Dynamite Snake
It's high octane snake as you slither around 73 levels, trying to keep ahead of the explosions caused by your own combustible body. A help as much as a hindrance, blast through bricks and push blocks with literally explosive force to make your way through progressively more difficult mazes.
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@_@
That is HARD.
I thought this was a lot of fun. :) It's not quite a "snake" game, but it was a nice coffee-break puzzle game with snake elements.
I though it was annoying that the "Autosolve?" option opened up if you died too many times on one level, but it was nice to know that the option was there if you needed it.
This game was surprisingly fun and included the right balance of puzzle and execution. Some of the levels were boring and obvious, but they were over quickly.
Can't say I am fond on the controlling when you have to make consistent tight turns, but other than that it was a good time waster.
It would have been better had the snake not gotten stuck against walls and moves farther than you intend causing many deaths. Also the exploding graphics of the tail distract from the head making it hard to tell where it is with all of the other explosions. At times it would also lag and then you did not know what direction you would need to be going when it caught up.
Because of the lack of being able to control the snake the game became limited. I did complete most levels, but there could have been many more puzzles had it been less difficult just to control the snake. With a little improvement this game or a future version or sequel would be much more enjoyable, because of the sticking and lagging it made it an ok game. It was enjoyable aside from the frustration. There were only about 4 levels I could not complete because of the sticking. Often times in games with directional game play when you press the next direction the character goes that way even if you have not released the previous key; this helps a lot in fast game play.
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