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Kairobotica


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Rating: 4.5/5 (30 votes)
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Kairobotica

JohnBFor the loving masses of Kairosoft fans out there, allow us to summarize our thoughts on this game with just a few words: Kairobotica is an insta-buy. There, now you can spend the extra time patrolling planets, defeating evil snack foods, felling fowl robots, and leveling-up your own 'bots in the hyper-addicting RPG simulation hybrid manner that Kairosoft does so well. If you need a little more convincing, or you feel that reading this author's work is a joy unto itself, by all means, sit back and learn all about one of the best Kairosoft releases yet!

KairoboticaLike Game Dev Story, Dungeon Village, and the other "Story" games that before it, Kairobotica puts you in charge of a tiny pixel community and gives you the power to form it as you see fit. Gameplay is divided between managing your colony and working with the Kairobot Corps, a "state-of-the-art brigade of mass-produced guardians of galactic peace", a.k.a. tiny yellow-faced machines that specialize in RPG-style combat. By increasing the size of your home turf, you can improve your machines in a number of ways, allowing them to fight off the monsters that have infested this corner of the galaxy, all courtesy of the moderately evil Doctor Mochipon!

Your flying colony can travel between worlds, parking itself near a planet so your team can go on patrol, complete missions, and entertain the locals with your many wond'rous sights. Use the touch interface to set up houses and factories to get your game started. Houses hold kairobots for your combat force, while factories replenish them when they die. As soon as a mission is available, head out on patrol. The side view combat will be familiar to anyone who has played an 8- or 16-bit RPG. Select attack options from the menu and your party of robots will carry out your orders. When they take damage, their number is reduced, but when you win, you move on to the next section, ready for a bigger challenge. Make it to the end and you'll get some nice mission bonuses, but if you're defeated, you'll have to start all over again.

Through combat you'll gain gold, experience, items and more, and you'll take those earnings back to the colony to improve things. One aspect of the game is increasing tourism to your flying space wonder. You'll accomplish this by upgrading buildings (which also helps out the combat side of things), creating special structures like gift shops or pastures, and by using items on squares to increase their "fun" rating. The more a planet's people like you, the better your amity score will be, the higher their population will climb, and the more you'll earn from these continually evolving species.

KairoboticaAnalysis: Make sure you have a few hours free before you download this game. It has the ability to draw you in and not let you go until your phone's battery starts bellyaching. The learning curve is shallower than many Kairosoft games, but the complexity is still there, it just doesn't get introduced until later. The way Kairobotica expands is quite elegant. The more planets you have access to, the more missions you can complete, the more upgrades you can buy, the more random events you'll encounter, and the more fun you'll have.

The interface for Kairobotica is Kairosoft's standard pseudo-non-smartphone layout that has always felt a bit cramped for some player's liking. A round d-pad menu can be shown or stashed, and using it to control the game is often a more precise way to go. Either way, managing your robots or checking in on the latest space tourist sale isn't so difficult, and before long you'll handle it without a second thought.

If pressed to explicate any shortcomings, it would be worth mentioning that Kairobotica's battles can be a bit slow-paced, especially if you decide to undertake extra patrols just for the experience. Combat isn't as much about tactics as it is about number superiority, and the only tough decision you'll make is deciding when to retreat to heal your forces. Otherwise, you just sit back and watch the battles play out.

Kairobotica shares a lot with Epic Astro Story and its other Kairosoft cousins. But the adventure is something new entirely. Epic in scope but personal in nature, your flying colony will be your home as you see what strange and desolate planets are out there in the universe. Just load up on helper robots, remember that donuts can be evil, and get ready for a long and satisfying game. We weren't kidding when we said it was an insta-buy.

Walkthrough Guide


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Kairobotica Strategy Guide

General Tips

  • Keep your Kairo House count relatively high (about 1/3 of your squares).

  • Look at your finances to see where you make the most money or are losing money. Build more of the profitable ones to improve cashflow (most likely pastures, if well stocked, and gift shops).

  • Replay patrols to both raise your Kairobots' experience and to increase your Amity with the planet. A new planet is often made available once your Amity is maxed out.

  • If Info Points is where you're struggling, spend some time at the planets with more advanced civilizations, which will both garner you more visitors and earn you more points.

Patrol Info/Rewards

  • The amount of gold you earn is based on your Amity with the planet and Reputation.

