
Pilot
Splicing formula: Valet + Mechanic
Buildings: Space Port
Genetic Type: Transport
Productivity: 1
Pizza Guy
Splicing formula: Foodie + Courier
Buildings: Fast Food
Genetic Type: Hospitality
Productivity: 1
Plumber
Splicing formula: Engineer + Assistant
Buildings: City Square
Genetic Type: Maintenance
Productivity: 1
Poet
Splicing formula: Writer + Dreamer
Buildings: Gallery, Cafe, Library
Genetic Type: Creative 1
Productivity: 2
Police Officer
Splicing formula: Sheriff + Sheriff
Buildings: Bank, Courthouse, Police Station
Genetic Type: Law
Productivity: 1
Politician
Splicing formula: Bureaucrat + General
Buildings: Utopia HQ
Genetic Type: Administrators
Productivity: 1
Postmaster General
Splicing formula: Mailman + General
Buildings: Post Office
Genetic Type: Administrators
Productivity: 1
Preacher
Splicing formula: Philosopher + Dreamer
Buildings: Astro Church
Genetic Type: Administrators
Productivity: 3
Professor
Splicing formula: Guru + Scientist
Buildings: University
Genetic Type: Academic
Productivity: 1
Programmer
Splicing formula: Mathematician + Engineer
Buildings: Arcade, Tech Support
Genetic Type: Technical
Productivity: 2
Racecar Driver
Splicing formula: Sports Star + Valet
Buildings: Garage
Genetic Type: Sports
Productivity: 1
Radiologist
Splicing formula: Doctor + Photographer
Buildings: Hospital, Dentist's Office
Genetic Type: Medical
Productivity: 1
Rapper
Splicing formula: Poet + Disc Jockey
Buildings: Dance Studio
Genetic Type: Performers
Productivity: 3
Real Estate Agent
Splicing formula: Architect + Salesman
Buildings: Building Firm
Genetic Type: Buisness
Productivity: 1
Receptionist
Splicing formula: Secretary + Model
Buildings: Enterprise, Dentist's Office, Hotel Utopia
Genetic Type: Buisness
Productivity: 3
Referee
Splicing formula: Coach + Judge
Buildings: Stadium, Arena
Genetic Type: Sports
Productivity: 3
Reporter
Splicing formula: Detective + Writer
Buildings: TV Station, News Agency
Genetic Type: Media
Productivity: 2
Ringmaster
Splicing formula: Animal Trainer + Clown
Buildings: Circus
Genetic Type: Performers
Productivity: 2
Samurai
Splicing formula: Sumo Wrestler + Soldier
Buildings: Dojo, Sushi Bar
Genetic Type: Law
Productivity: 1
Scientist
Splicing formula: Philosopher + Engineer
Buildings: Research Lab
Genetic Type: Research
Productivity: 2
Secret Agent
Splicing formula: Ninja + Detective
Buildings: Hero Mansion, Ninja HQ
Genetic Type: Law
Productivity: 3
Secretary
Splicing formula: Mayor + Deputy
Buildings: Bank, Enterprise, Business Center
Genetic Type: Administrators
Productivity: 2
Sensei
Splicing formula: Martial Artist + Philosopher
Buildings: Dojo
Genetic Type: Sports
Productivity: 3
Shepherd
Splicing formula: Animal Trainer + Milkmonger
Buildings: Stable
Genetic Type: Maintenance
Productivity: 1
Sheriff
Splicing formula: Mayor + Mayor
Buildings: Sheriff's Office
Genetic Type: Law
Productivity: 2
Skateboarder
Splicing formula: Cyclist + Skier
Buildings: Recreation Center
Genetic Type: Sports
Productivity: 1
Skier
Splicing formula: Figure Skater + Mountain Climber
Buildings: Snow Globe
Genetic Type: Administrators
Productivity: 1
Soccer Star
Splicing formula: Sports Star + Actor
Buildings: Recreation Center
Genetic Type: Sports
Productivity: 1
Soldier
Splicing formula: Police Officer + Explorer
Buildings: Bunker
Genetic Type: Law
Productivity: 1
Sommelier
Splicing formula: Foodie + Winemaker
Buildings: Restaurant
Genetic Type: Hospitality
Productivity: 1
Songwriter
Splicing formula: Poet + Poet
Buildings: Radio Station, Restaurant
Genetic Type: Music
Productivity: 3
Star Commander
Splicing formula: Travel Agent + Astronaut
Buildings: Space Admin
Genetic Type: Explorers
Productivity: 1
Stunt Double
Splicing formula: Actor + Martial Artist
Buildings: Film Studio
