Danilo Studio's Climbo is a joy to play. It's a charming platform game that plays fast and loose with gravity. Your little bug/alien thing can walk up walls and make the whole universe rotate around him. Use the [WASD] or [arrow] keys to meander about, jumping over spikes and pits, collecting little light balls to boost your score. The game adds boxes that slide hither and thither as the course rotates around them so you'll have to be mindful of getting crushed. This might be little solace to our Climbo monster, but his death animation is just adorable. Positive attitude and all that.
Though charming, Climbo really is a "what you see is what you get" type deal. The courses become trickier but the solutions are usually straightforward and won't require more than a few tries. That might be a turnoff for some gamers craving something more hardcore, but for fans of the casual time-waster this is a prime example. The soundtrack adds another layer of joy to the whole experience. Every light you grab creates little guitar tone, and when you gather several in a row a little musical motif plays. You might find yourself grabbing lights less for the points and more to complete a half-finished song. Whatever the case, Climbo might not get you sweating, but it's a fun and charming little adventure that platform gamers will be sure to love.
https://jayisgames.com/games/climbo/ says "Alice House: No. 3 House of White Rabbit"
@George011 -- yes, the page is titled the Alice game, but it actually links to Climbo. (Be patient -- you'll see it in a few seconds)
Level 9 IS possible. Forget getting 100% on it though.
I gave up on level 10.
Also, having to replay previous level and not being able to start on the next level I HAVEN'T finished is a bit crap.
100% on #9 is very much possible. I have 100% on all levels except #13
A little help getting the smiley face full of coins on level 13?
Cut and entertaining little game. It's annoying though that if you leave and come back, you´ll have to replay the previous (last completed) level when starting again, not the one you left on.
Stuck on 13 as well. Can't get to the little smiley!
I'm stuck on 21. Looks like I can see where I should go but how to get passed all the spiky bits?
BTW on level 13 I just skipped the whole smiley face thing and went straight for the door.
Haven' checked for walkthroughs but I wonder if that face is even possible to get without getting killed at the same time.
When the shooting thing puts you on a rectangle with two coins to the left and a flower to the right, go all the way to the flower and jump onto the boxes going clockwise to the right. You´ll see the door to the right of that. Make sure you keep moving on the box so you don´t get spiked when the box turns a corner.
So no joy for anyone on level 13? Damn, was hoping to collect all 23 before moving on.
It doesn't look like it. I've fallen off the edge of the screen in every direction looking for some hidden arrow or something, but I haven't found anything to finish off the level 100%. I'm thinking there's either a programming oversight or the happy face is intentionally unreachable.
I left the gamle on #22. The avoidance became too annoying.
btw I found a series of walkthroughs on YouTube, looks like the guy gave up on #13 too.
Thanks, good to know when to stop grinding on Level 13! It looks like you should be able to jump onto the cliff from the spinning boxes, but it's juuust a little too far. Or you could say the spikes from the side of the door island are too close.
@silent george exactly. I can´t help thinking the game maker is grinning somewhere, thinking about the peeps trying to beat his unbeatable level #13 :(
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