Flashchaz's new physics-based action game, Bubble Boy, is dreamy in every sense of the word. You play as a small boy exploring the machinations of his unconscious mind one week at a time. After being crooned at by some silky storyteller's voice-over, you must guide your bubble'd hero through each level with the [WASD] or [arrow] keys, collecting floating triangular nodules of dream-matter as you go. The walls will pop your erstwhile hero and send him back to the start, as will spikes, lasers, and moving wall sections, so speed and accuracy are key. You can also grab each level's winged eye triangle to gain bonus points. Trust us, this all makes sense if you're asleep.
Bubble Boy's art and presentation are glorious, a silly glimpse at the cloud cuckooland that tumbles inside a young boy's mind. The voice over is like an audiobook of your favorite bed time story - even if there's no plot to speak of, it's cool hearing Mr. Narrative frame each level with some dream-narrative. On the other hand, some of the art may have gone a bit overboard. The titular bubble boy is cute as a cupcake, but his hitbox is weird at times, and you'll sometimes find yourself popping against a wall you're sure you would miss. The levels also have a tendency to strobe at times, which can throw off your timing. It's not a deal breaker, and can in fact add to the challenge in spots. The game also throws you a few lifelines, such as mid-level checkpoints for the harder parts, so you're never stuck on one obstacle for long. Bubble Boy's solid entertainment, a daydream in browser game form, and a good physics challenge to boot.
Got to the end, but had to reload few times because it causes lag. Nice game overall!
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