Genetic Type: Performers
Productivity: 2
Sumo Wrestler
Splicing formula: Bodybuilder + Sushi Chef
Buildings: Dojo, Arena
Genetic Type: Performers
Productivity: 1
Super Hero
Splicing formula: Soldier + Geneticist
Buildings: Hero Mansion
Genetic Type: Explorers
Productivity: 3
Sushi Chef
Splicing formula: Chef + Martial Artist
Buildings: Sushi Bar
Genetic Type: Hospitality
Productivity: 2
Swimsuit Model
Splicing formula: Model + Olympic Swimmer
Buildings: Fashion Studio
Genetic Type: Sports
Productivity: 2
System Admin
Splicing formula: Programmer + Programmer
Buildings: Tech Support
Genetic Type: Technical
Productivity: 1
Tailor
Splicing formula: Model + Artist
Buildings: City Square, Fashion Studio, Weddings R Us
Genetic Type: Production
Productivity: 3
Talkshow Host
Splicing formula: Guru + Actor
Buildings: Broadcast Station
Genetic Type: Media
Productivity: 1
Taxidermist
Splicing formula: Vet + Coroner
Buildings: Park
Genetic Type: Creative 2
Productivity: 3
Tennis Player
Splicing formula: Sports Star + Sports Star
Buildings: Recreation Center
Genetic Type: Sports
Productivity: 1
Time Traveler
Splicing formula: Watchmaker + Explorer
Buildings: Tavern
Genetic Type: Explorers
Productivity: 3
Tour Guide
Splicing formula: Hitch Hiker + Salesman
Buildings: Travel Agency
Genetic Type: Hospitality
Productivity: 1
Tourist
Splicing formula: Tour Guide + Travel Agent
Buildings: Travel Agency
Genetic Type: Explorers
Productivity: 1
Travel Agent
Splicing formula: Tour Guide + Pilot
Buildings: Travel Agency
Genetic Type: Business
Productivity: 1
Tree Hugger
Splicing formula: Hitch Hiker + Guru
Buildings: Flower Shop
Genetic Type: Curious
Productivity: 1
Valet
Splicing formula: Car Designer + Hotel Manager
Buildings: Hotel Utopia
Genetic Type: Transport
Productivity: 1
Vet
Splicing formula: Park Ranger + Doctor
Buildings: Animal Shelter
Genetic Type: Medical
Productivity: 1
Violinist
Splicing formula: Guitarist + Bassist
Buildings: Concert Hall
Genetic Type: Music
Productivity: 1
Vocalist
Splicing formula: Songwriter + Actor
Buildings: Radio Station, Bar
Genetic Type: Music
Productivity: 3
Waiter
Splicing formula: Cook + Assistant
Buildings: Restaurant, Diner
Genetic Type: Hospitality
Productivity: 1
Watchmaker
Splicing formula: Historian + Mechanic
Buildings: City Square
Genetic Type: Technical
Productivity: 3
Weather Reporter
Splicing formula: Reporter + Geologist
Buildings: News Agency
Genetic Type: Media
Productivity: 3
Wedding Planner
Splicing formula: Winemaker + Baker
Buildings: Weddings R Us
Genetic Type: Creative 1
Productivity: 1
Wedding Singer
Splicing formula: Romantic + Vocalist
Buildings: Weddings R Us
Genetic Type: Performers
Productivity: 1
Winemaker
Splicing formula: Farmer + Dreamer
Buildings: Farm
Genetic Type: Production
Productivity: 2
Wizard
Splicing formula: Magician + Scientist
Buildings: School of Magic
Genetic Type: Curious
Productivity: 2
Wrestler
Splicing formula: Athlete + Actor
Buildings: Arena
Genetic Type: Sports
Productivity: 3
Writer
Splicing formula: Secretary + Dreamer
Buildings: TV Station, Cafe, Publishing House
Genetic Type: Creative 1
Productivity: 2
Zookeeper
Splicing formula: Animal Trainer + Park Ranger
Buildings: Park
Genetic Type: Maintenance
Productivity: 1
Zoologist
Splicing formula: Botanist + Vet
Buildings: Research Lab, Animal Shelter, Aquarium
Genetic Type: Research
Productivity: 1
Posted by: Jay | February 3, 2013 5:15 PM
Buildings List (complete)
Including Jobs, Production Multiplier, Max CPS (all positions filled), Working Time (Level 1), and any Special abilities the building may have:
Listed in alphabetical order:
Altar
Jobs: Centaur
Production Multiplier: 5
Max CPS: 50
Working Time: 0:05:00
Special: The game hints at something special once you build the Altar, but what is it?
