In Carmel Games' point-and-click puzzle adventure Cap'n Marcela: Parrot Charmer, Cap'n Marcela finds herself dealing with the dread Puffy Shirt Morgan, who's going to burn her island and its tiny village to the ground at sunrise. She needs a solution, fast, but it seems like she's the only one around competent enough to get things done, so before anyone will help you, you'll need to find things for them and solve puzzles. Just click to interact, and click an item in your inventory to highlight it for use. You'll need to come up with some rather unorthodox solutions for some of your obstacles in order to foil Puffy Shirt's scheme, but hey... if anyone can soothe a surly tavern owner or inspire a wizard, Cap'n Marcela can!
Throw the coconut in the water by the skull cave.
can't wait for this :)
"This doesn't work."
This was a nice, simple, fun little game -- I always enjoy Carmel Games titles.
One thing that surprised me is that
I never raised the gate into the lighthouse -- in fact there was relatively little to do on that screen.
Maybe I just missed something.
Getting the cachaça out after paying for it,
needs the hook. Took me ages to find it
under the tombstone.
Even though it's gotten down-voted, I never would have finished the game without Indie Gee's comment. Sure it should have been in spoiler tags, but I imagine every single person looking at the comments is going to need that advice.
When a game has something so ridiculously idiotic and random and illogical as
a floating coconut supporting a person's weight
then it ruins it for me. I know there are usually unrealistic things in these games, but this just crosses the line. I would never in a million years guess that solution. I hate it when a game is so illogical it degrades into trying out every item on every hotspot on every screen because it is impossible to actually "solve" the problem.
Short and sweet.
My only complaint would be: Either be a pixel-hunting point-and-click or do not be a pixel-hunting point-and-click. I clicked NEAR Barbara's solution about seven times before finding the right pixel. None of the other items required that kind of accuracy.
hope walkthrough is in the works
I think I'm nearly done, but totally stumped. No one will talk to me anymore. I've got a
bag of coins
and a
bottle of "magic octopus dish"
and can't find what to use them on.
@baileydonk
Use the dish on the water in the port.
I guess no one has a walkthrough yet. oh well. :(
Wow. One of those "unlock one thing and you've almost completed the entire game" games.
Apart from the pretty graphics, TERRIBLE game play.
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Nice game. I enjoyed it. There is a walkthrough available to those who need it on the game menu. I had to use it to get the
Get the code for the chest. Does anyone know who the code was derived at?
@Imzadi
Regarding the
chest code:
There is a paper hanging on the wall with a sequence of numbers which can be used to calculate the code.
I don't think they know how to count/do basic math....
the problem on the wall obviously goes like this...
80>560=7
70>420=6
60>300=5
50>200=4
30>?
the answer is 60, but if you follow the pattern it should be 90 because 3x30= 90.... js
Not really. Note that when you reach the last number
the series skips a step, from 50 you go down to 30. You may use the general formula X > X*(X/10 - 1)
Le walkthrough
Number 1
Get the hook that's by the grave
Number 2
Go to the lighthouse
Number 3
Get the coconut
Number 4
Also get the little white flowers on the wall
Number 5
Go to Skull Rock Lake
Number 6
Throw the coconut in the lake
Number 7
Get on your ship or whatever it is xD
Number 8
Get your telescope
Number 9
Get your gold
Number 10
Click on the treasure chest in put in the number 060
Number 11
Go to the flea market
Number 12
Buy a lime
Number 13
Buy the recipe book
Number 14
Click on the coin bag and click the vending machine to get a soda
Number 15
Use the hook to get the soda
Number 16
Go to Vinnie's Pub (Did I spell it right? Oh well.)
Number 17
Talk to the man
Number 18
Click the little document hanging on the wall behind him
Number 19
Use your telescope to read it
Number 20
Go to Skull Rock Lake
Number 21
Get in your ship, boi. Or gurl.
Number 22
Use the ingredients in your blender
Number 23
Go back to Vinnie's Pub (Hoping I spelled it right)
Number 24
Give him the drink
Number 25
Get the drink
Number 26
Take the fishing rod
Number 27
Go back to Skull Rock Lake
Number 28
Use the fishing pole in the water
Number 29
Go to Wizards Cave
Number 30
Talk to Wizard
Number 31
Give him the book
Number 32
Give him the ingredients
Number 33
Get the Magic Octopus Dish
Number 34
Go to Island Port
Number 35
Use the Magic Octopus Dish in the water
Number 36
Be a boss and save the village. WOO!
Enjoy ^.^
Update