Some familiar faces in this week's Mobile Monday, including a new game from the creator of Tetris! Kairosoft also kicks out a brand new title, though one could argue with the word "new" in this sentence. And if you need a little more sorcery in your life, inkle studios has got you covered!
Pocket Harvest picks your pocket - A new Kairosoft (Game Dev Story, Pocket League Story 2) game hit Android devices recently, turning the ever-addicting simulation formula to the world of farming. There's a slight problem with Pocket Harvest, however: it's just like every other Kairosoft game. No innovation, no real change-ups, just a farm sim with lots of things to upgrade. If you're new to the Kairosoft line, you won't even notice. But after a few dozen games utilizing an almost identical formula, we're thinking it's time to change things up a little more.
Sorcery! 2 casts its spell - A sequel to the original Sorcery!, this new piece of interactive fiction from inkle studios continues the story with all-new branches to explore, battles to engage in, and worlds to experience. The creative choice-based narrative in Sorcery! 2 features a lot of fantastic, immersive writing, and inkle's software provides a bit of speed to make sure you do a little more than just read. A fantastic follow-up to an already fantastic game.
Dwice, a new game from the creator of Tetris - Things are good when Alexey Pajitnov releases a new game. Dwice is a speed-based arcade/puzzle game that challenges you to match up shapes by dragging them together on the screen. Build combos, unlock new shapes, and work fast before they reach the bottom and destroy the city! The only caveat is that Dwice commits a mortal sin with its in-app purchases. Part of the game has been effectively ripped out and locked away behind a paywall. If you want multi-touch controls you'll have to pay extra for them, which seems a bit silly (and/or insulting). Even with one finger, though, Dwice is a lot of fun, and definitely worth a try.
Wow!! Jay finally paid attention to our tiny efforts! :-D
Thanks for review!
I don't know why everyone pays so big attention to multitouch controls being sold separately because, yes, you are 100% right JohnB: "Even with one finger Dwice is a lot of fun, and definitely worth a try"
We should reconsider on selling that multitouch! Just exclude it from the game at all. Becasue actually we asked Alexey to add it just for fun and game design don't need it at all. :-)
I think it's because it's essentially selling someone the use of their phone's functionality. Locking it out if you don't use it in the game is one thing, but charging someone to enable it when it's part of their phone's basic mechanics seems odd to me.
Dora knows what's up! Having multitouch as an unlockable feature is sort of like turning off sound and music, then allowing it to be turned on through an IAP. It really was the only thing that bothered me about Dwice, other than the fact that I wasn't instantly good at the game. :-) It really is a fantastic puzzler.
Yeap. Good idea and clever vision Dora. Thanks!
Again we weren't looking on this from such point of view just because multitouch controls were planned as very optional feature for real hardcore players from the very beginning of work on the game. But looks like this appears as our mistake anyway.
Man, Kairosoft games really have had zero innovation in the last few years and yet I KEEP BUYING THEM. What is this strange magic?
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