  • The special areas mentioned, only apply to the first time you do the patrol. Otherwise, it becomes another enemy/reward area.

Earth

  • Dr. Mochipon (100G, only available during the Defeat Mochipon! mission): 7 areas (3rd one contains Ducky Franks who teaches you the skill Blitz, 6th one contains Dr. Mochipon and 2 Donaughts, last one contains Chankomaru), Cushion rewarded, Mission rewards 1000G and a Gold Cardboard

  • Econaut (100G, only available during the Defeat the Econauts! mission): 8 areas (7th one contains 5 Econauts, last one contains a Kairo Driller), Study Kit rewarded, Mission rewards 1500G and a Silk Hat

  • Eurasia (Free): 3 areas, Hoe/Cushion rewarded

  • Japan (80G): 4 areas (last one contains Mini Kairobot), Study Kit/Hoe rewarded

  • Chimpan's Lab (100G): 4 areas (last one gives you ability to build a research lab), Study Kit/Hoe/Gold Cardboard rewarded

  • America (150G): 3 areas (last one contains an Econaut), Cushion/Hoe/Study Kit rewarded

  • North Pole (150G): 5 areas (last one contains an Econaut the first time, else a Mysterious Man who heals you <Permanent>), Study Kit/Bat Wings rewarded

  • Cave (200G): 8 areas, Cushion rewarded

Parcho

  • Achikichi (100G, only available during the Defeat the Achikichi! mission): 5 areas (last one contains 3 Achikichi), Dictionary rewarded, Mission rewards 2000G and a Mobile Phone

  • River City (Free): 4 areas, Dictionary/Vinyl Tent rewarded

  • Parched Plateau (100G): 3 areas, Vinyl Tent/Dictionary rewarded

  • Healthy Desert (200G): 4 areas, Vinyl Tent/Dictionary rewarded

  • Bearington Village (250G): 3 areas, Dictionary rewarded

  • Deep Cave (300G): 5 areas (last one contains a Parcho resident who raises your aura or a Mysterious Man who repairs you <Permanent>), Dictionary/Vinyl Tent rewarded

Oceana

  • Explore Oceana (100G, only available during the Mochipon discovered. mission): 4 areas (last one contains Neo Mochipon and 2 Puchirin),

  • Watery Plains (200G): 4 areas, Hammock rewarded

  • Green Island (300G): 3 areas, Hammock rewarded

  • Whirlpool Beach (400G): 3 areas, Sprinkler rewarded

Sucrosia

  • Explore Sucrosia (Free, only available during the New Planet Discovered! mission): 3 areas (last one contains a Tiny Captain and 6 Tiny Pirates),

Item Usage on Buildings

Bat Wings

Culture +6, Fun +5

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Cushion

Culture +2, Fun +2

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Dictionary

Culture +5, Fun -1

  • Factory: Compat. Good

  • Farm: Compat. Bad

  • Kairo House: Compat. OK

Hammock

Culture +4, Fun +2

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Hoe

Culture +0, Fun +2

  • Factory: Compat. Bad

  • Farm: Compat. Good

  • Kairo House: Compat. OK

Silk Hat

Culture +6, Fun +8

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Sprinkler

Culture +0, Fun +4

  • Factory: Compat. Bad

  • Farm: Compat. Good

  • Kairo House: Compat. OK

Storage Case

Culture +3, Fun +1

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Study Kit

Culture +4, Fun +0

  • Factory: Compat. Good

  • Farm: Compat. Bad

  • Kairo House: Compat. OK

Thin Pipe

Culture +6, Fun +0

  • Factory: Compat. Good

  • Farm: Compat. Bad

  • Kairo House: Compat. OK

Vinyl Tent

Culture -1, Fun +3

  • Factory: Compat. Bad

  • Farm: Compat. Good

  • Kairo House: Compat. OK

Item Research Results

Bat Wings

Produces a Kairo Devil.

Dictionary

Produces Refrigerator (to sell in Gift Shop).

  • 1 Time Researched: Price 45G, Quality 25, Stock 5

  • 2 Times Researched: Price 55G, Quality 28, Stock 7

Gardening Kit

Produces an Animal Snare.

Gold Cardboard

Produces a Mini Kairobot.

Hammock

Produces Washer (to sell in Gift Shop).

  • 1 Time Researched: Price 35G, Quality 20, Stock 5

  • 2 Times Researched: Price 55G, Quality 23, Stock 6

  • 3 Times Researched: Price 60G, Quality 24, Stock 7

Heavy Wheels

Produces a Kairo Express.

