Creepy? Cute?... Both? Why not? RedDwarf Games blends point-and-click adventure with interactive art in The Old Tree. In this moody but lovely little gem, you play a small, crawly... something... that hatches deep underground. It's clear you want to get out and up, but when you're a little squirmy... green... thingy, the world is very big and scary, and you'll have to figure out the strange logic of the world you're in to make your way forward.
Click around to clear the way forward, finding new ways to interact with your environment and remove obstacles. It's an odd little experience where the most frustrating thing you might encounter is simply spending a lot of time watching your new grubby little friend crawl slowly along the ground. The art is beautiful and the environments manage to be both alien and familiar. Don't expect it to make a whole lot of sense, but if you're looking for a bit of otherworldly beauty to brighten your day, The Old Tree is the perfect choice.
Walkthrough Guide
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The Old Tree Walkthrough
Scene 1 - The Dark
Click the small red light flashing in the darkness.
Click the right egg that's apart from the rest of the pile to hatch it.
Open the round doorway in the right wall to move to the tunnel.
Click the blinking red light in the upper left area of the darkness to continue to the next scene.
Scene 2 - The Mushrooms
Wait for the fly to pass underneath the water droplet hanging from the large left mushroom.
Click the water droplet to pass it onto the fly.
Wait again for the fly to move over the flower bud on the long stem to the far right.
Click the fly to drop the water droplet onto the bud and travel to the next scene.
Scene 3 - The Lobby
Press the left branch of the potted plant to move it aside, revealing the elevator call button.
Click the white switch above the reception desk to turn off the lights.
The elevator call button will glow red; press the lower round button to call the elevator down a floor.
When the receptionist turns the lights back on, switch them off again and press the glowing red button to call the elevator down another floor.
Repeat the process for a third and final time to send the elevator to the first floor.
Scene 4 - The Elevator
Press the buttons on the elevator panel to match it with the red pattern at the top of the panel.
Note that the black circle at the bottom of the button panel is rotated to the left in the red pattern, and adjust your solution accordingly.
Click the buttons to make an L shape with the circles; a pressed down button will be slightly darker in shade than a raised button.
Solution.
When the elevator reaches the top floor, click the small knob hanging from the ceiling to open the hatch.
Scene 5 - The Vent
Click the ventilation grate in the left wall for a closer look.
Remove the 4 screws from each corner of the grate.
Click the firefly to send it through the vent shaft.
When you reach the fan at the end of the shaft, scroll the camera up to view the second, unmoving fan.
Click the peeling metal sheet at the upper left side of the unmoving fan two times to remove it.
Scene 6 - The Kitchen
Press the button on the wall next to the chef to send the food down the line.
When the food gets just past the white wheel, a fly will come in from the window and attempt to steal the food.
Click the fly to kill it, then wait for the food to fall into the pot.
Repeat the process two more times to complete the soup and continue to the next scene.
Scene 7 - The Closet
Draw the curtains from the supply closet to look inside.
Click the rake, the hoe, and the broom standing inside the closet to remove them and travel to the next scene.
Scene 8 - The Water Tank
Click the plug at the bottom of the tank to drain the water.
Open the round door at the bottom of the left wall to go inside the tank.
Close the bottom door that you just came in through.
Put the plug back in the drain at the bottom of the tank.
Scroll the camera upwards to view the top of the tank.
Click the valve in the pipe sticking out of the right wall to refill the tank with water.
Scroll the camera down again to view the bottom of the tank.
Pull out the plug from the drain again to empty out the water.
Scroll the camera upwards to view the top of the tank.
Open the round door at the top of the left wall to move to the next scene.
Screenshot.
Scene 9 - The Cave
Click the spider web blocking the passage to separate it and continue forward.
Click the end of the dark hose behind the green glass bottle in the junk pile to stick the hose in the mushroom.
Press the handle of the bicycle air pump three times to continue to the next scene.
Scene 10 - The Branch
Click the leaf at the top of the twig to bloom the flower.
Posted by: Trinn | February 27, 2012 9:58 AM