Animal Shelter
Jobs: Animal Trainer, Vet, Zoologist
Production Multiplier: 2
Max CPS: 12
Working Time: 0:10:00
Special: Buy a chance at winning a pet (with love) for 4,000,000 coins. Can win coins, utopium, or animals.
Aquarium
Jobs: Marine Biologist, Zoologist, Deep Sea Diver
Production Multiplier: 3
Max CPS: 24
Working Time: 0:05:00
Arcade
Jobs: Game Designer, Programmer, Artist
Production Multiplier: 4
Max CPS: 40
Working Time: 0:02:00
Arena
Jobs: Wrestler, Referee, Physiotherapist, Boxer, Sumo Wrestler
Production Multiplier: 2
Max CPS: 44
Working Time: 0:15:00
Arrival Center
Jobs: Mechanic
Production Multiplier: 2
Max CPS: -40
Working Time: 0:10:00
Special: Where new clones arrive to be gene-sliced
Astro Church
Jobs: Preacher, Ancient Hero, Oracle
Production Multiplier: 2
Max CPS: 28
Working Time: 0:05:00
Special: Donations of 8u get you +1 land per donation
Ballpark
Jobs: Baseballer
Production Multiplier: 1
Max CPS: 2
Working Time: 0:30:00
Bank
Jobs: Secretary, Accountant, Police Officer
Production Multiplier: 4
Max CPS: 40
Working Time: 0:02:00
Special: Fully occupied buildings now produce twice as many coins
Bar
Jobs: Bartender, Comic, Vocalist, Drummer, Guitarist, Bassist
Production Multiplier: 1
Max CPS: 24
Working Time: 1:30:00
Broadcast Station
Jobs: Talkshow Host, News Anchor, Cameraman
Production Multiplier: 3
Max CPS: 24
Working Time: 0:30:00
Building Firm
Jobs: Architect, Painter, Real Estate Agent
Production Multiplier: 1
Max CPS: 6
Working Time: 0:25:00
Special: Existing buildings can now be replicated, or deleted if you have more than one and it's empty
Business Center
Jobs: Accountant, Secretary, Mathematician
Production Multiplier: 4
Max CPS: 48
Working Time: 0:03:00
Special: See Maximum Production (CPS) and Current Production here
Bunker
Jobs: General, Marine, Soldier
Production Multiplier: 1
Max CPS: 10
Working Time: 0:15:00
Cafe
Jobs: Barista, Poet, Writer
Production Multiplier: 3
Max CPS: 30
Working Time: 0:05:00
Casino
Jobs: Gambler, Croupier, Acrobat
Production Multiplier: 1
Max CPS: 6
Working Time: 1:00:00
Special: Lucky spin wins animals, utopium, houses, trees, decor. One free spin per day, more spins cost 10,000,000 coins each.
Circus
Jobs: Clown, Ringmaster, Matador, Magician, Genie, Acrobat
Production Multiplier: 2
Max CPS: 48
Working Time: 1:00:00
City Square
Jobs: Plumber, Baker, Carpenter, Watchmaker, Janitor, Tailor
Production Multiplier: 8
Max CPS: 208
Working Time: 0:05:00
Clinic
Jobs: Doctor, Nurse, Physiotherapist, Insurance Agent
Production Multiplier: 3
Max CPS: 36
Working Time: 0:05:00
Concert Hall
Jobs: Conductor, Violinist, Pianist
Production Multiplier: 1
Max CPS: 6
Working Time: 1:00:00
Special: Unlocks new background music
Construction Yard
Jobs: Construction Worker, Painter, Mechanical Engineer
Production Multiplier: 1
Max CPS: 6
Working Time: 1:00:00
Special: Roads available for construction
Courthouse
Jobs: Judge, Lawyer, Police Officer
Production Multiplier: 2
Max CPS: 16
Working Time: 0:30:00
Special: Inpect all your clones from here
Dance Studio
Jobs: Choreographer, Ballet Dancer, Break Dancer, Rapper, Cheerleader, Disc Jockey
Production Multiplier: 2
Max CPS: 60
Working Time: 0:05:00
Dating Agency
Jobs: Matchmaker, Dating Advisor
Production Multiplier: 2
Max CPS: 8
Working Time: 0:10:00
Special: Switch all coin updates over the city into hearts!