Hoe

Produces an Animal Trap.

Mobile Phone

Produces a kPhone 5.

Old Tool

Produces a Kairo Driller.

Shuriken

Produces a Kairo Ninja.

Silk Hat

Produces a Dapper Kairo.

Sprinkler

Produces an Animal Snare.

Storage Case

Produces Hair Dryer (to sell in Gift Shop).

  • 1 Time Researched: Price 15G, Quality 10, Stock 5

  • 2 Times Researched: Price 25G, Quality 11, Stock 6

  • 3 Times Researched: Price 30G, Quality 14, Stock 8

Study Kit

Produces Shaver (to sell in Gift Shop).

  • 1 Time Researched: Price 20G, Quality 15, Stock 5

  • 2 Times Researched: Price 40G, Quality 17, Stock 7

Thin Pipe

Produces Teletype (to sell in Gift Shop).

  • 1 Time Researched: Price 60G, Quality 35, Stock 5

  • 2 Times Researched: Price 80G, Quality 36, Stock 7

Vinyl Tent

Produces an Animal Trap.

Water Purifier

Produces Toothbrush (to sell in Gift Shop).

  • 1 Time Researched: Price 20G, Quality 180, Stock 5

Non-Item Research

  • Link: Combat skill. Work together in a rolling attack. Info Points used: 3. Power x1.5. Targets selected enemy row.

  • Brain Boost: +1 Int

Field Guide (Monster Stats)

Donaught

  • HP 12, Attack 2, Speed 3

  • EXP: Head +1, Arms +2, Body +2, Legs +2

  • Can steal: Cushion

Metabok

  • HP 8, Attack 2, Speed 3

  • EXP: Head +1, Arms +1, Body +1, Legs +1

  • Can steal: Study Kit

Rice Baller

  • HP 15, Attack 3, Speed 3

  • EXP: Head +0, Arms +3, Body +2, Legs +1

  • Can steal: Hoe

Tin Candroid

  • HP 18, Attack 4, Speed 3

  • EXP: Head +1, Arms +5, Body +2, Legs +2

  • Can steal: Cushion

Choco Donaught

  • HP 23, Attack 4, Speed 5

  • EXP: Head +1, Arms +8, Body +6, Legs +8

  • Can steal: Study Kit

Mimida

  • HP 26, Attack 5, Speed 5

  • EXP: Head +0, Arms +6, Body +4, Legs +10

  • Can steal: Study Kit

Mini Wairobot

  • HP 20, Attack 8, Speed 4

  • EXP: Head +1, Arms +10, Body +7, Legs +10

  • Can steal: Storage Case

Castellar

  • HP 25, Attack 10, Speed 12

  • EXP: Head +0, Arms +12, Body +8, Legs +4

  • Can steal: Dictionary

Scorponus

  • HP 12, Attack 25, Speed 40

  • EXP: Head +2, Arms +4, Body +15, Legs +6

  • Can steal: Vinyl Tent

Cactos

  • HP 24, Attack 10, Speed 22

  • EXP: Head +0, Arms +20, Body +7, Legs +8

  • Can steal: Storage Case

Raccoon 150R

  • HP 45, Attack 10, Speed 55

  • EXP: Head +1, Arms +10, Body +6, Legs +20

  • Can steal: Dictionary

Puchirin

  • HP 35, Attack 8, Speed 15

  • EXP: Head +1, Arms +4, Body +12, Legs +15

  • Can steal: Hammock

Uraratan

  • HP 45, Attack 12, Speed 12

  • EXP: Head +2, Arms +12, Body +8, Legs +8

  • Can steal: Thin Pipe

  • Has Sleep Attack.

Moldina

  • HP 45, Attack 10, Speed 15

  • EXP: Head +1, Arms +6, Body +18, Legs +12

  • Can steal: Hammock

  • Has Sleep Attack.

