Wake Up The Box 4
You think you're tired? Take a look at Mr. Box! You would think three games of sleep would be plenty but not for this cardboard narcoleptic. Too bad for him it's up to you to wake him up and this time around it's not only tree stumps and wooden boards you'll be using. It's up to you to draw the method that will have him waking up on the wrong side of what may have seemed a safe platform above a perilous fall.
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Wake Up the Box 4 Walkthrough
Level 1-10
Level One
-
Draw a box.
Level Two
-
Draw a circle.
Level Three
-
Draw a circle.
Level Four
-
Draw a backwards upside down L along the small bearing.
Level Five
-
Draw a long rectangle to bridge the gap.
-
Draw a big circle and let it go down the slope.
Level Six
-
Draw a giant triangle as a slope.
-
Draw a big circle and let it go down the slope.
Level Seven
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Draw a small circle above the dynamite and let it drop.
Level Eight
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Draw a small rectangle to the right of the dynamite.
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Draw a small circle above the dynamite.
Level Nine
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Draw a long rhombus so that it will fall over to create a bridge.
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You can draw a slope if you would like to.
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Draw a circle then let it go across the bridge.
Level Ten
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Draw a scythe shape on either the left or right bearings.
Levels 11-20
Level Eleven
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Draw a rectangle or square.
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Draw a triangle that will be steadied by the square.
-
Draw the circle at the top of the slope.
Level Twelve
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Place a small circle in the groove under Mr. Box.
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Place a small circle to the left of the dynamite on the far right.
-
Draw a circle above the dynamite on the right and let it drop.
Level Thirteen
-
Draw a shape that will have a large end on one side and the other must be small and hooked onto the side of Mr. Box.
Level Fourteen
-
Draw a shape that will have a large end on one side and the other side should hook onto either the top of the left or right side of the swing system.
Level Fifteen
-
Draw a slope.
-
Draw a big circle and have it go across.
Level Sixteen
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Draw a skinny and long plank to let it drop on the circles and move forward under the extended plank Mr. Box is sitting on.
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Draw a giant shape and let it drop on the right edge of the plank.
Level Seventeen
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Draw an L shape as close to Mr. Box as possible so that part of it is sticking under the pyramid.
-
Draw a circle at the top of the slope on the left.
Level Eighteen
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Draw a giant triangle on top of both bearings.
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Draw a giant circle at the top of the triangle.
Level Nineteen
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Draw a pendulum shape so that it will go down and hit the dynamite then go straight back up to knock Mr. Box off.
Level Twenty
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Draw a large circle on the right side of the long plank.
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Draw a large shape that has a large body on the left and is hooked onto the top of the plank.
Levels 21-30
Level Twenty-One
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Draw a shape that has a long pointed end on the left and a giant right body so it will spin and hit the board Mr. Box is sitting on.
Level Twenty-Two
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Draw a triangle.
-
Draw multiple small circles so they can get through the opening.
-
Delete them after Mr. Box has liften up and repeat this process until his sleep meter shows he's awake.
Level Twenty-Three
-
Draw a giant shape that has a large body on the left and hooks around the roof on the right.
Level Twenty-Four
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Draw a giant curved slope.
-
Draw a giant circle.
Level Twenty-Five
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Draw a triangle.
-
Draw a small circle in the middle of the slope so it will slide and hit the dynamite then go shooting back up.
Level Twenty-Six
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Draw a small circle and have it fall between the first two large circles.
-
Draw a second small circle and have it fall between the second and third large circles.
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Draw a plank above the circles that will be carried by the momentum.
Level Twenty-Seven
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Draw a giant shape around the bearing that has a pointed end on the right side so it can push Mr. Box.
Level Twenty-Eight
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Draw a square or rectangle shape to the far right of the log.
-
Draw a large circle or scythe shape around the bearing so it will hit the rectangle and push the log.
Level Twenty-Nine
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Draw a shape like a stand and pole for a seesaw.
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Draw a plank to place on it and choose whether you want it to go up to the left or the right by making one side larger than another.
Level Thirty
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Draw a square on the right side of the top of Mr. Box.
-
Draw an upside down triangle to act as a stake to topple over Mr. Box.