Dentist's Office
Jobs: Dentist, Radiologist, Receptionist
Production Multiplier: 1
Max CPS: 10
Working Time: 1:00:00
Diner
Jobs: Waiter, Cook, Janitor, Ice Cream Seller
Production Multiplier: 1
Max CPS: 10
Working Time: 0:30:00
Disco
Jobs: Bouncer, Party Animal, Break Dancer, Rapper, Model
Production Multiplier: 1
Max CPS: 10
Working Time: 0:30:00
Dojo
Jobs: Martial Artist, Ninja, Sensei
Production Multiplier: 2
Max CPS: 40
Working Time: 0:20:00
Enterprise
Jobs: Industrialist, Secretary, Receptionist
Production Multiplier: 1
Max CPS: 12
Working Time: 1:00:00
Special: One time upgrade ($0.99) will double all production timers. All buildings will work twice as long.
Farm
Jobs: Farmer, Homemaker, Winemaker
Production Multiplier: 1
Max CPS: 8
Working Time: 2:00:00
Farmer's Market
Jobs: Greengrocer, Milkmonger, Homemaker, Farmer, Florist, Fishmonger
Production Multiplier: 3
Max CPS: 42
Working Time: 0:20:00
Fashion Studio
Jobs: Model, Swimsuit Model, Tailor
Production Multiplier: 3
Max CPS: 42
Working Time: 0:05:00
Fast Food
Jobs: Cook, Janitor, Plumber, Pizza Guy
Production Multiplier: 3
Max CPS: 30
Working Time: 0:02:00
Film Studio
Jobs: Actor, Director, Stunt Double
Production Multiplier: 1
Max CPS: 12
Working Time: 2:00:00
Fire Station
Jobs: Firefighter, Paramedic, Firefighter
Production Multiplier: 1
Max CPS: 8
Working Time: 1:00:00
Flower Shop
Jobs: Florist, Chocolatier, Tree Hugger
Production Multiplier: 2
Max CPS: 16
Working Time: 0:05:00
Special: Trees added to waterways, making them more peaceful than before.
Forensic Lab
Jobs: CSI, Forensic Scientist, Detective, Federal Agent
Production Multiplier: 1
Max CPS: 16
Working Time: 1:30:00
Fortune Teller
Jobs: Oracle, Genie
Production Multiplier: 2
Max CPS: 12
Working Time: 0:05:00
Special: "Daily Divination" each day produces one random gene splicing formula
Funeral Parlor
Jobs: Grave Digger, Coroner, Landscaper
Production Multiplier: 2
Max CPS: 24
Working Time: 0:20:00
Special: Spirit Counter: Turn it on to see spirit gained from decor.
Gallery
Jobs: Art Dealer, Artist, Calligrapher, Interior Designer, Photographer, Poet
Production Multiplier: 2
Max CPS: 32
Working Time: 0:30:00
Garage
Jobs: Car Designer, Engineer, Mechanical Engineer, Racecar Driver
Production Multiplier: 2
Max CPS: 20
Working Time: 0:10:00
Gene Pool
Jobs: Geneticist, Scientist, Doctor
Production Multiplier: 4
Max CPS: 40
Working Time: 0:05:00
Special: See the "special" genes here and how to acquire them. This is the only way to get the Hitch Hiker gene.