Achikichi

  • HP 55, Attack 12, Speed 1

  • EXP: Head +8, Arms +20, Body +30, Legs +1

  • Can steal: Vinyl Tent

Econaut

  • HP 60, Attack 8, Speed 11

  • EXP: Head +15, Arms +6, Body +5, Legs +8

  • Can steal: Hoe

Dr. Mochipon

  • HP 100, Attack 6, Speed 4

  • EXP: Head +35, Arms +30, Body +30, Legs +8

  • Can steal: Animal Trap

Kaibara Hermit

  • HP 98, Attack 16, Speed 18

  • EXP: Head +2, Arms +11, Body +15, Legs +12

  • Can steal: Thin Pipe

Pippion

  • EXP: Head +2, Arms +16, Body +22, Legs +25

Col. Moja

  • EXP: Head +4, Arms +30, Body +25, Legs +26

Kinchakun

  • HP 120, Attack 32, Speed 35

  • EXP: Head +5, Arms +25, Body +35, Legs +12

  • Can steal: Teacup

Oceana Devil

  • EXP: Head +54, Arms +32, Body +48, Legs +45

Tiny Captain

  • HP 300, Attack 62, Speed 60

  • EXP: Head +10, Arms +20, Body +30, Legs +10

  • Can steal: Silk Hat

Tiny Pirate

  • HP 180, Attack 30, Speed 80

  • EXP: Head +10, Arms +20, Body +30, Legs +10

  • Can steal: Silk Hat

Neo Mochipon

  • HP 180, Attack 35, Speed 65

  • EXP: Head +125, Arms +32, Body +32, Legs +8

  • Can steal: Heavy Wheels

Metallik

  • EXP: Head +500, Arms +5, Body +5, Legs +5

Chicken

  • EXP: Head +1, Arms +0, Body +0, Legs +0

Sheep

  • EXP: Head +1, Arms +0, Body +0, Legs +0

Goat

  • EXP: Head +1, Arms +0, Body +0, Legs +0

Kangaroo

  • EXP: Head +1, Arms +0, Body +0, Legs +0

5 Comments

My biggest complaint with Kairosoft games is that there never seems to be a win condition. Just accomplish the thing, get some money, put that towards accomplishing a bigger thing. Does Kairobotica have an actual goal, or is it similar to the other games in that respect?

Reply

Does anyone know if an IOS version is planned?

Reply

Kairobotica Strategy Guide

General Tips

  • Keep your Kairo House count relatively high (about 1/3 of your squares).

  • Look at your finances to see where you make the most money or are losing money. Build more of the profitable ones to improve cashflow (most likely pastures, if well stocked, and gift shops).

  • Replay patrols to both raise your Kairobots' experience and to increase your Amity with the planet. A new planet is often made available once your Amity is maxed out.

  • If Info Points is where you're struggling, spend some time at the planets with more advanced civilizations, which will both garner you more visitors and earn you more points.

Patrol Info/Rewards

  • The amount of gold you earn is based on your Amity with the planet and Reputation.

  • The special areas mentioned, only apply to the first time you do the patrol. Otherwise, it becomes another enemy/reward area.

Earth

  • Dr. Mochipon (100G, only available during the Defeat Mochipon! mission): 7 areas (3rd one contains Ducky Franks who teaches you the skill Blitz, 6th one contains Dr. Mochipon and 2 Donaughts, last one contains Chankomaru), Cushion rewarded, Mission rewards 1000G and a Gold Cardboard

  • Econaut (100G, only available during the Defeat the Econauts! mission): 8 areas (7th one contains 5 Econauts, last one contains a Kairo Driller), Study Kit rewarded, Mission rewards 1500G and a Silk Hat

  • Eurasia (Free): 3 areas, Hoe/Cushion rewarded

  • Japan (80G): 4 areas (last one contains Mini Kairobot), Study Kit/Hoe rewarded

  • Chimpan's Lab (100G): 4 areas (last one gives you ability to build a research lab), Study Kit/Hoe/Gold Cardboard rewarded

  • America (150G): 3 areas (last one contains an Econaut), Cushion/Hoe/Study Kit rewarded

  • North Pole (150G): 5 areas (last one contains an Econaut the first time, else a Mysterious Man who heals you <Permanent>), Study Kit/Bat Wings rewarded

  • Cave (200G): 8 areas, Cushion rewarded

Parcho

  • Achikichi (100G, only available during the Defeat the Achikichi! mission): 5 areas (last one contains 3 Achikichi), Dictionary rewarded, Mission rewards 2000G and a Mobile Phone

