An adventure of epic proportions. Perfect for young readers.

Army of Ages


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Rating: 3.9/5 (64 votes)
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JeremyArmy of AgesHere's a short synopsis of Charles Darwin's Origin of the Species, in case you don't have six dollars for the Cliff's Notes: Adapt or die. Now, that's all well and good for Dodo Birds and Humpback Whales, you might say, but what does that have to do with me? In Louissi and Mapoga's polished strategy game, Army of Ages, you begin as a lowly stone age clan when advanced alien insectoids invade your world. You'll have to evolve through five ages before you finally have the strength to take down the hive.

Each stage in your evolution will offer you first and second tier
build paths. To make money for units, upgrades, and turrets, you'll need to kill aliens and collect water. To collect water you need to build gatherers. There are only three wells you can gather from and the farther the well from your base, the more money you get for the water. But, if you can't push the alien horde far enough from the water source, your gatherers will be slaughtered. Each time you kill an alien invader you gain experience points. Build up enough XP and you can call on special magic attacks, and, most importantly, evolve to the next stage, which will open up stronger units and turrets to bring victory.

Army of Ages is built upon a great story and features a surprising amount of unit variety (Dragons!) and well balanced upgrade costs for a 30 minute flash game, but the game does have one annoying feature which can make the game seem impossible on harder settings: when you evolve, all your units and turrets disappear, but the aliens who were just attacking you don't, and you will have to quickly rebuild your army before they reach your base. Tip: right before you evolve is a great time to cash in on your magic attacks to clear the map and give yourself some breathing room to rebuild.

That being said, Army of Ages is one of those games that you almost feel guilty playing for free, since it's so well done. But there is always a flip side to a good game: it has to end sometime, and 30 minutes isn't enough time to do this idea justice.

Play Army of Ages

Walkthrough Guide


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Army of Ages strategy guide

  • When you start the game, and every time you evolve, build a water carrier base right away. Water carriers generate you money if they can make it to the well and back.

  • There are three wells your water carriers can be sent to, but you never need risk moving them past the first one. If you have the enemy pinned back, you may be able to grab some extra money from the second well, but remember: if the carriers don't make it back to base, you don't get the money from them.

  • Upgrade your water carriers' spawn time first, followed by movement speed. You need them collecting the water as fast as possible.

  • After setting up your water carriers, you'll need an army. Build as many Tier 2 units as you can, especially those with both air and ground attacks. Do not buy anything that only has air attacks.

  • Fill out your other building slots with T1 units. In total you should end up with two of three units that can attack both ground and air, your water carriers, and everything else as ground attack units.

  • Each new evolution, you'll be able to initially place more T2 buildings than before, as your finds increase. During earlier parts of the campaign, remember that you can sell buildings if you want to replace them with more powerful units.

  • If you're quick on the first stage, you can build dragons immediately after water carriers. You'll need a T1 ground unit to delay the alien troops, but this tactic will give you an early advantage as the aliens don't immediately launch flying units.

  • For all units, spawn timers should be the first thing you max out. Since there's a unit cap, it's important to be able to get troops back on the field if they're destroyed, to avoid leaving a gap in your defense.

  • After spawn timers are maxed out, damage is next most important, followed by health if you have spare funds. Apart from water carriers, none of your units need movement speed upgrades unless you're fully evolved and have the money free.

  • When you evolve, all your units and buildings disappear. Do not click the evolve button if the enemy is in your third of the field, because your base will be overrun. Focus on pushing the enemy back first.

  • After evolving, there's a delay while your new buildings spawn troops. Use 'Rain of Arrows' or 'Rolling Gear' to keep the enemy away until you have units on the field. those magics continue to be useful for the duration of the game, and are better value than the more powerful ones.

  • You shouldn't ever need to use turrets, but if you have money spare, they can only help.

  • As you approach the alien base, use "Rain of Arrows" repeatedly to keep enemy spawns to a minimum. This means your troops can focus of dealing damage to the building, which is essential for victory.

9 Comments

Army of Ages strategy guide

  • When you start the game, and every time you evolve, build a water carrier base right away. Water carriers generate you money if they can make it to the well and back.

  • There are three wells your water carriers can be sent to, but you never need risk moving them past the first one. If you have the enemy pinned back, you may be able to grab some extra money from the second well, but remember: if the carriers don't make it back to base, you don't get the money from them.

  • Upgrade your water carriers' spawn time first, followed by movement speed. You need them collecting the water as fast as possible.

  • After setting up your water carriers, you'll need an army. Build as many Tier 2 units as you can, especially those with both air and ground attacks. Do not buy anything that only has air attacks.

