Notebook Wars 2
Notebook Wars 2 returns you to the world of sketch-drawn ships and fighters in an epic vertical shooter by Francisco Ferreres and Dream Forge. Control one of ten hand-drawn ships across 13 levels that look like something out of a teenager's sketchbook. Blow away the bad guys to earn cash to upgrade your craft and fly to victory.
Read More
Other than the mini gun sound, which will make your ears feel like they've been tossed into the fiery pits of hell itself, this is a great game.
Developers, please:
If you're going to make badges or achievements for your games, please make them interesting. I don't know what percentage of gamers I represent, but personally, things like "Kill X Enemies" or "Hoard X money" won't keep me playing. Those aren't challenges - they're grindfests; all they take is a willingness to repeat the same levels over and over again.
You could create some interesting challenges - survive the last level using the original ship, make it through stage X without firing your weapon, play through a stage using four different weapons, beat a level with less than 10% health, defeat a boss without breaking any parts off. Let challenges highlight the diversity of your game, and ask us to play it in a different way than we'd expect to.
I'm ranting on this game because the base mechanics are solid, and the art is good. I'd just rather have no achievements at all instead of the halfhearted ones here.
Update