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Aries Escape: Episode No. 15


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Aries Escape: Episode No. 15

DoraSometimes all you want to do is kick back and relax with a disembodied, bikini-wearing torso, and in times like these, Aries Escape has you covered with Aries Escape: Episode No. 15. You find yourself in a cozy little woodland cabin, perhaps ready for one last summer fling judging by your wardrobe and the seasonal decor. But who can really relax with all these puzzles around them? You literally can't sit down without coming across a coded lock box, and if you ever want to escape, you'll need to find and correctly interpret the clues needed to open them. Just click around to move and interact, using the white arrows that appear at the edges of the screen to navigate, and double-click an item in your inventory to view it up close. The text is all in Japanese, but none of it will prevent you from finishing the game. Watch for the cursor to change to indicate interactive zones, and keep your eyes peeled for clues and codes. So many clues and codes. But hey, that's all in a day's work for an escape veteran, right? Especially if you want to get the Happy End...

Aries Escape: Episode No. 15Aries Escape: Episode No. 15 is one of those games that manages to be both perfectly pleasant and juuuuuust challenging enough to make you really get your brain engaged. There's a lot of code breaking going on, to the point where you might have wanted a few more inventory-centric puzzles instead of all these lockboxes scattered everywhere, but the puzzles here are still clever (and even sneaky) enough to make up for it. One of the easiest ways to get "stuck" is to simply miss some of the white directional arrows when they pop up unexpectedly, or to forget yon swimsuit torso can be used with some items as well. Mix it all up with a clean User Interface, bright and clear graphics, and a sunny soundtrack (not to mention a save function), and you have a perfect example of a developer who knows how to craft a well made, user friendly escape game. Don't be sad when it's time to say goodbye to summer... celebrate the upcoming holidays instead with Aries Escape!

Play Aries Escape: Episode No. 15

Walkthrough Guide


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Aries Escape: Episode No. 15 Walkthrough

General notes

This can be used as a step-by-step walkthrough, but as always, isn't it more fun to explore a bit first? If you get stuck, just refer to the section that concerns the first puzzle you haven't solved. I'll let you know if you need a clue and/or inventory item from an earlier section to proceed.

There are three "rooms" in this escape: the bedroom (where you begin), the living room, and the porch (which you can't access yet).

The turquoise box with the nine-letter code

This box can be found in the bottom drawer of the bedroom nightstand.

Take a look around both rooms. The nine letters shouldn't be hard to spot!

They're on the purple hats on the shelf in the living room.

Hmm. "AWELNLHOE" doesn't work, but perhaps it can be rearranged into something more appropriate?

"HALLOWEEN." That's a lot of clicking, but you'll be rewarded with the GOLD CIRCLE KEY.

Getting some fresh air

The porch looks inviting, but you're not exactly dressed for the occasion.

There's some appropriate clothing in the furniture nearby, but it'll need to be unlocked first.

Use the GOLD CIRCLE KEY to unlock the top drawer of the bedroom dresser.

Take the BATHROBE and place it on the avatar next to your inventory. Now you can go outside!

Finding a few things

Now that you have access to all three "rooms," this seems like a good time to look around and grab anything that isn't nailed down, including the following:

Turquoise paper (left half)

In the magazine pile on the dining table.

Paper with symbol code

Under the turquoise dish on the porch.

Wooden handle

Behind some plates in the top of the large living room cabinet.

Acorns

Inside the rightmost jack-o-lantern in the living room.

In the middle drawer of the large living room cabinet.

In the third drawer of the bedroom dresser.

In the green box within the bottom drawer of the bedroom armoire.

On one of the chairs on the porch.

In the blue and gray bin on the porch.

The orange box with three shapes

This box can be found on the coffee table in the living room. Perhaps its color is significant?

Take a close look at the jack-o-lanterns across the room.

The eyes of the jack-o-lanterns form six matching symbols, but they don't seem to work.

Even if you reverse the order as suggested by the "nose" of the jack-o-lantern on the right.

But maybe those aren't the only six shapes to be found here?

Take a closer look at the mouth of that rightmost jack-o-lantern.

Following the direction of the arrow: triangle, square, triangle, circle, circle, triangle. Take the PAPER WITH NUMBERS.