  • River City (Free): 4 areas, Dictionary/Vinyl Tent rewarded

  • Parched Plateau (100G): 3 areas, Vinyl Tent/Dictionary rewarded

  • Healthy Desert (200G): 4 areas, Vinyl Tent/Dictionary rewarded

  • Bearington Village (250G): 3 areas, Dictionary rewarded

  • Deep Cave (300G): 5 areas (last one contains a Parcho resident who raises your aura or a Mysterious Man who repairs you <Permanent>), Dictionary/Vinyl Tent rewarded

Oceana

  • Explore Oceana (100G, only available during the Mochipon discovered. mission): 4 areas (last one contains Neo Mochipon and 2 Puchirin),

  • Watery Plains (200G): 4 areas, Hammock rewarded

  • Green Island (300G): 3 areas, Hammock rewarded

  • Whirlpool Beach (400G): 3 areas, Sprinkler rewarded

Sucrosia

  • Explore Sucrosia (Free, only available during the New Planet Discovered! mission): 3 areas (last one contains a Tiny Captain and 6 Tiny Pirates),

Item Usage on Buildings

Bat Wings

Culture +6, Fun +5

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Cushion

Culture +2, Fun +2

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Dictionary

Culture +5, Fun -1

  • Factory: Compat. Good

  • Farm: Compat. Bad

  • Kairo House: Compat. OK

Hammock

Culture +4, Fun +2

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Hoe

Culture +0, Fun +2

  • Factory: Compat. Bad

  • Farm: Compat. Good

  • Kairo House: Compat. OK

Silk Hat

Culture +6, Fun +8

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Sprinkler

Culture +0, Fun +4

  • Factory: Compat. Bad

  • Farm: Compat. Good

  • Kairo House: Compat. OK

Storage Case

Culture +3, Fun +1

  • Factory: Compat. OK

  • Farm: Compat. OK

  • Kairo House: Compat. Good

Study Kit

Culture +4, Fun +0

  • Factory: Compat. Good

  • Farm: Compat. Bad

  • Kairo House: Compat. OK

Thin Pipe

Culture +6, Fun +0

  • Factory: Compat. Good

  • Farm: Compat. Bad

  • Kairo House: Compat. OK

Vinyl Tent

Culture -1, Fun +3

  • Factory: Compat. Bad

  • Farm: Compat. Good

  • Kairo House: Compat. OK

Item Research Results

Bat Wings

Produces a Kairo Devil.

Dictionary

Produces Refrigerator (to sell in Gift Shop).

  • 1 Time Researched: Price 45G, Quality 25, Stock 5

  • 2 Times Researched: Price 55G, Quality 28, Stock 7

Gardening Kit

Produces an Animal Snare.

Gold Cardboard

Produces a Mini Kairobot.

Hammock

Produces Washer (to sell in Gift Shop).

  • 1 Time Researched: Price 35G, Quality 20, Stock 5

  • 2 Times Researched: Price 55G, Quality 23, Stock 6

  • 3 Times Researched: Price 60G, Quality 24, Stock 7

Heavy Wheels

Produces a Kairo Express.

Hoe

Produces an Animal Trap.

Mobile Phone

Produces a kPhone 5.

Old Tool

Produces a Kairo Driller.

Shuriken

Produces a Kairo Ninja.

Silk Hat

Produces a Dapper Kairo.

Sprinkler

Produces an Animal Snare.

Storage Case

Produces Hair Dryer (to sell in Gift Shop).

  • 1 Time Researched: Price 15G, Quality 10, Stock 5

  • 2 Times Researched: Price 25G, Quality 11, Stock 6

  • 3 Times Researched: Price 30G, Quality 14, Stock 8

Study Kit

Produces Shaver (to sell in Gift Shop).

  • 1 Time Researched: Price 20G, Quality 15, Stock 5

  • 2 Times Researched: Price 40G, Quality 17, Stock 7

Thin Pipe

Produces Teletype (to sell in Gift Shop).

  • 1 Time Researched: Price 60G, Quality 35, Stock 5

  • 2 Times Researched: Price 80G, Quality 36, Stock 7

Vinyl Tent

Produces an Animal Trap.

Water Purifier

Produces Toothbrush (to sell in Gift Shop).

  • 1 Time Researched: Price 20G, Quality 180, Stock 5

Non-Item Research

  • Link: Combat skill. Work together in a rolling attack. Info Points used: 3. Power x1.5. Targets selected enemy row.

