If, like me, you grew up in a time when console games meant big plastic cartridges and platforming meant bright colours and a whole ton of whimsy, turboNUKE's Blob's Adventure, also free for iOS and Android is going to feel like Saturday morning all over again. In it, you play Blob, who's stranded on an alien world after its rocketship crashed, and naturally, that means finding and gathering all the stars you can to repair it. Use [WASD] or the [arrow] keys to move Blob around, taking care to avoid spikes, deep water for more than five seconds, and other hazards. Stars can be found, well, everywhere in each level, and to get them all if you want the gold medal, you'll need to utilize magnets, bouncy mushrooms, ramps, checkpoints, keys... you get the idea. Compared to some platformers, Blob's Adventure is on the simpler side, with an exceedingly gentle difficulty curve and a big, cartoony design that's best admired by the young or young at heart. Even when the bombs, heavy traffic, and other quirky obstacles come into play, it's unlikely to be much of a challenge, and will appeal most to players who want to kick back to its funky soundtrack. With a little more fleshing out of its mechanics and gameplay, Blob's Adventure would have been a real winner instead of the friendly, pleasant diversion it is, and hopefully Blob gets an even bigger adventure somewhere down the road.
Blob's Adventure (iPhone, iPod Touch, iPad)Android:
Get Blob's Adventure
At some point during the second level (I'm not sure if this is important, but
right after the first bomb blows up (which startled me btw)
was when in the level it happened) the controls went weird. All motion was very slow, 3 directions were messed up and one didn't work at all. Neither restarting from checkpoint nor going back to the level select and then back into the level fixed this. And because it's a Unity game, even if I've loaded it before it takes a really long time to load on my computer. It's fun enough that I'm reloading the game window to see if it's fixed.
Update: Reloading the page put it thru the entire loading sequence again, only to produce a data error.
Reloaded again, now it works. That was a weird error.
wOw! That was a complete surprise. (Just finished playing the first two levels, right after discovering this game on JiG.)
Normally...actually always...I leave this type of game for the living room. (Countless month's worth of Mario64 explorations, back in the day....and now on my Wii when the mood hits.)
Yes, this game IS quite 3D-Mario-ish, they did a great job of doing it without it completely FEELING like plagiarism, well...not while you're immersed in it at least. The controls are surprisingly simple and smooth...(I think this is the main reason I have avoided games like this on my PC: I just assumed they would be icky to operate.)
This was a great diversion from my "Point and Click-Adventure-Escape the Room" games that I play daily...religiously. (and always will)
This was fun...I already have this puppy bookmarked.
Update