The purple box with sliders

This box is under the red pillow on the couch in the living room.

Hmm, six sliders, each with five possible positions. Is there something else nearby that resembles this?

Take a look at the bat painting above the couch.

From left to right, with 1 at the top and 5 at the bottom, move the sliders to these positions: 3,1,2,5,3,4. Take the TURQUOISE PAPER (RIGHT HALF).

The yellow numeric code box

This box is in the top of the large living room cabinet.

To solve this code, check the walls for something with numbers. Lots of numbers.

Take a look at the calendar in the bedroom.

How can you narrow this down to just the numbers you need?

Placing both halves of the TURQUOISE PAPER on the calendar reveals five numbers and...an "x"?

Or is that a multiplication sign?

Multiplying the five numbers reveals the code you need: 6 x 12 x 17 x 22 x 31 = 834768. Take the SUNFLOWER SEEDS.

The pink box that needs a key

You may have noticed this box in the top drawer of the bedroom dresser.

The key you need is somewhere on the porch.

Hey, that bird on the fence is guarding the key! Looks like you'll need to distract him.

You'll need to bribe the bird with a certain item from your inventory.

Place the SUNFLOWER SEEDS in the turquoise dish on the table, and back away to give him some privacy.

When you return to the scene, you can take the SILVER KEY.

Open the pink box with the key and take the BATTERY.

The green box with the seven-letter code

This box is in the second drawer of the bedroom dresser.

You'll need two clues to solve this: one from your inventory and one from a piece of art.

Take a closer look at the ghost picture in the living room. (There's some kind of storyline here, but I don't know what it is, and you don't need to know, either.)

Note the directional arrows: you can click to the right of the picture.

Looks like a job for that BATTERY you found.

Inserting the battery reveals a grid of nine letters. Given the theme of the game, you may be able to make sense of it already.

The PAPER WITH NUMBERS will reveal the order of the letters.

Enter "PUMPKIN" into the box and take the SCREWDRIVER.

The middle drawer of the armoire

Hmm, this drawer won't open, but there's no keyhole. Perhaps it's being held shut by other means?

Click the directional arrows to see two screws on either side of the armoire.

Remove the screws with the SCREWDRIVER and open the drawer to get the ACORN.

The small living room cabinet

Another locked door with no keyhole? This is becoming a habit.

Click the arrow to zoom in on the top of the cabinet and reveal another pair of screws.

Remove the screws with the SCREWDRIVER and open the cabinet to get the ACORN. (Also, something tells me that those books aren't purely decorative.)

The turquoise box with the colored seven-digit code

This box is in the bottom of the large living room cabinet.

It needs a seven-digit code, and each digit needs to be a different color.

Yep, it's the code from the books in the small living room cabinet.

The numbers are 6341975 and the colors are red, blue, yellow, blue, green, red, yellow. (For the color-blind: that's 1, 4, 2, 4, 3, 1, and 2 clicks.) Take the ACORN.

The pink box with the five-digit code

This box is on one of the chairs next to the dining table.

You'll need a clue from your inventory to solve this.

It's the PAPER WITH SYMBOL CODE.

Symbols like the ones on the paper appear somewhere else in the house.

Take a look at the bedroom clock.

The five symbols on the clock seem to correspond to the numbers 12, 3, 6, and 9. But how?

The code is based on the number of circles in each symbol.

Enter 48725 into the box and take the GOLD BLADE.

The orange star box

This box is in the bottom drawer of the bedroom dresser.

You'll need a key for this, but not a normal one.

In fact, you may need to construct it.

Open the WOODEN HANDLE in your inventory and combine it with the GOLD BLADE to produce the key. Open the box and take the ACORN.

The blue and gray bin

This bin is located on the porch.

By now you've probably opened it and taken the ACORN, but there's more to be done.

Click the arrow to zoom on the right side of the bin and reveal a code panel.

Have you seen a sequence of five colors like this anywhere else?

Take a look at the cups in the large living room cabinet.

Green, turquoise, red, yellow, blue. (For the color-blind: that's 4, 6, 1, 3, and 5 clicks.)

Remove the top of the bin and take the ACORN BOX.

You know what to do here! If all went well, you should have ten ACORNS by now.