Golf Club
Jobs: Golfer, Caddie
Production Multiplier: 3
Max CPS: 12
Working Time: 1:00:00
Greenhouse
Jobs: Botanist, Gardener, Farmer
Production Multiplier: 2
Max CPS: 12
Working Time: 0:05:00
Gym
Jobs: Gym Instructor, Gymnast, Bodybuilder, Cyclist, Boxer
Production Multiplier: 4
Max CPS: 40
Working Time: 0:20:00
Hero Mansion
Jobs: Super Hero, Atomic Hero, Anti Hero, Ancient Hero, Secret Agent, Butler
Production Multiplier: 3
Max CPS: 84
Working Time: 0:04:00
Hospital
Jobs: Doctor, Nurse, Radiologist, Cosmetic Surgeon, Cardiologist, Insurance Agent
Production Multiplier: 2
Max CPS: 24
Working Time: 0:10:00
Hotel Utopia
Jobs: Receptionist, Hotel Manager, Valet
Production Multiplier: 2
Max CPS: 20
Working Time: 0:10:00
Special: Hotel rooms now available: six rooms available for clones waiting for place of employment to be built. Cost: 1 utopium per room.
Ice Cream Stand
Jobs: Ice Cream Seller, Chocolatier
Production Multiplier: 3
Max CPS: 12
Working Time: 0:20:00
Lakehouse
Jobs: Fishmonger, Captain, First Mate
Production Multiplier: 1
Max CPS: 14
Working Time: 1:00:00
Special: You may now build waterways via the Landscape menu
Law Firm
Jobs: Lawyer, Assistant, Detective
Production Multiplier: 4
Max CPS: 24
Working Time: 0:05:00
Special: Legal Loopholes create an alternate way to level up and expand. Pay via Utopium here instead of coins in the usual manner
Library
Jobs: Librarian, Editor, Poet
Production Multiplier: 1
Max CPS: 12
Working Time: 1:00:00
Museum
Jobs: Archaeologist, Paleontologist, Historian
Production Multiplier: 2
Max CPS: 24
Working Time: 0:10:00
Special: Under Renovation! Archaeologist's grant proposal approved. New exhibit being prepared in anticipation.
News Agency
Jobs: Reporter, Weather Reporter, Food Critic
Production Multiplier: 1
Max CPS: 14
Working Time: 0:05:00
Special: Enable or Disable the "Live" newsfeed from here (and earn the "Ignorance is Bliss" achievement)
Ninja HQ
Jobs: Ninja, Secret Agent, Greengrocer
Production Multiplier: 1
Max CPS: 14
Working Time: 1:00:00
Nursery
Jobs: Landscaper, Gardener, Florist
Production Multiplier: 1
Max CPS: 8
Working Time: 0:30:00
Special: Decorative Trees will sprout beside your roads, while others can now be planted
Observatory
Jobs: Astronomer, Aerospace Engineer, Geologist
Production Multiplier: 2
Max CPS: 24
Working Time: 1:00:00
Special: Change the background here and "locate your town in a different part of space!"
Park
Jobs: Zookeeper, Taxidermist, Park Ranger
Production Multiplier: 3
Max CPS: 30
Working Time: 0:05:00
Special: Decor construction becomes available in the Landscape menu
Pharmacy
Jobs: Pharmacist, Nurse, Accountant
Production Multiplier: 4
Max CPS: 40
Working Time: 0:05:00
Photo Shop
Jobs: Photographer, Cameraman, Model
Production Multiplier: 3
Max CPS: 30
Working Time: 0:10:00
Police Station
Jobs: Detective, Police Officer, Deputy
Production Multiplier: 4
Max CPS: 24
Working Time: 0:03:00
Special: View all achievements from here (be sure to check the achievements you earn as some come with Utopium bonuses)
Post Office
Jobs: Mailman, Postmaster General, Courier
Production Multiplier: 3
Max CPS: 36
Working Time: 0:05:00
Publishing House
Jobs: Editor, Writer, Lawyer
Production Multiplier: 1
Max CPS: 10
Working Time: 1:15:00
Radio Station
Jobs: Disc Jockey, Songwriter, Vocalist
Production Multiplier: 1
Max CPS: 18
Working Time: 1:15:00
Research Lab
Jobs: Zoologist, Scientist, Cryptozoologist
Production Multiplier: 1
Max CPS: 10
Working Time: 1:15:00
Special: Research here to reduce number of hearts by 1 needed for Special Delivery (initial cost: 10 Utopium, increasing by 10u each successive heart you buy). Research also gets the Love Bug achievement, plus 1 Utopium.
