Wearing his yellow bunny raincoat pajama's, Artie has slipped into a fantastical dream with mustached eyeballs, and clothespin shaped cyclops rabbits. It would be almost frightening if they weren't all there to help him reach his pillowy goal. Artie's dreams, by Artur Tsoy, is a physics game that takes you into the land of endless childhood imagination. Collect the carrots in each level for stars, and enjoy the fantastical adventure this snot-nosed kid (literally) travels through in his sleep. Fly, float, swing, and sling across Artie's imagination, using help from unique creatures to get to his pillow to find an end to his fantastic but challenging dreams. It's a surreal and colourful physics puzzler with a great sense of style.
Nostalgia is the word that describes this game as a whole. With its charming inventive levels, and its lighthearted, soothing music it's sure to bring everyone back to the time they wore footie pajamas and laid in bed late at night thinking of their unseen world. Artie's Dreams is more about the experience than the game play, as the difficulty never really increases, but the creativity is refreshingly weird. The main way to move around is clicking and dragging Artie to slingshot him across the board and into the creatures that will give him a helping hand. Pressing the [spacebar] will inflate his rubber suit and send him floating straight up like a bunny-eared balloon. Each of the unique characters give Artie a way to travel across the screen and while they all come with their own instructions, all of them are rather simplistic to use. Artie's Dream is also very forgiving, so if a miss click or drag flies you off towards oblivion, also known as the edge of the screen, inflating your pj's can potentially float you back into the safe arms of one of the many invented creatures. Stay off the edge of the screen too long though and Artie's dream days are over. So go get back in your jammies, get a few of your old (but still loved) stuffed animals, and get ready for an imagination fueled adventure.
I dont know about anyone else, but when i play this all i hear is kerbal space program.
Have a feeling this game was made from love for a son named Artie, and it shows. Great job imo.
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