Insert the acorns and take the GOLD SQUARE KEY.

Escaping (regular ending)

Once again, don't you think you're a little underdressed?

And once again, the clothing you need is behind a locked door.

Use the GOLD SQUARE KEY to unlock the top of the bedroom armoire.

That's a perfectly nice DRESS, so place it on your avatar.

Now that you're dressed for the day, you can leave if you wish...but there's another ending, so you really should save your game first.

Escaping (happy ending)

Proceed as with the regular ending (or load your saved game), but don't leave yet!

Hmm. There's nothing left in your inventory to use, but maybe something has changed in your surroundings?

Taking a good look around should provide some "illumination."

That pool of light shining on the small living room cabinet wasn't there before.

Use the left directional arrow to reveal a hidden panel on the side of the cabinet.

Another code involving six shapes? Talk about deja vu.

This time it's the eyes of the jack-o-lanterns, not the teeth.

Square, triangle, square, circle, triangle, circle. Take the SUNFLOWER SEEDS.

Well, you know what to do with these.

Feed the seeds to the bird on the porch and take the RING. Now you're leaving in style!

50 Comments

Really wanted to get through this without hints, but sooo many numbered boxes and

that stupid calendar mocking me. Seemingly a math problem but just jumbled enough I can't calculate a 5, 6 or 7 digit number which are the boxes I have to open.

Calgon, take me away!

Reply

I love the power of posting!!!!

Reply
jeffrey.zinger October 30, 2014 11:09 AM

Stuck on the calendar as well....

I noticed that the positions are similar to the bat painting (which has already been used), but might be a red herring.

Reply
https://www.google.com/accounts/o8/id?id=AItOawnWJYGYf1qnheXE3ANxqPyOwvNm8hAXXeM October 30, 2014 11:21 AM

Stuck with

8 acorns, put the roby on the lady torso in the inventory, I opened the blue cooler on the porch, can't figure out how to get the key away from the parrot, and I have both turquoise hole-cards for the calendar, but am stumped how to do the math.

Reply

@jeffrey.zinger Re: the calendar

it was much simpler than I first realized.

the angled t looks like a multiplication symbol.

So try multiplying all the digits and you get a 6 digit number.

Reply
korvarthefox October 30, 2014 11:56 AM

I'm having trouble with the

pumpkins / button box

. None of the combinations I'm trying make any sense (or work).

Reply
korvarthefox October 30, 2014 11:59 AM

Oh for... Power of Post!

It's not the eyes, it's the teeth!

Reply

Out with happy end.

@korvathefox, I made the same mistake.

Reply

Also, re: the parrot. You need something the bird wants. If you had it you'd know. If you don't move on to the next puzzle.

Reply

can't wait for the walkthrough :)

Reply

can't wait for the walkthrough :)

Reply

sorry for the double post. something went wrong on my pc. please overlook it :)

Reply

stuck with the following in my inventory

a battery and a piece of paper with the numbers 1-7 in green

Reply

"So try multiplying all the digits and you get a 6 digit number."

Hmm, chapel204. How does that work ?

Reply
korvarthefox October 30, 2014 12:22 PM

Out with both endings!!

I had actually written out this long post, where I detailed everything I had and had used, when I thought I'll just have one more go 'round clicking everything just in case...

I hadn't looked around the side of the blue cooler on the porch!

Reply
korvarthefox October 30, 2014 12:25 PM

@Craig Biehle

Check 'round the sides of things - see if there's an extra navigation arrow when you're in close up

Specifically, the ghost picture

Reply
jeffrey.zinger October 30, 2014 12:27 PM replied to chapel204

*head slap* duh....always making things harder than they need to be. probably the only combination I didn't try. Thanks! Pretty easy after that.

Reply

@lilymay Sorry a better sentence might be.

Multiply all of the numbers together. 12 x 6 x 17 x .....

Reply

Have

9 of 10

acorns

in place

, an

assembled star-whatsis (a key?)

, and a locked armoire. Strong suspicion that the

acorn box holds the armoire key.

Grr.

Reply

@lilymay Sorry I should have specified that you need something to solve the calendar puzzle.

Two somethings actually ...

two pieces of paper with holes in them.

Reply

Oh! I forgot about that

little yellow cube in the bottom drawer.