Restaurant
Jobs: Chef, Waiter, Songwriter, Sommelier, Celebrity Chef
Production Multiplier: 1
Max CPS: 14
Working Time: 1:00:00
School of Magic
Jobs: Wizard, Apprentice, Magician
Production Multiplier: 3
Max CPS: 42
Working Time: 0:05:00
Sheriff's Office
Jobs: Sheriff, Deputy, Mounted Police
Production Multiplier: 2
Max CPS: 16
Working Time: 0:02:00
Special: Inspect list of guilty suspects (Credits screen) for Bounty Hunter achivement and to find hidden Utopium on random dev team clones.
Snow Globe
Jobs: Figure Skater, Mountain Climber, Skier, Ice Fisher, Ice Cream Seller
Production Multiplier: 5
Max CPS: 50
Working Time: 0:15:00
Spa
Jobs: Physiotherapist, Hotel Manager
Production Multiplier: 2
Max CPS: 12
Working Time: 0:05:00
Space Admin
Jobs: Astronaut, Aerospace Engineer, Astronomer, Star Commander
Production Multiplier: 2
Max CPS: 24
Working Time: 0:45:00
Space Port
Jobs: Pilot, Flight Attendant, Flight Controller
Production Multiplier: 1
Max CPS: 8
Working Time: 2:00:00
Stable
Jobs: Jockey, Cattle Rustler, Shepherd
Production Multiplier: 1
Max CPS: 8
Working Time: 0:05:00
Stadium
Jobs: Athlete, Cheerleader, Coach, Footballer, Referee, Cattle Rustler
Production Multiplier: 2
Max CPS: 48
Working Time: 2:00:00
Sushi Bar
Jobs: Sushi Chef, Celebrity Chef, Samurai
Production Multiplier: 1
Max CPS: 8
Working Time: 0:05:00
Swimming Pool
Jobs: Lifeguard, Olympic Swimmer, Swimsuit Model
Production Multiplier: 3
Max CPS: 30
Working Time: 0:10:00
Tavern
Jobs: Bartender, Buccaneer, Time Traveler, Deep Sea Diver, Genie, Cryptozoologist
Production Multiplier: 3
Max CPS: 84
Working Time: 0:05:00
Tech Park
Jobs: Entrepreneur, Gamer, Investor
Production Multiplier: 3
Max CPS: 18
Working Time: 0:30:00
Tech Support
Jobs: Programmer, System Admin, Mathematician
Production Multiplier: 1
Max CPS: 10
Working Time: 0:02:00
Special: All buildings can now be upgraded to extend working hours!
Theatre
Jobs: Actor, Director
Production Multiplier: 2
Max CPS: 16
Working Time: 1:30:00
Town Hall
Jobs: Mayor, Assistant, Architect
Production Multiplier: 2
Max CPS: 6
Working Time: 0:30:00
Special: Hint section (gives playing tips), Money shop (allows exchange of Utopium to coins (free) and purchase Utopium (via IAP), Settings (Notifications, iCloud, Music, SoundFX)
Travel Agency
Jobs: Travel Agent, Tour Guide, Tourist
Production Multiplier: 2
Max CPS: 12
Working Time: 0:30:00
TV Station
Jobs: Reporter, Cameraman, Writer
Production Multiplier: 1
Max CPS: 12
Working Time: 0:45:00
Special: Focus Group: Earn Utopium rewards by viewing ads and participating in special offers (outside the app).
University
Jobs: Mathematician, Philosopher, Physicist, Professor
Production Multiplier: 2
Max CPS: 24
Working Time: 1:00:00
Utopia HQ
Jobs: Politician, Civil Servant, Officer
Production Multiplier: 3
Max CPS: 18
Working Time: 0:45:00
Special: Find missions to win coins, utopium, new genes, new buildings.