  • Fill out your other building slots with T1 units. In total you should end up with two of three units that can attack both ground and air, your water carriers, and everything else as ground attack units.

  • Each new evolution, you'll be able to initially place more T2 buildings than before, as your finds increase. During earlier parts of the campaign, remember that you can sell buildings if you want to replace them with more powerful units.

  • If you're quick on the first stage, you can build dragons immediately after water carriers. You'll need a T1 ground unit to delay the alien troops, but this tactic will give you an early advantage as the aliens don't immediately launch flying units.

  • For all units, spawn timers should be the first thing you max out. Since there's a unit cap, it's important to be able to get troops back on the field if they're destroyed, to avoid leaving a gap in your defense.

  • After spawn timers are maxed out, damage is next most important, followed by health if you have spare funds. Apart from water carriers, none of your units need movement speed upgrades unless you're fully evolved and have the money free.

  • When you evolve, all your units and buildings disappear. Do not click the evolve button if the enemy is in your third of the field, because your base will be overrun. Focus on pushing the enemy back first.

  • After evolving, there's a delay while your new buildings spawn troops. Use 'Rain of Arrows' or 'Rolling Gear' to keep the enemy away until you have units on the field. those magics continue to be useful for the duration of the game, and are better value than the more powerful ones.

  • You shouldn't ever need to use turrets, but if you have money spare, they can only help.

  • As you approach the alien base, use "Rain of Arrows" repeatedly to keep enemy spawns to a minimum. This means your troops can focus of dealing damage to the building, which is essential for victory.

Reply
apoetalone April 25, 2012 2:46 PM

A SNES throwback to E.V.O./ Tower Defense, anyone?? (said having NOT yet/ about to Play it, LOL.

Reply

This lovely game isn't loading on latest Firefox... just to check, I enabled everything, and loaded another game on JIG. Ads played. Am I missing something besides clicking the start button?

Reply

Hey Shudog, I'm having no problems here on my end. Game loaded after the ad, I clicked start, made a profile when presented with a save slot to choose from, and was given a tutorial before the game started. Latest Firefox here on Windows 7.

Reply

Same as Dora, except on Mac 10.5.8. I just loaded and played the game in the latest Firefox (12.0), so I'm not sure what to suggest. Have you tried a different browser?

Reply
Patreon Donator dsrtrosy April 25, 2012 6:05 PM

I really like this game. I wish there were more levels to evolve through, but with the simplicity of the mechanic, it might get boring and reduce replay.

Did anyone else notice this?

No matter how much I evolved, the most effective special attack was the Arrow Rain, even as the most evolved army. It was the only one that would allow me to move forward against the aliens.

It's one of those things like we saw in some of the Gemcraft games where paying extra didn't always correspond to "better".

Reply

Thanks for the help, JIGsies. Here's the deal -- NoScript doesn't list an Armor Games here at JIG. I go to Armor Games itself, and I can enable the script there, and the game loads. So it seems like there's something missing in translation with the local copy.

Reply

Sounds like a malfunction of noscript since we are embedding the Armor Games file in an industry standard way. There is a means within the game to login to your Armor Games account, and you don't need to be playing on AG to do that. So, it's seems to be a failure of NS to recognize that as a valid operation. Those scripts and browser extensions are more trouble than they're worth, IMO. Especially from our perspective since we're always the ones to hear about it when they don't work, which is quite often.

If I sound bitter, it's because I work very hard to make enough money each month to pay my writers, and many times I come very close to not being able to. It's really quite stressful. So, the topic of ad and script blockers is a sensitive one for me.

Reply

My Tips

  • You need to evolve as fast as possible. This means destroying the aliens as quickly as possible and not spending any experience points on special attacks.

  • You need to keep the aliens beyond the first well so you can pick up cash but there is no point going beyond that.

  • Increase your cash by upgrading the speed of your water carriers.

  • I'm not convinced about the benefits of upgrading the spawn rate - more investigation required.

  • Increase the health and attack of units but only if you are getting overwhelmed. Save cash where possible.

  • Evolve as soon as you can. Don't worry about some damage to your base, it doesn't matter.

  • Once your experience points gets over half way. Start saving cash for the next level.

  • At the start of each level choose the best units you can afford, hopefully you have saved cash to enable this.

  • For easy, medium and hard levels, once you reach the current age, change tactics completely. Your aim is to finish on this level and hence experience points can now be used for special attacks.

  • Rain of arrows seems to be by far the best attack. Use it to enable your units to move forward and attack the defences whilst you remove the aliens.

Reply

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