Reply
chapel204 October 30, 2014 12:52 PM replied to pannonica

There is a box for that key.

It's in the bedroom...

more specifically the dresser...

the bottom drawer.

Reply

Now stymied for the second (Happy?) ending. @korvarthefox ? Anyone?

Reply

Oh thank you chapel204....that makes more sense. =)

Reply

Thanks! I found the hidden space faster than I thought I would.

Reply

Oho! I found something new. Now, what to do with it? hmm …

Reply

Pretty sure I know what's inside it.

Reply

Happy ending hint:

Look for a spotlight...

And maybe somewhere you can now click where there was nothing clickable before?

and where have we seen those shapes before?

Reply

yup. Was momentarily distracted by the extras.

Reply

Missing one pesky

acorn

Reply

Can't make sense of

the piece of paper with the weird symbols on it.

I know it has something to do with

the clock on the nightstand,

but beyond that I'm clueless.

Reply

Never mind, power of the post gave me an idea, and it worked!

It's all in the number of circles.

Reply

Woo! Out with the happy end!

Reply

happens to me time to time. I use a Mac.

Reply

Really liked this one...walkthrough on the way.

Reply

can't wait abf.

Reply

Aries Escape: Episode No. 15 Walkthrough

General notes

This can be used as a step-by-step walkthrough, but as always, isn't it more fun to explore a bit first? If you get stuck, just refer to the section that concerns the first puzzle you haven't solved. I'll let you know if you need a clue and/or inventory item from an earlier section to proceed.

There are three "rooms" in this escape: the bedroom (where you begin), the living room, and the porch (which you can't access yet).

The turquoise box with the nine-letter code

This box can be found in the bottom drawer of the bedroom nightstand.

Take a look around both rooms. The nine letters shouldn't be hard to spot!

They're on the purple hats on the shelf in the living room.

Hmm. "AWELNLHOE" doesn't work, but perhaps it can be rearranged into something more appropriate?

"HALLOWEEN." That's a lot of clicking, but you'll be rewarded with the GOLD CIRCLE KEY.

Getting some fresh air

The porch looks inviting, but you're not exactly dressed for the occasion.

There's some appropriate clothing in the furniture nearby, but it'll need to be unlocked first.

Use the GOLD CIRCLE KEY to unlock the top drawer of the bedroom dresser.

Take the BATHROBE and place it on the avatar next to your inventory. Now you can go outside!

Finding a few things

Now that you have access to all three "rooms," this seems like a good time to look around and grab anything that isn't nailed down, including the following:

Turquoise paper (left half)

In the magazine pile on the dining table.

Paper with symbol code

Under the turquoise dish on the porch.

Wooden handle

Behind some plates in the top of the large living room cabinet.

Acorns

Inside the rightmost jack-o-lantern in the living room.

In the middle drawer of the large living room cabinet.

In the third drawer of the bedroom dresser.

In the green box within the bottom drawer of the bedroom armoire.

On one of the chairs on the porch.

In the blue and gray bin on the porch.

The orange box with three shapes

This box can be found on the coffee table in the living room. Perhaps its color is significant?

Take a close look at the jack-o-lanterns across the room.

The eyes of the jack-o-lanterns form six matching symbols, but they don't seem to work.

Even if you reverse the order as suggested by the "nose" of the jack-o-lantern on the right.

But maybe those aren't the only six shapes to be found here?

Take a closer look at the mouth of that rightmost jack-o-lantern.

Following the direction of the arrow: triangle, square, triangle, circle, circle, triangle. Take the PAPER WITH NUMBERS.

The purple box with sliders

This box is under the red pillow on the couch in the living room.

Hmm, six sliders, each with five possible positions. Is there something else nearby that resembles this?

Take a look at the bat painting above the couch.

From left to right, with 1 at the top and 5 at the bottom, move the sliders to these positions: 3,1,2,5,3,4. Take the TURQUOISE PAPER (RIGHT HALF).

The yellow numeric code box

This box is in the top of the large living room cabinet.

To solve this code, check the walls for something with numbers. Lots of numbers.

Take a look at the calendar in the bedroom.

How can you narrow this down to just the numbers you need?

Placing both halves of the TURQUOISE PAPER on the calendar reveals five numbers and...an "x"?