Utopium Mine
Jobs: Engineer, Miner, Geologist
Production Multiplier: 2
Max CPS: 28
Working Time: 0:02:00
Special: Collect mined Utopium once a day
Weddings R Us
Jobs: Wedding Planner, Photographer, Tailor, Wedding Singer, Jeweller
Production Multiplier: 1
Max CPS: 14
Working Time: 0:05:00
Buildings - sorted by Coins Per Second (CPS)
Looking to make money fast? Here is a listing of all buildings sorted by their maximum CPS. Assumes all jobs are filled and you have built a Bank (doubles production for filled buildings):
City Square: 208
Hero Mansion: 78
Tavern: 72
Dance Studio: 60
Altar: 50
Snow Globe: 50
Buisness Center: 48
Circus: 48
Stadium: 48
Arena: 44
Farmer's Market: 42
Fashion Studio: 42
School of Magic: 42
Arcade: 40
Bank: 40
Disco: 40
Gym: 40
Pharmacy: 40
Gene Pool: 40
Post Office: 36
Gallery: 32
Cafe: 30
Fast Food: 30
Clinic: 30
Park: 30
Photo Shop: 30
Swimming Pool: 30
Astro Church: 28
Utopium Mine: 28
Aquarium: 24
Bar: 24
Broadcast Station: 24
Law Firm: 24
Museum: 24
Observatory: 24
Police Station: 24
Funeral Parlor: 24
Hospital: 24
Recreation Center: 24
Space Admin: 24
University: 24
Hotel Utopia: 20
Dojo: 20
Garage: 20
Radio Station: 18
Tech Park: 18
Utopia HQ: 18
Courthouse: 16
Theatre: 16
Flower Shop: 16
Forensic Lab: 16
Sheriff's Office: 16
Spa: 16
Lakehouse: 14
News Agency: 14
Ninja HQ: 14
Weddings R Us: 14
Restaurant: 14
Animal Shelter: 12
Enterprise: 12
Film Studio: 12
Golf Club: 12
Greenhouse: 12
Library: 12
TV Station: 12
Fortune Teller: 12
Travel Agency: 12
Greenhouse: 12
Bunker: 10
Dentist's Office: 10
Diner: 10
Publishing House: 10
Research Lab: 10
Tech Support: 10
Dating Agency: 8
Farm: 8
Fire Station: 8
Nursery: 8
Space Port: 8
Stable: 8
Sushi Bar: 8
Building Firm: 6
Casino: 6
Concert Hall: 6
Construction Yard: 6
Town Hall: 6
Ballpark: 2
Buildings - sorted by "Coins per Activation"
The number of coins you can get from a building between touches (all Level 1, no Production Timer upgrade). This is important if you wish to earn more money when you're off doing something else. The buildings at the top of this list will provide the maximum bang for each touch:
Stadium: 345,600
Circus: 172,800
Bar: 129,600
Observatory: 86,400
Recreation Center: 86,400
University: 86,400
Forensic Lab: 86,400
Theatre: 86,400
Film Studio: 86,400
Radio Station: 81,000
Dojo: 72,000
Space Admin: 64,800
City Square: 62,400
Gallery: 57,600
Farm: 57,600
Space Port: 57,600
Farmer's Market: 50,400
Lakehouse: 50,400
Ninja HQ: 50,400
Restaurant: 50,400
Disco: 48,000
Gym: 48,000
Snow Globe: 45,000
Publishing House: 45,000
Research Lab: 45,000
Broadcast Station: 43,200
Enterprise: 43,200
Golf club: 43,200
Library: 43,200
Arena: 39,600
Dentist's Office: 36,000
Tech Park: 32,400
TV Station: 32,400
Funeral Parlor: 28,800
Courthouse: 28,800
Fire Station: 28,800
Tavern: 25,200
Travel Agency: 21,600
Casino: 21,600
Concert Hall: 21,600
Construction Yard: 21,600
Hero Mansion: 20,160
Dance Studio: 18,000
Photo Shop: 18,000
Swimming Pool: 18,000
Diner: 18,000
Altar: 15,000
Hospital: 14,400
Museum: 14,400
Ice Cream Stand: 14,400
Nursery: 14,400
Fashion Studio: 12,600
School of Magic: 12,600
Gene Pool: 12,000
Pharmacy: 12,000
Garage: 12,000
Hotel Utopia: 12,000
Post Office: 10,800
Utopia HQ: 10,800
Town Hall: 10,800
Cafe: 9,000
Clinic: 9,000
Park: 9,000
Bunker: 9,000
Building Firm: 9,000
Buisness Center: 8,640
Astro Church: 8,400
Aquarium: 7,200
Law Firm: 7,200
Animal Shelter: 7,200
Arcade: 4,800
Bank: 4,800
Flower Shop: 4,800
Spa: 4,800
Dating Agency: 4,800
Police Station: 4,320
News Agency: 4,200
Weddings R Us: 4,200
Fast Food: 3,600