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Walkthrough Guide
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Wake Up the Box 4 Walkthrough
Level 1-10
Level One
Draw a box.
Screenshot
Level Two
Draw a circle.
Screenshot
Level Three
Draw a circle.
Screenshot
Level Four
Draw a backwards upside down L along the small bearing.
Screenshot
Level Five
Draw a long rectangle to bridge the gap.
Draw a big circle and let it go down the slope.
Screenshot
Level Six
Draw a giant triangle as a slope.
Draw a big circle and let it go down the slope.
Screenshot
Level Seven
Draw a small circle above the dynamite and let it drop.
Screenshot
Level Eight
Draw a small rectangle to the right of the dynamite.
Draw a small circle above the dynamite.
Screenshot
Level Nine
Draw a long rhombus so that it will fall over to create a bridge.
You can draw a slope if you would like to.
Draw a circle then let it go across the bridge.
Screenshot
Level Ten
Draw a scythe shape on either the left or right bearings.
Screenshot
Levels 11-20
Level Eleven
Draw a rectangle or square.
Draw a triangle that will be steadied by the square.
Draw the circle at the top of the slope.
Screenshot
Level Twelve
Place a small circle in the groove under Mr. Box.
Place a small circle to the left of the dynamite on the far right.
Draw a circle above the dynamite on the right and let it drop.
Screenshot
Level Thirteen
Draw a shape that will have a large end on one side and the other must be small and hooked onto the side of Mr. Box.
Screenshot
Level Fourteen
Draw a shape that will have a large end on one side and the other side should hook onto either the top of the left or right side of the swing system.
Screenshot
Level Fifteen
Draw a slope.
Draw a big circle and have it go across.
Screenshot
Level Sixteen
Draw a skinny and long plank to let it drop on the circles and move forward under the extended plank Mr. Box is sitting on.
Draw a giant shape and let it drop on the right edge of the plank.
Screenshot
Level Seventeen
Draw an L shape as close to Mr. Box as possible so that part of it is sticking under the pyramid.
Draw a circle at the top of the slope on the left.
Screenshot
Level Eighteen
Draw a giant triangle on top of both bearings.
Draw a giant circle at the top of the triangle.
Screenshot
Level Nineteen
Draw a pendulum shape so that it will go down and hit the dynamite then go straight back up to knock Mr. Box off.
Screenshot
Level Twenty
Draw a large circle on the right side of the long plank.
Draw a large shape that has a large body on the left and is hooked onto the top of the plank.
Screenshot
Levels 21-30
Level Twenty-One
Draw a shape that has a long pointed end on the left and a giant right body so it will spin and hit the board Mr. Box is sitting on.
Screenshot
Level Twenty-Two
Draw a triangle.
Draw multiple small circles so they can get through the opening.
Delete them after Mr. Box has liften up and repeat this process until his sleep meter shows he's awake.
Screenshot
Level Twenty-Three
Draw a giant shape that has a large body on the left and hooks around the roof on the right.
Screenshot
Level Twenty-Four
Draw a giant curved slope.
Draw a giant circle.
Screenshot
Level Twenty-Five
Draw a triangle.
Draw a small circle in the middle of the slope so it will slide and hit the dynamite then go shooting back up.
Screenshot
Level Twenty-Six
Draw a small circle and have it fall between the first two large circles.
Draw a second small circle and have it fall between the second and third large circles.
Draw a plank above the circles that will be carried by the momentum.
Screenshot
Level Twenty-Seven
Draw a giant shape around the bearing that has a pointed end on the right side so it can push Mr. Box.
Screenshot
Level Twenty-Eight
Draw a square or rectangle shape to the far right of the log.
Draw a large circle or scythe shape around the bearing so it will hit the rectangle and push the log.
Screenshot
Level Twenty-Nine
Draw a shape like a stand and pole for a seesaw.
Draw a plank to place on it and choose whether you want it to go up to the left or the right by making one side larger than another.
Screenshot
Level Thirty
Draw a square on the right side of the top of Mr. Box.
Draw an upside down triangle to act as a stake to topple over Mr. Box.
Screenshot
Posted by: Meaghan | May 25, 2012 7:43 PM