Or is that a multiplication sign?

Multiplying the five numbers reveals the code you need: 6 x 12 x 17 x 22 x 31 = 834768. Take the SUNFLOWER SEEDS.

The pink box that needs a key

You may have noticed this box in the top drawer of the bedroom dresser.

The key you need is somewhere on the porch.

Hey, that bird on the fence is guarding the key! Looks like you'll need to distract him.

You'll need to bribe the bird with a certain item from your inventory.

Place the SUNFLOWER SEEDS in the turquoise dish on the table, and back away to give him some privacy.

When you return to the scene, you can take the SILVER KEY.

Open the pink box with the key and take the BATTERY.

The green box with the seven-letter code

This box is in the second drawer of the bedroom dresser.

You'll need two clues to solve this: one from your inventory and one from a piece of art.

Take a closer look at the ghost picture in the living room. (There's some kind of storyline here, but I don't know what it is, and you don't need to know, either.)

Note the directional arrows: you can click to the right of the picture.

Looks like a job for that BATTERY you found.

Inserting the battery reveals a grid of nine letters. Given the theme of the game, you may be able to make sense of it already.

The PAPER WITH NUMBERS will reveal the order of the letters.

Enter "PUMPKIN" into the box and take the SCREWDRIVER.

The middle drawer of the armoire

Hmm, this drawer won't open, but there's no keyhole. Perhaps it's being held shut by other means?

Click the directional arrows to see two screws on either side of the armoire.

Remove the screws with the SCREWDRIVER and open the drawer to get the ACORN.

The small living room cabinet

Another locked door with no keyhole? This is becoming a habit.

Click the arrow to zoom in on the top of the cabinet and reveal another pair of screws.

Remove the screws with the SCREWDRIVER and open the cabinet to get the ACORN. (Also, something tells me that those books aren't purely decorative.)

The turquoise box with the colored seven-digit code

This box is in the bottom of the large living room cabinet.

It needs a seven-digit code, and each digit needs to be a different color.

Yep, it's the code from the books in the small living room cabinet.

The numbers are 6341975 and the colors are red, blue, yellow, blue, green, red, yellow. (For the color-blind: that's 1, 4, 2, 4, 3, 1, and 2 clicks.) Take the ACORN.

The pink box with the five-digit code

This box is on one of the chairs next to the dining table.

You'll need a clue from your inventory to solve this.

It's the PAPER WITH SYMBOL CODE.

Symbols like the ones on the paper appear somewhere else in the house.

Take a look at the bedroom clock.

The five symbols on the clock seem to correspond to the numbers 12, 3, 6, and 9. But how?

The code is based on the number of circles in each symbol.

Enter 48725 into the box and take the GOLD BLADE.

The orange star box

This box is in the bottom drawer of the bedroom dresser.

You'll need a key for this, but not a normal one.

In fact, you may need to construct it.

Open the WOODEN HANDLE in your inventory and combine it with the GOLD BLADE to produce the key. Open the box and take the ACORN.

The blue and gray bin

This bin is located on the porch.

By now you've probably opened it and taken the ACORN, but there's more to be done.

Click the arrow to zoom on the right side of the bin and reveal a code panel.

Have you seen a sequence of five colors like this anywhere else?

Take a look at the cups in the large living room cabinet.

Green, turquoise, red, yellow, blue. (For the color-blind: that's 4, 6, 1, 3, and 5 clicks.)

Remove the top of the bin and take the ACORN BOX.

You know what to do here! If all went well, you should have ten ACORNS by now.

Insert the acorns and take the GOLD SQUARE KEY.

Escaping (regular ending)

Once again, don't you think you're a little underdressed?

And once again, the clothing you need is behind a locked door.

Use the GOLD SQUARE KEY to unlock the top of the bedroom armoire.

That's a perfectly nice DRESS, so place it on your avatar.

Now that you're dressed for the day, you can leave if you wish...but there's another ending, so you really should save your game first.

Escaping (happy ending)

Proceed as with the regular ending (or load your saved game), but don't leave yet!

Hmm. There's nothing left in your inventory to use, but maybe something has changed in your surroundings?

Taking a good look around should provide some "illumination."

That pool of light shining on the small living room cabinet wasn't there before.