Fortune Teller: 3,600
Greenhouse: 3,600
Ballpark: 3,600
Utopium Mine: 3,360
Stable: 2,400
Sushi Bar: 2,400
Sheriff's Office: 1,920
Tech Support: 1,200
Animals
Tier 1 (cyan)
Tabby Cat
Tom Cat
Tuxedo Cat
Siamese Cat
Calico
Boxcat
Corgi
Alsatian
Pug
Golden Retriever
Poodle
Chow Chow
Pig
Cow
Bull
Horse
Unicorn
Zebra
Donkey
Camel
Tier 2 (yellow)
Mousedeer
Llama
Moose
Hippopotamus
Chicken
Duck
Rabbit
Elephant
Tiger
Lion
Panther
Cheetah
Giraffe
Rhinoceros
Harp Seal
Walrus
Panda
Polar Bear
Brown Bear
Sun Bear
Tier 3 (green)
Koala
Gummy Bear
Tortoise
Fox
Wolf
Orangutan
Gorilla
Chimpanzee
Penguin
Whale
Orca
Snail
Tier 4 (maroon)
Owl
Macaw
Parrot
Toucan
Eagle
Chameleon
Raccoon
Red Panda
Goat
Sheep
Mouse
Octopus
Tier 5 (orange)
Caterpillar
Spider
Bat
Dodo
Dragon
Stag
Trout
Turkey
Squirrel
Flamingo
Otter
Sea Lion
If you have a question or need help, post it here and we'll try our best to answer all questions.
Posted by: Jay | February 3, 2013 5:15 PM
Update v1.2 Now Available in the App Store!
Juicy Real Estate Reward comes free with update (+5 Land for everyone!)
Romantic gene comes with first Surprise to unlock the next 5 jobs. (same as with previous 1.1 update).
Earn Utopium rewards by viewing ads and participating in special offers (outside the app). Available through the "Buy Utopium" menu, or via the TV Station building.
Some balancing fixes to expansion costs allow for even bigger Utopias.
Better coin conversion rates in the shop.
Misc. bug fixes and gameplay tweaks.
Posted by: Jay | February 22, 2013 1:04 PM
Pixel People 1.3 Update!
Special Genes
Nine "special" genes have been added!
Bureaucrat appears with the upgrade.
Seven other special genes (musician, sports star, jack frost, foodie, socialite, strongman, guru) can be earned by winning challenges.
One premium special gene (hitch hiker) can be bought with utopium.
Jobs
Fifty-Five new jobs have been added to the roster.
See our updated job list for the 210 jobs now available.
Buildings
11 new buildings have been added, along with new specials.
Many old buildings have added new job slots.
Find Utopia HQ and discover 40 new challenges that can earn special genes, new residences, new decor, coins, and utopium.
Build a casino and spin for chances to win animals, coins, utopium, and more!
See our updated building list!
Animals
This update brings a completely new tier of animals to be found.
Find the twelve new animals, from the mundane (caterpillar) to the fantastic (dragon!).
The animal shelter now has a new feature where you can buy chances to find new animals (cost: 4,000,000 coins).
Check out the animal section of the walkthrough for the new animals.
Challenges!
This new feature is activated when you build Utopia HQ.
Inside find 40 challenges which enable you to find new special genes, coins, utopium, and more!
Discover unique new residences, decor items, and special genes which cannot be found any other way.
Challenges can be solved with a combinaton of several things: remembering gene-splice combinations, finding specific animals, and having certain numbers of coins and utopium.
Decor!
Three new decor items added as prizes.
Bronze, silver, and gold plazas add that touch of class to your growing city!
These decor items are on astroglass, and take no land to build.
Items can be challenge prizes or won in the lucky spin at the casino.
Residences
Two new housing units can be won!
Manor of Speaking and Glass House are on astroglass, and take no land to build.
These houses can be challenge prizes or won in the lucky spin at the casino.
Posted by: grinnyp | April 6, 2013 9:01 AM