  • Brain Boost: +1 Int

Field Guide (Monster Stats)

Donaught

  • HP 12, Attack 2, Speed 3

  • EXP: Head +1, Arms +2, Body +2, Legs +2

  • Can steal: Cushion

Metabok

  • HP 8, Attack 2, Speed 3

  • EXP: Head +1, Arms +1, Body +1, Legs +1

  • Can steal: Study Kit

Rice Baller

  • HP 15, Attack 3, Speed 3

  • EXP: Head +0, Arms +3, Body +2, Legs +1

  • Can steal: Hoe

Tin Candroid

  • HP 18, Attack 4, Speed 3

  • EXP: Head +1, Arms +5, Body +2, Legs +2

  • Can steal: Cushion

Choco Donaught

  • HP 23, Attack 4, Speed 5

  • EXP: Head +1, Arms +8, Body +6, Legs +8

  • Can steal: Study Kit

Mimida

  • HP 26, Attack 5, Speed 5

  • EXP: Head +0, Arms +6, Body +4, Legs +10

  • Can steal: Study Kit

Mini Wairobot

  • HP 20, Attack 8, Speed 4

  • EXP: Head +1, Arms +10, Body +7, Legs +10

  • Can steal: Storage Case

Castellar

  • HP 25, Attack 10, Speed 12

  • EXP: Head +0, Arms +12, Body +8, Legs +4

  • Can steal: Dictionary

Scorponus

  • HP 12, Attack 25, Speed 40

  • EXP: Head +2, Arms +4, Body +15, Legs +6

  • Can steal: Vinyl Tent

Cactos

  • HP 24, Attack 10, Speed 22

  • EXP: Head +0, Arms +20, Body +7, Legs +8

  • Can steal: Storage Case

Raccoon 150R

  • HP 45, Attack 10, Speed 55

  • EXP: Head +1, Arms +10, Body +6, Legs +20

  • Can steal: Dictionary

Puchirin

  • HP 35, Attack 8, Speed 15

  • EXP: Head +1, Arms +4, Body +12, Legs +15

  • Can steal: Hammock

Uraratan

  • HP 45, Attack 12, Speed 12

  • EXP: Head +2, Arms +12, Body +8, Legs +8

  • Can steal: Thin Pipe

  • Has Sleep Attack.

Moldina

  • HP 45, Attack 10, Speed 15

  • EXP: Head +1, Arms +6, Body +18, Legs +12

  • Can steal: Hammock

  • Has Sleep Attack.

Achikichi

  • HP 55, Attack 12, Speed 1

  • EXP: Head +8, Arms +20, Body +30, Legs +1

  • Can steal: Vinyl Tent

Econaut

  • HP 60, Attack 8, Speed 11

  • EXP: Head +15, Arms +6, Body +5, Legs +8

  • Can steal: Hoe

Dr. Mochipon

  • HP 100, Attack 6, Speed 4

  • EXP: Head +35, Arms +30, Body +30, Legs +8

  • Can steal: Animal Trap

Kaibara Hermit

  • HP 98, Attack 16, Speed 18

  • EXP: Head +2, Arms +11, Body +15, Legs +12

  • Can steal: Thin Pipe

Pippion

  • EXP: Head +2, Arms +16, Body +22, Legs +25

Col. Moja

  • EXP: Head +4, Arms +30, Body +25, Legs +26

Kinchakun

  • HP 120, Attack 32, Speed 35

  • EXP: Head +5, Arms +25, Body +35, Legs +12

  • Can steal: Teacup

Oceana Devil

  • EXP: Head +54, Arms +32, Body +48, Legs +45

Tiny Captain

  • HP 300, Attack 62, Speed 60

  • EXP: Head +10, Arms +20, Body +30, Legs +10

  • Can steal: Silk Hat

Tiny Pirate

  • HP 180, Attack 30, Speed 80

  • EXP: Head +10, Arms +20, Body +30, Legs +10

  • Can steal: Silk Hat

Neo Mochipon

  • HP 180, Attack 35, Speed 65

  • EXP: Head +125, Arms +32, Body +32, Legs +8

  • Can steal: Heavy Wheels

Metallik

  • EXP: Head +500, Arms +5, Body +5, Legs +5

Chicken

  • EXP: Head +1, Arms +0, Body +0, Legs +0

Sheep

  • EXP: Head +1, Arms +0, Body +0, Legs +0

Goat

  • EXP: Head +1, Arms +0, Body +0, Legs +0

Kangaroo

  • EXP: Head +1, Arms +0, Body +0, Legs +0

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chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
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chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

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