Use the left directional arrow to reveal a hidden panel on the side of the cabinet.

Another code involving six shapes? Talk about deja vu.

This time it's the eyes of the jack-o-lanterns, not the teeth.

Square, triangle, square, circle, triangle, circle. Take the SUNFLOWER SEEDS.

Well, you know what to do with these.

Feed the seeds to the bird on the porch and take the RING. Now you're leaving in style!

Reply

This was fantastic. The puzzles weren't super easy, but there was definite logic to each that made them solvable with a bit of thinking. No pixel hunting either, hurrah! The thing that caught me out initially

was looking for the extra arrows when zoomed in on certain areas to access another angle. But once I twigged that, it was fine (and I like that better than having to pixel hunt for the other angle).

Great game!

Reply

question about Happy Ending

there is a small cabinet in the living room but I see no light. no left or right arrow on it either, in the bedroom there is a snall cabinet there with a shiny light but again no left or right arrow. i'm confused.

can someone help?

Reply
Patreon VIP abfdrumz October 30, 2014 11:19 PM replied to Paul

Paul:

The cabinet that you need is the one in the living room below the nine hats.

If there's no spotlight shining on its lower left corner, make sure you've completed all the other steps.

You need to zoom in on the cabinet (just as you did before when opening it with the screwdriver) before the left arrow will appear.

Reply
Lodrelhai October 31, 2014 3:03 AM

Paul, I had the same thing happen.

Try going out onto the porch, see if there's a blue parrot there. I'd done everything, but the spotlight didn't appear on the small cabinet until I went outside, saw the blue parrot, and went back in.

Reply

Ah, I see. For the happy ending,

it looks like another (slightly less unintuitive) way to get the spotlight to come on is to try to leave through the front door, but click "Cancel" when prompted.

Reply

I still can't see it

I see no blue parrot outside and I still see no arrow. I did everything asked in the walkthrough and I have no inventory left. I don't get it.

i'm confused.

Reply

in the house though, the only thing

that is not open yet is the top drawer in between the 2 beds.

is this what might be what the problem is? if so either the walkthrough omitted this part, or I accidentally skipped by it. let me know.

Reply

Paul,

You don't need to open the top drawer of the nightstand. There may be a few different ways to get the spotlight (and the left arrow) to show up, but the only one that I can verify is to begin exiting through the front door, but click "Cancel" when prompted, at which point it happens immediately. (The blue parrot that Lodrelhai mentions doesn't appear for me until I've done this; simply going out to the porch after putting on the dress doesn't make him appear.)

So yeah, I'm really not sure what the problem is, if you've clicked "Cancel" and there's still no spotlight.

Reply

i apologize.

I guess I did see the "try to exit but hit cancel" I feel like an idiot.

thanks for being patient with me. I feel stupid.

Reply

No worries! It's not like that's an obvious mechanism...would have made more sense for the change to happen without that last step.

Reply
callmerob November 1, 2014 4:23 PM

"Sometimes all you want to do is kick back and relax with a disembodied, bikini-wearing torso"

ROFL!

Reply
Bobo The Bear November 4, 2014 3:22 PM

Anybody else wondering why ...

... she keeps her batteries locked in a pink box in the same drawer as her dressing gown? Hmmmm...

Reply

Ha ha, my Japanese must be improving. This one took less time to translate than the last.

Introduction:
Since yesterday, I've been on a trip with him.
We're staying in a beautiful bungalow in the woods.

Opening my eyes to the chirping of birds,
I felt good right from the start of the day.

But he doesn't seem to be here.
I wonder if he went for a walk.
Shall we go looking for him...?

Normal End:

He was there when I left the bungalow.
"I've just taken a little stroll."
"I figured so."
"Have you seen a blue bird?"
"No, I haven't."
"OK, then come look for it."
So saying, he went off somewhere.
What's going on?

Happy End:

He was there when I left the bungalow.
"Since it's such a nice morning, I went for a little stroll."
"Yeah, the weather's nice too."
"That ring looks good on you."
"Thankyou."

Then we ate breakfast together.
Today also seems like it will be a beautiful day, right?

Something HAPPY will call on you, too...

Reply

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Save links to your favorite games here. Use the Favorites editor.

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